Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
You're saying just always let the PvPers always have their way:
If you don't want to be involved in FFA PvP, just stay away from the Open Seas.
If you don't want to have to consider your bag inventory when you simply want to pick some flowers, never contest your ashes if you die from PvP.
I just don’t understand. You would go back and fight for your ashes? That seems antithetical to most of your positions.
They didn’t say you would lose less with that bag, just that it might take longer for them to get into it.
At this point, we aren't really talking about what I would do because I will be ignoring PvP altogether.
But, theoretically, if the Open Seas did not exist and bags were not designed to maximize competition and PvP, thus I would be interested in pursuing progression paths --
whether or not I return to fight for my ashes would depend on how much PvP I had already participated in that day and/or whether I'm in the mood to PvP.
(And, really, RPGs are not supposed to be competitive.)
Says who??
Says Dygz. Basically at the moment around here, just Dygz.
That's probably why it's in parens. Dygz has always said this. Nearly always been heavily disagreed with. No need to pull on this one, I don't think Dygz is out here trying to hard convince anyone.
"For what...?"
"Just about everything, really."
Your trying to spend your whole gaming time focused around PVP even when not PVPing. It's not necessary. You wont leave to gather unless you have others? That's a personal choice. Learn the solo strengths of your class & build.
I'm not really going to argue past this post. My primary related experience is a few years in Warhammer Online on the server ruleset that allowed killing players anywhere in the world. I spent almost all of my time solo or duo and sometimes small groups. I played almost entirely Sorcerer & Bright Wizard (types of mages) which are not generally looked at as the best solo classes. It's really not a big deal to play alone in an open PVP game. The only real problem is if the server is too crowded with group only players and there is no open area to go to. In which case, get a few friends.
It seems like your trying to describe that the game is PVP centric because you think that a player needs to play almost entirely focused on PVP. That's a personal choice that could cause the player to experience the game as PVP centric but does not automatically mean the game is PVP centric.
From my perspective, I know that I will be relaxed and fine running around in PVP areas because I am used to such environments. To me, at this point: Ashes looks like a balanced PVP and PVE game because the two systems support and justify one another. Additionally, it appears that both systems will be interacted with on a daily basis unless the player goes way out of his or her way to avoid one of the systems.
I would spend my whole time in a game like Ashes being aware of the potential for PvP.
I would not spend my whole time in a game like Ashes being aware of the potential for PvE.
Thus, on the scale of PvE to PvP which is what PvX is, Ashes is more on the PvP side - thus is a PvP centric game on that PvX scale.