Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Even to the extent, that they may inform the game for possible integration/alternatives?
Came up with a couple more questions, my bad:
3 - How will players be informed of a dungeon spawning as a result of a node's development? Will there be a notification? An NPC handing out a quest? Will it only be able to be found via happenstance during exploration? And will it be notified to people in that Node's area of influence only/residents?
4 - Will certain areas and dungeons be visible, before they are accessible? That is to say, can I come across some massive entrance to some ruins, that can only be opened later, so that I have to mark it on the map for myself?
Also I want to thank you for creating the most exciting MMO ever. Keep up the good work guys.
"Players are able to reset and reallocate their skill points.[18]"
https://ashesofcreation.wiki/Leveling#Skill_points
Massive thanks brother ! I have been looking for the information and must have overlooked that part. Hopefully this is helpful to other players as well
Magic is supposed to be grand and, in my opinion, casting a cataclysmic spell like a blizzard or meteor storm over a large enemy force is the kind of rewarding experience that you look for when playing a magic caster. Long cooldown, long casting time, battle turning spells are memorable and fun!
Just quick question about crafting; what separates blacksmiths from say armor smiths and weapon smiths? Or do they all work together to create a single piece? I also totally understand if you you didn’t want to give up info on it, I was just curious. Thanks in advance!!!
That is a hard one, as a group game, the actions of an individual streamer likely extends to those they group with. So I see it as a clan needs to take responsibility for the actions of an individual as we can`t have everyone on screen redacted.
What are the philosophies/ plans for balance updates for classes/items/node buffs/etc? It never feels good to “have the rug swept out from under you (nerf) or vice versa play against the same op class/ability over and over
[OPINION]
I personally think the goal Should be to keep outlier abilities in check with incremental nerfs without homogenizing the classes by trying to perfectly balance them.
The difference between classes in Retail WoW is almost irrelevant, every class has an interrupt, move speed, big dps cd, big defensive cd and so the meta is just which one of these has the higher tuned numbers at the moment.
Formerly T-Elf
https://www.twitch.tv/ashesofcreation
for example, in lineage2, dark elves were the high damage race, light elves the dexterity race, dwarves the constitution race. will ashes races have similar themes with their racials?