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No Discrimination is a Design Flaw and is Immersion Breaking

ToothpasteToothpaste Member, Alpha Two
edited July 2023 in General Discussion
Steven recently revealed that, "no, there's no, there's no, there's no built in, umm-uhhhh, there's no built in discrimination provisions" that you can set for your freehold/property. And I see that as a huge design flaw and immersion breaking. Players already discriminate against each other by making race specific guilds, and this will probably be the same in AoC with guilds AND families AND religions. Why not extended that social feature to active game play?

Some rando player can keep buying my food buffs from my shop and keep killing me. Or that annoying person in world chat that I don’t want to be associated with so I set it so he can’t buy my stuff. By allowing everyone on the server to gain access to my property I will be supplying my friends but also my foes.

This design flaw also breaks the game's fantasy immersion. Those Tulnar always stink up my Dunir Tavern and break my beds. If you can't fork up that extra gold (every other race is regular price, Dunir get discounts) to get my sleep buff then get the hell out of here.

House models need to include these discrim... social features too. Am I to expect that those giant mammalian Tulnar are suppose to be able to fit through a regular human door? Or an even smaller Dwarvin door (because why would a dwarves' house have a regular human sized door on it).

In conclusion, Intrepid is practicing poor game design by not implementing discrim... certain social features into the game. I hope they realize this in development, but will certainly hear about it during A2 testing.
The Steven giveth and the Steven taketh away
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Comments

  • TyranthraxusTyranthraxus Member, Alpha Two
    Dislike button.



  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    For instance, my freehold can craft the best weapons or armor, why would I want to let anyone craft those top tier items just so they can come back and siege my node? Am I to aide my enemies by supplying them with weapons and armor? That sounds counter productive.

    I mean, why are you giving your rivals permission?

    Everything about this thread is wrong.
  • ToothpasteToothpaste Member, Alpha Two
    Noaani wrote: »
    For instance, my freehold can craft the best weapons or armor, why would I want to let anyone craft those top tier items just so they can come back and siege my node? Am I to aide my enemies by supplying them with weapons and armor? That sounds counter productive.

    I mean, why are you giving your rivals permission?

    Everything about this thread is wrong.

    Oh yea I see what you mean, you are right, they wouldn’t have permission to use your crafting stuff, only your guilds or family. But I still stand by the rest.
    The Steven giveth and the Steven taketh away
  • SolvrynSolvryn Member, Alpha One, Alpha Two, Early Alpha Two
    Feel free to discriminate against me because I decided to make a Tulnar.

    You probably wouldn't be the best person to do business with anyway.
  • CROW3CROW3 Member, Alpha Two
    Just no.
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  • LinikerLiniker Member, Alpha One, Alpha Two, Early Alpha Two
    from your username, I think you probably just trolling
    img]
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  • ToothpasteToothpaste Member, Alpha Two
    CROW3 wrote: »
    Just no.

    We should at least get a trial period with this so we can test it out.
    The Steven giveth and the Steven taketh away
  • ToothpasteToothpaste Member, Alpha Two
    Liniker wrote: »
    from your username, I think you probably just trolling

    I don’t see why I should allow people to buy resources from me when they are going to turn around and use those resources against me. Hardcore classic wow player griefs 34 players on 4 horsemen. I would never want to play with that person again and he needs to be punished for being a nuisance. So, I ban him from my taverns. I don’t see the problem with that. This actually promotes players to act respectfully or they will be punished.
    The Steven giveth and the Steven taketh away
  • DepravedDepraved Member, Alpha Two
    Liniker wrote: »
    from your username, I think you probably just trolling

    I don’t see why I should allow people to buy resources from me when they are going to turn around and use those resources against me. Hardcore classic wow player griefs 34 players on 4 horsemen. I would never want to play with that person again and he needs to be punished for being a nuisance. So, I ban him from my taverns. I don’t see the problem with that. This actually promotes players to act respectfully or they will be punished.

    or find 40 friends and beat them up lol. he doesnt need to be punished.
  • CawwCaww Member, Alpha Two
    this game is not for everyone and that's OK (damn, where have I seen that before?)
  • but will certainly hear about it during A2 testing.

    Will you buy alpha 2 key?
  • ZippyAZippyA Member
    edited July 2023
    Stinks of cancel culture trying to make a way into the game
  • ToothpasteToothpaste Member, Alpha Two
    [quote="Solvryn;c-
    Caww wrote: »
    this game is not for everyone and that's OK (damn, where have I seen that before?)

    This isn't a make or break for me, just a simple suggestion. It's unfortunate that the default reply to many of the communities suggestions are, "this game is not for everyone." Be apart of the conversation. Don't shoot it down with a one-liner that isn't constructive. Conversations can create change.
    The Steven giveth and the Steven taketh away
  • ToothpasteToothpaste Member, Alpha Two
    Raven016 wrote: »
    but will certainly hear about it during A2 testing.

    Will you buy alpha 2 key?

    I already spent $80 to beta test Diablo 4. I don't think I want to do that again.
    The Steven giveth and the Steven taketh away
  • FantmxFantmx Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.
    q1nu38cjgq3j.png
  • Mag7spyMag7spy Member, Alpha Two
    Fantmx wrote: »
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.

    chill he already got a spanking with his username change, we should give him a little bit of a break. If the legendary Fantmx is after him it might fully break his soul.
  • FantmxFantmx Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    Fantmx wrote: »
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.

    chill he already got a spanking with his username change, we should give him a little bit of a break. If the legendary Fantmx is after him it might fully break his soul.


    lnvl3vu1fhgn.gif


    q1nu38cjgq3j.png
  • ToothpasteToothpaste Member, Alpha Two
    Mag7spy wrote: »
    Fantmx wrote: »
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.

    chill he already got a spanking with his username change, we should give him a little bit of a break. If the legendary Fantmx is after him it might fully break his soul.

    Ouch, don't remind me, I'm still recovering from that :'(

    But on a serious note, we all know that there are nefarious characters in MMOs. Some players sole purpose in MMOs are to disadvantage other players! Depraved mentioned above that you could possibly kill that player with 40 others, and kinda "grief" them yourselves, but that just promotes griefing. And with the corruption system you still might be penalized for killing your griefer. Being able to blacklist nefarious players from your tavern would incentivize that nefarious player to not act so nefariously.
    The Steven giveth and the Steven taketh away
  • ZippyAZippyA Member
    edited July 2023
    Mag7spy wrote: »
    Fantmx wrote: »
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.

    chill he already got a spanking with his username change, we should give him a little bit of a break. If the legendary Fantmx is after him it might fully break his soul.

    Ouch, don't remind me, I'm still recovering from that :'(

    But on a serious note, we all know that there are nefarious characters in MMOs. Some players sole purpose in MMOs are to disadvantage other players! Depraved mentioned above that you could possibly kill that player with 40 others, and kinda "grief" them yourselves, but that just promotes griefing. And with the corruption system you still might be penalized for killing your griefer. Being able to blacklist nefarious players from your tavern would incentivize that nefarious player to not act so nefariously.
    You are essentially blaming corruption system not the lack of blacklist.
    Ideally one should be able to punish another by killing in open world with some reward to the winner and some loss for the killed one.
  • Ayeveegaming1Ayeveegaming1 Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    ZippyA wrote: »
    Mag7spy wrote: »
    Fantmx wrote: »
    Liniker wrote: »
    from your username, I think you probably just trolling

    I think we can assume that from the stupidity of the post.

    chill he already got a spanking with his username change, we should give him a little bit of a break. If the legendary Fantmx is after him it might fully break his soul.

    Ouch, don't remind me, I'm still recovering from that :'(

    But on a serious note, we all know that there are nefarious characters in MMOs. Some players sole purpose in MMOs are to disadvantage other players! Depraved mentioned above that you could possibly kill that player with 40 others, and kinda "grief" them yourselves, but that just promotes griefing. And with the corruption system you still might be penalized for killing your griefer. Being able to blacklist nefarious players from your tavern would incentivize that nefarious player to not act so nefariously.
    You are essentially blaming corruption system not the lack of blacklist.
    Ideally one should be able to punish another by killing in open world with some reward to the winner and some loss for the killed one.

    Yes, I want body parts for trophies! Skulls, Hearts, and other things for crafting materials!!
    vmw4o7x2etm1.png
  • daveywaveydaveywavey Member, Alpha Two
    Ravicus wrote: »
    Yes, I want body parts for trophies!

    Let's get some love for this suggestion, then! :p

    https://forums.ashesofcreation.com/discussion/46857/pvp-body-parts
    This link may help you: https://ashesofcreation.wiki/


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  • DolyemDolyem Member, Alpha Two, Early Alpha Two
    Eh. I just want the ability to blacklist people or guilds from my tavern freehold. That's about the only one that makes sense to me.
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  • VeeshanVeeshan Member, Alpha Two
    Solvryn wrote: »
    Feel free to discriminate against me because I decided to make a Tulnar.

    You probably wouldn't be the best person to do business with anyway.

    Make a tulnar only guild and rise up and war everyone who isnt a tulnar :P
  • I agree that if you run a service such as an Inn, you should be given the power to blacklist players from that service. this has nothing to do with rp, it has everything to do with not allowing people you dislike or competitors to gain an advantage from you.

    Here's an example. You own the inn near a very valuable farming spot and your guild/alliance are attempting to keep the area under control to prevent over-farming penalties. With a blacklist you would be able to slow down any rival guilds/griefers attempting to operate in the same area. They would have to get their food buffs somewhere else or just not at all depending on travel time. Just thinking logically it doesn't make sense that you would sell these useful services to these guilds/griefers trying to come in and take or otherwise ruin your guilds intended farming location.

    Of course it comes down to preference and I don't care if you think its fine/not fine. I just think we should have the right to choose either way.
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • daveywaveydaveywavey Member, Alpha Two
    Solvryn wrote: »
    Feel free to discriminate against me because I decided to make a Tulnar.

    Oh, we will. Don't you worry.

    kuwtk-keeping-up-with-the-kardashians.gif
    This link may help you: https://ashesofcreation.wiki/


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  • BlackBronyBlackBrony Member, Alpha Two
    I am totally for this. Isn't this game competitive? Well, competitions means not giving access to your best gear to the enemy. Just like countries don't go around selling their blueprints for nuclear or missiles, this should be same.
    If you want to exclude an entire guild from using your freehold services, you should be able to
  • VoeltzVoeltz Member
    I would like to be able to blacklist certain individuals or groups from my services if I choose to, It only adds to the social dynamic this game is going for. I think node reputation is intended to address this to a degree, but it wouldn't hurt to have this as an option as well.
  • Ayeveegaming1Ayeveegaming1 Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    @Voeltz not sure if this is what you are talking about but this is from the last live stream. https://www.twitch.tv/videos/1867622095?t=00h56m29s
    vmw4o7x2etm1.png
  • VoeltzVoeltz Member
    @Ravicus No I'm talking about reputation effecting prices within nodes. https://ashesofcreation.wiki/Reputation
  • SolvrynSolvryn Member, Alpha One, Alpha Two, Early Alpha Two
    Veeshan wrote: »
    Solvryn wrote: »
    Feel free to discriminate against me because I decided to make a Tulnar.

    You probably wouldn't be the best person to do business with anyway.

    Make a tulnar only guild and rise up and war everyone who isnt a tulnar :P

    Who says you aren’t in the matrix created by Tulnar already?
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