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Could there be a server where you only have 1 character?

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Comments

  • OtrOtr Member, Alpha Two
    xmix wrote: »
    Otr wrote: »
    xmix wrote: »
    Otr wrote: »
    xmix wrote: »
    Otr wrote: »
    Reaching level cap (50) will be fast. 45 days. Different kind of leveling will probably continue.

    Yes, there are some players who play very differently from how AoC wants to be.
    Some players do not like to PvP... and want to only PvE. They want zero risk.
    Balancing the game properly for them would require NPCs made differently, more story, maybe having a longer time to reach level cap for old school players.
    Developers should make two forums and pin different questions for each to find out how to make the game good for each.

    How do you calculate 45 days for 45x24 or 45x6 or 45x3 development because it doesn't matter how they thought.

    let's have 1 example: there is a town of 100 people, at the beginning of the game there are 5 woodcutters in the town. In 1 year, there will be 100 players in the city who have the profession of woodcutter. This is a rather extreme example.

    I think alto will cause a lot of problems in the long run. That's why I want 1 server where you can only create 1 character. Several servers can be 5-8 characters long.

    I didn't ask for the whole game to be rewritten. For an IT professional, this is probably a 10-minute chore.

    They only push the person towards the broken server where they will do it.

    But it will become clear when the game is together.
    https://ashesofcreation.wiki/Leveling
    The level cap at launch is expected to be level 50.[17][18]
    On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day.[19][20]

    https://ashesofcreation.wiki/Crafting_stations
    Higher tier crafting stations are unlocked with node progression.[11]
    - City (stage 5) nodes may have one Grandmaster crafting station.[12]
    - Metropolis (stage 6) nodes may have two Grandmaster crafting stations.[12]

    I do not know if all players on the map can access the crafting stations from any node.
    In any case, rare resources must go to freeholds and from there to the high level nodes through the caravan system.
    And not all players will find all the rare resources they need.
    And not all players will have freeholds, or access to one with the right processing station.

    I also consider 6x46 hours too little. if there are altos.
    I still want 1 character on 1 server.
    so in 1 year there will be people who will have 8 characters..
    But maybe it's just me who sees the problems.
    or my imagined problems.

    Maybe the example with the town with 100 woodcutters was not the best.
    Definitely multiple alts will have some impact onto how players trade.
    But I think AoC is limiting the impact of multiple alts onto the economy well, way better than other games.
    I am not sure about the possibility to buy freeholds which Steven announced last summer. I see both positive and negative aspects related to that.

    the 8 basic castes are not ready either.

    Things are described in theory, but we haven't seen anything in practice.

    a good example is the development of the Nod rancher area.

    And it was replaced with this one, you develop the area with the missions.

    But I'm glad you're so positive.

    I look at things much more negatively

    I don't care what was written on wiki in 2017-2022,

    I believe it when I see it.

    Many things have been said and are still being said.

    we waited 1 month and they renovated 1 older caste.

    Q2 has started.
    Q3 is coming fast and developers will be able to see how to change things.
    Maybe you will say "I told you!" even though maybe they find other solutions to the problems you see.
  • AszkalonAszkalon Member, Alpha Two
    Otr wrote: »
    Q2 has started.

    April 1st, right ?
    It's not bound to Season-change Days like 21th December, March, June and September, right ?

    Otr wrote: »
    Q3 is coming fast and

    and is lasting probably several Years according to some. :D
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Kinda starting to look for a Guild right now. (German)
  • OtrOtr Member, Alpha Two
    Aszkalon wrote: »
    Otr wrote: »
    Q2 has started.

    April 1st, right ?
    :D:D
    Aszkalon wrote: »
    and is lasting probably several Years according to some. :D

    I always assumed so and some other things. That's why I bought the key.
  • xmixxmix Member
    Otr wrote: »
    Aszkalon wrote: »
    Otr wrote: »
    Q2 has started.

    April 1st, right ?
    :D:D

    Aszkalon wrote: »
    and is lasting probably several Years according to some. :D

    I always assumed so and some other things. That's why I bought the key.

    I can see in advance what they will write.

    Or if it comes out, we will get the previous alpha with updated graphics + 2 castes + chariot.

    You are too positive anyway.

    the chariot and the archers were also included in the previous alpha, but for some reason it didn't work.

    He promised a lot and said a lot. But I don't see a fraction of it.

    Look back 6 months and see what we get: 2 cast videos, 2 chariot videos, 1 mission and 1 area development conversion.

    and this is all something that was already ready, they just changed it a little.

    I'm not saying it's unnecessary, but if we get 1 video a month, that's not enough for me.

    They weren't bad, but there are 101 things that interest me more than the functioning of 1 character.
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