Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Next Live Stream, Alpha One Giveaway, and Q&A Submission! - Friday, July 30, 2021 at 11:30AM PDT
LieutenantToast
Member, Alpha One, Alpha Two, Early Alpha Two
Glorious Ashes Community!
Our next live stream will be Friday, July 30, 2021 at 11:30AM PDT, featuring our latest development updates and an Alpha One giveaway! (Click here to convert this to your local time.)
For this upcoming stream, we'd love to gather some questions from you to answer live! Please submit your question for our development team in the thread below, and we'll select 10 of them at random to answer at the end of our live stream. In order to accommodate a variety of questions from our community, please only post ONE question below, and the more direct/succinct the better! Submissions end Thursday, July 29, 2021 at 11AM PDT so we can select your questions before the stream.
We'll see you soon for our development update live stream and giveaway! twitch.tv/ashesofcreation
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❗Check out our July Development Update for the latest information! https://youtu.be/U3WrvtnSMiM
🧡 Remember to subscribe to our YouTube channel and leave a comment about why you deserve Alpha One access by August 2nd, 2021 at 1PM Pacific for a chance to be one of 10 lucky winners!
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Comments
The only examples given so far are for PvP based Events, will Death Penalties apply to PvE ones such as open world raids and/or mob attacks on cities?
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Or would the team say everything is en-route?
So Currently from what I have seen in the alpha, things feel very out of place and the scale of things for some reason doesn't make sense, Is it some weird camera or perspective issue or something related to the shading or the world size. The scale of things in the 2017 Pre alpha was closer to something like BDO and new world and the camera was much closer giving a survival game feeling. So what lead to the games current design choice on this weird scaling ?
(best in Name and progress in %)
keep up the good work but never forget to take some breaks, so no Dev get burned out.
quality over quantety is allways better specialy on creating a game.
Best regards Asraiel (pronouncing: As-rai-el)
Thanks
Thank you,
Punkte (pronounced: Punk-tee)
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Current Member of the Gray Sentinels.
For instance, the overswings of melee attacks after a mob dies and having to stop swinging to activate skills.
Will we be able to keep the auto attack button (Q or left mouse) depressed and simply press a skill key (1-0) to seamlessly weave skill attacks into our manual attack rotation?