Galux wrote: » Just make it so everyone can choose whether they want to flip or not, either in the character creator or as an option in-game.
Dygz wrote: » Ashes Dwarves are from Verra and Sanctus; not Middle-Earth. What a race that lives under those mountains might do is up to Steven's lore; not Tolkien's lore. We have no clue how much head room the Dünir have beneath their mountains. I am pretty sure that there will be plenty of room for Dünir to complete their flips in the Underground and in whatever undermountain dwellings we encounter on Verra. You don't know what you don't know.
Dolyem wrote: » Not exactly a deal breaker for me that dwarves are flipping around when they jump, but it does look silly. Could see nikua flipping around as they'd be more used to jumping off of and climbing around ships. More fluid motions like with water. When I think of dunir I think of a quite literally grounded being. And if they were jumping from stone to stone in the mountains they'd be making decisive motions with purpose, focusing on getting from point A to point B in a no nonsense manner. Slamming into landings with a force seems more in line with the mountain dwarves as opposed to bouncing around.
Sathrago wrote: » Dolyem wrote: » Not exactly a deal breaker for me that dwarves are flipping around when they jump, but it does look silly. Could see nikua flipping around as they'd be more used to jumping off of and climbing around ships. More fluid motions like with water. When I think of dunir I think of a quite literally grounded being. And if they were jumping from stone to stone in the mountains they'd be making decisive motions with purpose, focusing on getting from point A to point B in a no nonsense manner. Slamming into landings with a force seems more in line with the mountain dwarves as opposed to bouncing around. We need the front flip to end in a ground shattering t-pose. STAT!
Ludullu_(NiKr) wrote: » I'll repeat this here as well. INTREPID, DON'T YOU FUCKING DARE TOUCH FRONTFLIPS!
Uncommon Sense wrote: » If Intrepid decides to adhere to the mountain cave dwellers who are shaped by stone/solid/stoic...yet are acrobatic beyond belief...then so be it. I probably wont be able to play my preferred fantasy race due to it however...I don't think I am alone with this sentiment.
Ludullu_(NiKr) wrote: » Uncommon Sense wrote: » If Intrepid decides to adhere to the mountain cave dwellers who are shaped by stone/solid/stoic...yet are acrobatic beyond belief...then so be it. I probably wont be able to play my preferred fantasy race due to it however...I don't think I am alone with this sentiment. Dunir push wagons of stones. They carry stones themselves. They wear super heavy armor. They use the heaviest weapons around, just cause they're the chaddiest. All of that requires your legs to be strong as hell. And strong legs lead to strong jumps. And their short stature leads them to have a lower center of mass, which allows them to do flips more easily. It makes total sense in lore and fantasy. Flips must remain.
Uncommon Sense wrote: » nothing will be lost in terms of development or player choice options...
Uncommon Sense wrote: » I understand Intrepid is taking its own direction on races and lore for Ashes...Perhaps not trying to fall into fantasy tropes or intellectual property thresholds. But logically speaking I don't feel a mountain carving and tunneling race (Dünir) would jump flip... "Stoic and stout" seems more rotund, staunch and stocky... a 'regular' jump with perhaps a dodge roll seems a better fit. (Verbal NDA lifted personal experience alpha tester, So actual hands on impression of the race as it currently being offered) The islander dwarfs/halflings (Niküa) might seem fine with such athleticism. I hope Intreprid might already have such details in the pipeline but just not implemented yet. If not I hope they might reconsider the Jump Flip for mountain dorfs...