Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Your coment makes a lot of sense. The game should be fun no matter what. I don't want me or anyone to brag, i'ts not about that. I want some things in the game to be very hard to obtain, so people can really dream big and achieve legendary feats.
Sorry for being too passionate about this, I agree, the game is for casuals and hardcore players alike. Im neither of those. Im just trying to defend the right for the hardcore ones to have something to seek.
What my fear is, friend, that for casual service, the game would be made for them. When casual players should be at half of the way on achievements compared to someone who is playing hardcore style, thats why they are casuals.. I don't want to lower the "line".
I don't want to force casual content, because a casual can always reach something in a hardcore world, but a hardcore player can't reach his limit in a casual world. I hope I explained myself and that you understand me.
Yes, you explained it very well, and sorry for taking it almost personally too.
You are right, casuals can enjoy the hardcore content but hardcores can't the other way around. And the games being too casual made them be less fun or even boring, so maybe IS should take in less importance the things said by casuals, but I think their aim is to for everyone to love the game.
And being honest usually I don't play that much time because I need to play with friends to really enjoy an online game, MMOs even more (so I'm a casual), but for real, I don't even know if I will end up even almost hardcoring Ashes even alone (hoping for playing with friends in the future) xD.
I do want to walk around the map RPing for 2 months.
If people doesnt like the leveling aspect of an MMO, they don't like MMO's, and if we make the game for them, they will leave anyway. We will lose the people who like the MMO's in the first place, and then the people who we changed the game for, that didn't like it in the first place.
If you can't invest time in the game, you are gonna be "worst" than the people who play more. We can't dumb down the game to satisfy the "inmediate dopamine" generation. I hope you understand what I mean.
"Endgame Content" is barely a thing in Sandbox games, as content during the low-level to mid level ranges are already endgame relevant.
That's something you said to me before (being very important in the game) and I forgot to say my word there. What you want to explain, and something Steve wanted to say clearly, is that he doesn't want everyone to be winners, because that makes the good things meaningless. The game is difficult (and fun) because the things should have value (as you said), and because the game is PvP, that makes it more important, and also goes with the phylosophy risk/reward.
(Edit: looks like I deleted the first line of the comment wtf)
True, that explains it very well, btw I hope we can play the game together when the time comes
Im not hardcore. And I don't think time=skill
So you don't love me.
I don't think timesink = fun content
So you don't hate me.
Hahahaha, I'm absolutely agree, even more after the war we held XDD.
(For real, I'm really sorry, reading again my comment looks like you killed my mother at least)
P.S.: I'm european, so that's a key point if we want to play together xD
It's just that, there's content, and you just happen to be max lvl, so you do things hard enough for you. And because the game is filled with PvP content, at max lvl you can do it without fear of finding someone too much stronger than you.
Nah man I was too fired up comenting on this post and I regret it, ty for being kind
And Im european too so hell yeah lets play together when this thing comes out!!! it's gonna be awesome!
This is one of the dumber questions, but alright.
This “new” feature is... drumroll please... engaging gameplay.
That’s it. The game just has to be enjoyable to play. The quests should be well-written, have some memorable moments, and not be too dull. The world should be interesting, with many things to find and get into. The combat should feel good, it should be varied, strategic and not too slow while it asks the player to pay attention. The rewards should be varied for all sorts of gameplay paths, and each be desirable in their own way.
None of those things have any level requirements to be true. A quest tuned for level 5s can be more meaningful than a quest tuned for level 50s. A dungeon done at level 10 can have as many nooks and crannies to explore as a level 50 dungeon, it can even have comparable skill requirements. The economics game has no level demands, just requires patience and time. The crafting gameplay has no significant level demands.
The world is neither locked off nor segmented based on levels, you can go wherever you want, and if you have the skill and patience you can even go most places successfully. Nothing quite beats the feeling of finding skulls instead of levels, and killing one of them.
As I said before, your problems with leveling stems from a faulty mindset that the game can’t be enjoyable until max level. Nothing the game has or does not have can a fix a problem that you made for yourself. At level 1, you can start down any path or profession you like. If you enjoy combat, pick up combat quests or simply go out into the world and slay creatures and men. If you enjoy PvP, find a military node and start gathering like minds to defend or attack caravans. If you enjoy crafting, start gathering, start socializing and start finding a steady supply of resources and buyers. If all you wanna do is play house, well, you probably should start figuring out how to run the nearby markets so you have money to buy all those shiny cosmetic items from crafters.
Ohh, a true friendship was born from here XDDDD
I'm from Spain but idk if there will be some spanish server anyway, and I don't have a problem being in an international english speaking server, so maybe we will be together, let's see when the time comes xD
meh.
LOL
100% agree
And I propose it take you logging in to reach "max level", for people like you, and I bet you'd still not be happy.
...see? I can reductio ad absurdum too... LOL
Why do you take it personally? LOL
And who in your opinion are people like me? On what basis do you relate me to any other people? I stand for what the devs initially announced.
Personally I would like it as you said.