Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
To elaborate - zones could be comparatively sized with pve zones, and provide a lot of incentives (rare loot drops or resources, more currency drops, higher xp gain, etc.) which would then motivate players to WANT to participate in pvp, as opposed to the current system where there isn't much of a choice if one wishes to experience the game with pve only.
As it currently stands I would stop advertising the game with the concept of flagging, as they are more statuses than a flagging system.
https://discord.gg/gFuVBPdBRa
Just wondering if this is how Steven's orphanage system will work?
https://www.youtube.com/channel/UCP31ixSBO7GHKLBefWVcJaA
For instance, do you want to give us guidance on which aspects of Alpha testing you want feedback on to reduce off-topic discussions until you are ready to address those game mechanics?
Thanks, Mack.
DELETED QUESTION (ANSWERED BY COMMUNITY -Thanks Cujo and Jahlon)
Will players be able to choose to not play on a server where early backers get a head start?
Yes, it has been confirmed that headstart servers will be identified if you don't wish to play on them, and if you have the ability to take part in headstart, but choose not to, you don't have to start playing early. Just wait till public launch.
The system itself does not need to be advanced in a design you could even use a notes system with a date, event name, Organiser, Description. (Separate tabs for events, Items players need, etc)
I know there is a plan to open SEA servers. Can we know a bit more detail about these? Something like, when will it open just rough estimation? Or maybe something like, will Intrepid works with SEA publisher or will it open an office like it did in Europe? I know it might be still up in the cloud, but if anything it would be nice to know.
Thank you.
Gonna Play On SEA or EU
Might play on weekends only
Will mastering a profession mean you can do everything within that profession? For example Animal Husbandry. Will a master in this profession be able to raise/breed any kind of creature with all available options, or will they need to specialize in say breeding mules at the expense of not being as good at say breeding combat pets?
Basically, will masters be limited only by what recipes they know, or will there be clear differences in what two different masters can (or cannot) do?
Hi Team!
In last month's Stream, Steven mentioned that marriage would essentially add a +1 to a Family. Does this only apply to the "Head of Household's" Spouse or can you ultimately double the family size if every member ties the knot?
I am spreading Ashes Fever among my Guildies. We eat up every morsel of news and information and are eager for more!
Based on node/stronghold/city progression I read that it’s influence as the node progresses in level is based off the look of the race cosmetically. Does that mean typically your guild mates should be of the same race to heavily influence the node a certain way?