Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
You can't exactly throw yourself and a flip is just an acrobatic technique. Also keep in mind a dwarf armor would be lighter than a bigger being due to it being less materials. Also are you trying to say that Aragorn could do a flip in full body armor?
If Aragorn couldn't do a flip in full body armor... Gimli even less!!!
not necessarily, dwarves have much thicker armour due to them being able to carry much more weight than humans or elves.
As someone who's worn full body armor (medieval and modern), I ain't believing anyone's doing flips in it w/o Spiderman levels of strength vs size proportions.
Was super excited to make a dwarvan character. Logged in, and ended up with a garden gnome. Front flip notwithstanding, the feel was way off.
I fully realize that sliders and customization options are not in place, and combat animations are in flux. Fingers crossed for a future change in the direction of Marcus Hietz or Tolkien, and far less Oompa Loompa, no offense to Grumpy, Sleepy and Sneezy, et al.
A suggestion only: Broader shoulders and hips, barrel-like torso, larger hands and feet. My hope in playing a dwarf was to feel like part of the mountain, akin to stone. Sturdy. Not punt-able or diminutive.
Now if Alpha being Alpha proves the current posture and model can be built on, and is flexible enough to allow players to make more halfling-type characters, then Hammers High! and /salute! to them - but I'll hold out for the dwarves that appear to be "pound for pound the strongest warriors the world has ever known."
I feel like an optional toggle might get more buggy than its worth. Also its kind of a racial characteristic. I hope they give Nikua this and dunir something slightly different just so my beefy breathern feel more grounded, ultimately. But testing the acrobatic stuff is more important for early terrain testing. So my question is more directed at Nikua players not Dunir.
The new Dunir models are great but now it makes the stumpy front flips even more ridiculous and out of character...
Could see nikua flipping around as they'd be more used to jumping off of and climbing around ships. More fluid motions like with water.
When I think of dunir I think of a quite literally grounded being. And if they were jumping from stone to stone in the mountains they'd be making decisive motions with purpose, focusing on getting from point A to point B in a no nonsense manner. Slamming into landings with a force seems more in line with the mountain dwarves as opposed to bouncing around.
Tomorrow they remove the flip and you would write a post saying is ok because dwarves don't do flips. You're just accepting whatever Intrepid does.
It is so out of place and nonsensical...I'm almost convinced its done out of spite for the players...and remains as a persistent troll and inside development joke...Which is not a good look from an overall perspective. Plausible or not...
There was a point in the Bard live stream where the crew even promoted Dunir Tank jump flipping as "who knew Dunir we're so acrobatic" and "Keep Jumping"...
So yeah, bit of middle finger moment there...
As someone who wants to play as a Dunir bard/cleric I am at a point that if the front flip jump remains, I am questioning whether I will pick Dunir at all and I doubt I am the only Dwarven-esk lore fan coming to the same conclusion...
I'd ask again that Intrepid please reevaluate what Dunir means and if the character mobility really fits their own narrative? and if the player base would agree with that direction.
INTREPID, DON'T YOU FUCKING DARE TOUCH FRONTFLIPS!
We need the front flip to end in a ground shattering t-pose. STAT!
With a bass drop into a Phonk song?
Profanity to promote a weak point...
I don't have an issue with flips, I stated 3 years ago they'd be fine for the Nikua.
If Intrepid decides to adhere to the mountain cave dwellers who are shaped by stone/solid/stoic...yet are acrobatic beyond belief...then so be it.
I probably wont be able to play my preferred fantasy race due to it however...I don't think I am alone with this sentiment.
All of that requires your legs to be strong as hell. And strong legs lead to strong jumps. And their short stature leads them to have a lower center of mass, which allows them to do flips more easily.
It makes total sense in lore and fantasy. Flips must remain.
All the descriptive words you're trying to implicate into justifying a highly acrobatic race is counter intuitive. Gymnasts don't work in mine shafts or look to be hewn from stone. Rocks don't flip they tumble and roll.
I'd rather they plausibly use their upper strength to arm swing a jump to compensate for shorter legs not built for jumping but less likely to buckle under a heavy burden...You can't have a higher center of gravity will a beer gut... The whole flipping with heavy armor is just ridiculous in any context.
The Nikua by all accounts being a free minded ocean/water race befit a more acrobatic moment motif. If you want acrobatic flipping dwarfs as an option...just apply the ability to the Nikua, Make the Dunir more stoic as they should be and nothing will be lost in terms of development or player choice options...
Some of us don't feel it is mountain dwarf behavior ...Others seem to justify it as cool but nonsensical.
Having purchased dwarven specific cosmetics, with the original mindset of playing Dunir...
I am now having to rethink my character choice due to the flip jump...I understand some players are fine with it...
I am not one those players. So after my time with Alpha 2 testing I will come to conclusion after hands on testing.
If it was perhaps a toggle-able cosmetic ability modifyer so that the player could chose on/off flips?
I realize this might seem petty to some people...But It s kind of important to enjoy playing something if that avatar is played for 100-1000-10000+ hours.
Might go with Vek just to troll myself...
I think it's just so we can actually see them. If they are not jumping, we will never see them over tall grass and small bushes.
The artists spent a lot of time and effort designing them. The least we can do is actually look at them.