Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Well done Intrepid, what an epic reveal!
Please don't have them be hunched over. They're too cool and proud a race to not stand tall and tower over everyone (except the Ren'Kai)
I love the facial character and how different they are from other races.
As opposed to being a complete hunchback, like this:
What do I really like?: I really like that they're still in the same vein of the Ren'kai Orcs, where they're visibly connected in some distant way, but are still distinctly different. It more than exceeded my expectations for what you were going to do with them, and I'm excited to see more!
Is there anything I dislike?: Honestly my only concern is with the 3rd picture provided, where the eyes are entirely darkened. For me at least it makes that particular orc seem a little too alien if that makes sense?
My thoughts?: Honestly blown away by the direction you are taking the races as a whole, and love the Vek in general. Keep up the good work, and I can't wait to see some Vek cities in-game!
My only want would be for a customization option that would allow you to switch between either a slouched stance or an upright stance.
Thoughts:
- FEEL - feels like a beautiful balance of fidelity (realism) and fantasy (character).
- ANIMATION/RIG - As others have mentioned I think it will be Next level to have customisation options for the posture in the creator. Hunchback or not is a big deal and can provide a really different feel. (Appreciate this tech may be challenging but would be very immersive as we rarely see smal detail on face changes but always see the motion and posture).
Really agree with this. Other races could learn a lot from the design on these. Specifically the Orcs
Instead of being hunched, maybe they could be slightly shorter, and a bit less muscular than RenKai but keep the cool facial features of the revealed art.
I appreciate the difference in body compositions so far. All of the other races have been shown to be on the athletic + bulky side but their faces and necks appear to be thin. It hints that the race is focused on a lot of manual labor like chopping wood and hauling goods around but is instead spending most hours in scholarly duties.
The one attention to detail that I find most appealing was the eyes. Their eye coloring reminds me of cat/owl eyes who are known for their dark vision. The Vek are known to be star gazers so their eyes developing to be more functional at night and mimicking our animals that can see at night (whether intentional) is neat.
Is there anything you dislike about the art direction for this race, and why?The initial display of their major pieces (eyes, noses, length of face, ears, tattoos, jewely) is a great start. I do have questions though as to why the difference of tusk length displayed on the Vek over the Ren'kai. For the Ren'kai being as physically imposing, the Vek's face looks far more imposing or threatening.
What are your thoughts on what was shown during the livestream for the Vek race?I've two concerns, both of them are around the "contorted" stature.
- The first concern is that I hope I am able to adjust the hunched values of my Vek. That way I have the ability to choose how hunched over they are from being only 15° hunched or 60° hunched.
- The other issue is that some games suffer heavily with armor clipping. When you build armor on a T-posed model, the armor can look amazing. But when you start twisting a model then you start having shoulders clip into arm guards, chest pieces clipping through the leg armor, arms or the cloak/capes. I'd not want awesome appearances to be destroyed by a posture issue.
Are there any specific Character Creator customizations you would like to see for the Vek race?Everything shown is what I would want the ability to add/remove from their face. I would like the ability though to be able to customize items individually. I would like to be able to give a color to each earring or possibly give my nose ring one color and my earring(s) a different color. The face/body paint would be nice to have multiple coloring options as well - especially if you could do a gradient (Fade from a Blue to a dark purple top to bottom). I'd hate to have a lot of skin color options but not a lot of body paint color options causing some body paints to be less dominant on specific skin colors. I don't want to have only blue body paint colors that become invisible on blue skin tones.
The detail from UE5 is mind boggling. It really adds just so much depth and intricacy to each race in AoC.
This race is just super intense. That is not a bad thing, it allows for so much role play and customization.
https://open.spotify.com/track/1bPg8SXLc3c6ruDOZyCq7Z?si=63c22ba21bca47e4
WoW-ish looking image too
So far I like them
The WoW’s troll inspiration. Skin colors is perfect to fit the new orcs. Ear piercings looks great. Bone necklaces is fitting well in the design.
Is there anything you dislike about the art direction for this race, and why?
The third picture make me concerned that we could create an alien-like character. I don’t think that plain-black eyes are very orcish. Ears are a little bit too elvish-like.
What are your thoughts on what was shown during the livestream for the Vek race?
They are very trollish-goblins based. Concept is very nice. The second picture one looks like Spock from Star Trek.
Are there any specific Character Creator customizations you would like to see for the Vek race?
I would like to have the possibility to have smaller or bigger lower jaw teeth. Have two big teeth, 6 like in the third pictures, two at each extremity of the mouth. I would like to see different piercings, such as out of the nose, a bone-like nose piercing, jewels piercing out of the cheek.
DO YA LIKE THA VOODOO?
My niche race!!!
It would be great if:
-there were many options for whole-body tattoos that could shape their personalities further, options for primary and secondary (smaller/additive).
-female Vek had sharper face shapes available so they can be as cool/tough looking as males.
-they had highly customizable teeth as they are an important part of their design. The color/shade of them could be a bit customizable too.
-...piercing like eyebrows on the first one are a cool idea, having different types of eyebrow piercings would add a lot to the whole expression.
Overall, I love the direction they are taking.