Szolo wrote: »
Is Intrepid Studios considering the implementation of AMD's FSR technology?
Magic Man wrote: »
I personally find the tab circle underneath the characters a little off-putting. Do you plan to have alternate visual options to see a target is selected (e.g how ESO does it).
mischievous Priest wrote: »
(last Q&A fell very short, that's why next attempt for same questions)~
so, the wiki says 'Players will have a first-name and an optional surname (last name)'.
What about when you form a family, will that create a family name? Applied to all, who are part of it.
Are there any visible indications, that tie family members together? Seen by others.
TheDimension wrote: »
Are you changing the graphic engine from UE4 to unreal engine 5? if that is the case the game will use nanite and lumen technology?
keyl wrote: »
Hello everyone, I have multiple questions. It would be amazing if you get to talk about one or even more.
First of, are there any plans for extremely rare, and powerful spells to be found within the game that only a handful of players (on a server) can get? e.G, a very high aoe spell with lower damage that has a very high cd and/or cast-cost.
Second, what is your approach to 1. Cheater and 2. Botter. Will there be an AC in place? If so, is it going to be a standalone program?
And last, how easy will it be to change abilities withing your Archetypes. And will it be possible to change your Archetype at all? Maybe with a powerful item.
I'm sorry if you've already answered those questions. Keep up the good work and see you on the server!
Ispencer189 wrote: »
In regarding the node system....what will prevent 4 or 5 mega guilds from taking over 5 nodes and locking everything else out? I understand you mentioned typical politics and rivalry.. however if the nodes are far spread out what causes some of these big nodes to attack others when they are not within each others main travel lines? Will there be anything such as 180 day caps on a node being at the max level before they have to move to another node or are automatically deleveled? I can see a possibility of servers becoming stagnant with the same 5 nodes always ruling their given areas with little room for others to come in and dethrone them.
Anvil wrote: »
I Have a Question that several People have asked ME when I tell them about this Game.
Apparently this is a requirement for them to play a game. Will there be a way to Opt Out of the PvP aspect of this, OR, Are We just absolutely Stuck in a Perma-PvP Flagged State?