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Could there be a server where you only have 1 character?

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Comments

  • AbaratAbarat Member, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    Dygz wrote: »
    Also people wanting an RP server.
    And if you cave for one request.... that just gives expectations for others.

    How does an RP server work in other games? if you dont RP, you are kicked out? who is the decider of these types of things?

    I have never played on a specifically RP server.

    Also an RP server does not require any change in coding? does it?
  • AbaratAbarat Member, Alpha One, Alpha Two, Early Alpha Two
    Depraved wrote: »
    i wish there was only 1 character allowed per server <;

    why? I am not sure i understand the reasoning?
  • DepravedDepraved Member, Alpha Two
    Abarat wrote: »
    Depraved wrote: »
    i wish there was only 1 character allowed per server <;

    why? I am not sure i understand the reasoning?

    well, I've never liked playing alts, and I hate it when you need to make alts for progression ughh.

    in this case, 1 character per server might not be the best for the game, since people might want to play different classes or artisanship down the line and they probably won't want to delete their main or play in a different server to try a new class. it's just somethign I want so I don't feel like I have to make alts for crafting (I hate artisanship too). I guess just don't want the eso effect, where everybody has 495747 characters and people can craft everything by themselves.

    but again, it's just a wish. I'm not opposed to the game allowing you to make alts to the point where I would start complaining about it. it will probably allow you to make alts anyways.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Sathrago wrote: »
    Not really, no. You still have to play on the same servers as the rest of us. Huehuehue. Or dont play. whatever works for you. And if you choose not to play, you are not apart of the playerbase.
    We don't have to play - exactly.
    So...the players you say you want playing on your servers still won't be playing on your servers.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Abarat wrote: »
    There is a vocal minority who hates pvp that don't want to actually play the game the way Steven intends. Some are even planning on mocking the whole project by intentionally ignoring the game mechanics and being a thorn, even though they really dont like the game or its design pillars.

    /fixed
    The vocal minority are the few who will contintue to post here as representives for their Communities and playstyles. Because most of those people for whom the recent changes and reveals are dealbreakers will just ghost away without posting.

    That being said.
    Everything is subject to change and we haven't even started Alpha 2, yet.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Abarat wrote: »
    How does an RP server work in other games? if you dont RP, you are kicked out? who is the decider of these types of things?

    I have never played on a specifically RP server.

    Also an RP server does not require any change in coding? does it?
    RP servers typically have rules of conduct revolving around disupting RP events and activities.
    And, then, there have to be staff who will investigate reports of RP griefers. And, yes, RP griefers might get temp bans or kicked from the server.

    IS is not going to provide an official RP server.
    It's just one ruleset for all servers.
  • AbaratAbarat Member, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    error
  • AbaratAbarat Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    Abarat wrote: »
    There is a vocal minority who hates pvp that don't want to actually play the game the way Steven intends. Some are even planning on mocking the whole project by intentionally ignoring the game mechanics and being a thorn, even though they really dont like the game or its design pillars.

    /fixed
    The vocal minority are the few who will contintue to post here as representives for their Communities and playstyles. Because most of those people for whom the recent changes and reveals are dealbreakers will just ghost away without posting.

    That being said.
    Everything is subject to change and we haven't even started Alpha 2, yet.

    but, you dont have an agenda and you are not trying to change anything.

    You are not an honest man, imo. <sadface>
  • SathragoSathrago Member, Alpha Two
    edited July 2023
    Dygz wrote: »
    Sathrago wrote: »
    Not really, no. You still have to play on the same servers as the rest of us. Huehuehue. Or dont play. whatever works for you. And if you choose not to play, you are not apart of the playerbase.
    We don't have to play - exactly.
    So...the players you say you want playing on your servers still won't be playing on your servers.

    many people will try and realize the big ol boogie monster called pvp is not so scary and they will take actions to make the game work for them. Unlike you, people are willing to give the game a try with the hopes that intrepid can pull through on their promises.
    8vf24h7y7lio.jpg
    Commissioned at https://fiverr.com/ravenjuu
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Abarat wrote: »
    Dygz wrote: »
    Abarat wrote: »
    There is a vocal minority who hates pvp that don't want to actually play the game the way Steven intends. Some are even planning on mocking the whole project by intentionally ignoring the game mechanics and being a thorn, even though they really dont like the game or its design pillars.

    /fixed
    The vocal minority are the few who will contintue to post here as representives for their Communities and playstyles. Because most of those people for whom the recent changes and reveals are dealbreakers will just ghost away without posting.

    That being said.
    Everything is subject to change and we haven't even started Alpha 2, yet.

    but, you dont have an agenda and you are not trying to change anything.

    You are not an honest man, imo. <sadface>

    I think this is where you have the biggest disconnect.

    The idea here is that I, for example, am here because I think maybe Intrepid cares about potentially making adjustments to make the game more appealing or comfortable to players who play like me.

    That doesn't really mean that I am trying to change something, it's moreso that I am providing information so that Intrepid can decide if they want to change something. In doing so, I sometimes have to speak and make repeated points on behalf of a small group of people.

    If Intrepid were to say anything that basically amounted to 'no you're definitely not part of our target audience sorry' that was definite and not just 'could maybe be interpreted that way', then I'd leave because I don't want to change anything that they don't want to change.

    Dygz goes further in this than me and is sometimes interestingly repetitive when met with certain types of pushback, but it's mostly the same.

    I'm only calling you out here because you keep doing that 'not honest' thing and I figure there's a small chance you'll understand that at least for some people, that level of 'accusation' is going too far. If you care, then stop doing it, and if you don't, so be it.

    It's the same thing, see?
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited August 2023
    Abarat wrote: »
    You are not an honest man, imo. <sadface>
    You are paranoid. :disappointed:
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    Dygz wrote: »
    Abarat wrote: »
    You are not an honest man, imo. <sadface>
    You are paranoid. :disappointed:

    You are delusional.
  • DepravedDepraved Member, Alpha Two
    cant wait for all the drama to move over to global chat >:)>:)>:)
    gonna enjoy the show in real time hahaha
  • OkeydokeOkeydoke Member, Alpha One, Alpha Two, Early Alpha Two
    Depraved wrote: »
    cant wait for all the drama to move over to global chat >:)>:)>:)
    gonna enjoy the show in real time hahaha

    It only gets worse from here. Right now it's just some goofballs, some alt accounts. It is going to get so much worse lol, yes even extending past launch into in game chat. It will essentially never end. It will also follow you to the next mmo that is made in the pvx style.

    HOLD THE LINE BOYS
  • DepravedDepraved Member, Alpha Two
    Okeydoke wrote: »
    Depraved wrote: »
    cant wait for all the drama to move over to global chat >:)>:)>:)
    gonna enjoy the show in real time hahaha

    It only gets worse from here. Right now it's just some goofballs, some alt accounts. It is going to get so much worse lol, yes even extending past launch into in game chat. It will essentially never end. It will also follow you to the next mmo that is made in the pvx style.

    HOLD THE LINE BOYS

    worse is better. tbh reading drama in game after pvp makes pvp even better hahaha, specially when you win
  • xmixxmix Member
    Vaknar wrote: »
    So your concerns are mostly that of alts taking away from some experiences? From my own experience, I've usually kept most of my playtime to one or two characters on a server, just because that's what my time allows. I know friends who have had many alts, but they also generally had more time to invest!

    I don't think it's a good idea to start alt characters out of boredom or compulsion.
  • OkeydokeOkeydoke Member, Alpha One, Alpha Two, Early Alpha Two
    Depraved wrote: »

    worse is better. tbh reading drama in game after pvp makes pvp even better hahaha, specially when you win

    Spoiler alert: We lose eventually. Many games casualize themselves over time. Fortnite, WoW, even a game like BDO. It's natural.

    If the people who want an actual good game stand up and fight, you just may have it for a number of years. But all things pass. And someone steps into the void to right the wrongs. Right now that's Steven. One day though, hopefully many years from now, the shine and newness of AoC will have faded, sub numbers drop, and funky decisions start getting made to try anything to bump it up. You can pretty much count on it. In the meantime, we fight. lol
  • It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    I dont think you can open 2 clients of AoC at the same pc.
  • Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    I dont think you can open 2 clients of AoC at the same pc.

    Yep. That's why I mentioned "to use more then one PC".
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    Korela wrote: »
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    I dont think you can open 2 clients of AoC at the same pc.

    Yep. That's why I mentioned "to use more then one PC".

    If they use more than one pc and they like to jump back and forth, let them.
    Also, L2 had /follow and flat terrains. No jumping required.
    Todays games are very different and I am sure that you wont be able to have trains of bots.
  • daveywaveydaveywavey Member, Alpha Two
    As an alt-oholic, I want MOOORRREEEE characters!!!

    star-wars.gif
    This link may help you: https://ashesofcreation.wiki/


    giphy-downsized-large.gif?cid=b603632fp2svffcmdi83yynpfpexo413mpb1qzxnh3cei0nx&ep=v1_gifs_gifId&rid=giphy-downsized-large.gif&ct=s
  • Korela wrote: »
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    I dont think you can open 2 clients of AoC at the same pc.

    Yep. That's why I mentioned "to use more then one PC".

    If they use more than one pc and they like to jump back and forth, let them.
    Also, L2 had /follow and flat terrains. No jumping required.
    Todays games are very different and I am sure that you wont be able to have trains of bots.
    I didn't mention bots. That's another big topic.

    "Let them" => outfarmed => L.
    "Very different" but AoC is partly Tab Target => marcos-able => train-able.

    To discuss it more accurate I need the Spot Efficiency formula with all variables like spot' profit potential, group size, train' characters management difficulty, action skills factor, contest factor, binds and macroses restrictions, etc.
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    edited August 2023
    By bots I mean your buffing alts.
  • DepravedDepraved Member, Alpha Two
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    yeah but thats just becasue you are going in solo. ive played in priv servers and offi with a full cp. its so much better than opening 5 boxes lmao. thats why i wanna know if buffs in aoc will be as necessary as they are in l2.

    also those servers of 1 char per pc are awesome. you make friends, level together, etc
  • LinikerLiniker Member, Alpha One, Alpha Two, Early Alpha Two
    edited August 2023
    Dygz wrote: »
    Everything is subject to change and we haven't even started Alpha 2, yet.

    this is incorrect, not everything is subject to change as steven explains in this clip

    when he uses the "everything is subject to change" he is talking about a specific showcase, the visuals, skills, etc
    img]
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  • Depraved wrote: »
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    yeah but thats just becasue you are going in solo. ive played in priv servers and offi with a full cp. its so much better than opening 5 boxes lmao. thats why i wanna know if buffs in aoc will be as necessary as they are in l2.

    also those servers of 1 char per pc are awesome. you make friends, level together, etc

    I've played with full cp. It is fun until you realise that you are outfarmed.

    The reason why I am "going in solo" is because it gives more adena/hour than default full cp (full cp = divide income by 9).

    It is true that buffs is the root of that problem: 80% of support class value is included in their buffs that can be effectively used by pressing one button every 2, 5 or even 20+ minutes. I hope support classes in AoC would be more reactive to prevent this issue to some extent.
  • DepravedDepraved Member, Alpha Two
    Korela wrote: »
    Depraved wrote: »
    Korela wrote: »
    It is good in theory, but in reallity it will be an alt fiesta anyways.

    My endgame L2 PvE exp is about using 6-9 characters at once. Not because I want it. It is the most rewarding way to farm. But it decreases the social aspect of the game. And even if I am not farming, to be 100% efficient I have to use alts like crafter to craft items, rogue to scout spots, summoners and doomcryer to freely teleport and so on. It feels that I'm playing not an MMORPG but some RTS like Starcraft. The characters become units and the only PvE metric that matters is adena per hour. And I've seen some private servers with "one character per player" rule but it is only creates more value for players who are able to use more then one PC with different VPNs to not get auto-caught.

    yeah but thats just becasue you are going in solo. ive played in priv servers and offi with a full cp. its so much better than opening 5 boxes lmao. thats why i wanna know if buffs in aoc will be as necessary as they are in l2.

    also those servers of 1 char per pc are awesome. you make friends, level together, etc

    I've played with full cp. It is fun until you realise that you are outfarmed.

    The reason why I am "going in solo" is because it gives more adena/hour than default full cp (full cp = divide income by 9).

    It is true that buffs is the root of that problem: 80% of support class value is included in their buffs that can be effectively used by pressing one button every 2, 5 or even 20+ minutes. I hope support classes in AoC would be more reactive to prevent this issue to some extent.

    yeah gotta split the adena, thats true. but in a cp you also pool the adena together. the supports help the dps with shots and a weapon, the tank armor etc etc.

    and yeah trying to get 8 more people to play with you, who are also willing to dual box pp, pony/cat, etc and basically needing 5 supports for 4 dps can be an issue. i like what they did in GOD, you basically just need one buffer (ignoring those specific farming strategies with 2 iss) and 1-2 healers, since its harder to find support players than to find dps players.

    i hope ashes is similar, where you just need 1 bard and 1 healer per party (maybe 2 healers if you are very pvp focused, but maybe the bard or the summoner can play as a 2ndary healer)
  • xmixxmix Member
    Liniker wrote: »
    Dygz wrote: »
    Everything is subject to change and we haven't even started Alpha 2, yet.

    this is incorrect, not everything is subject to change as steven explains in this clip

    when he uses the "everything is subject to change" he is talking about a specific showcase, the visuals, skills, etc

    A lot can change because they show things in a modular way, but when you have to put everything together, then the problems arise. But 1-2 streams that are less well thought out confuse people more. In principle, there was a large selection but you can use few skills, now we have 1 stream where 18 skill was laid out. We don't see a skill tree.let's not even talk about the fact that we haven't seen anything about the other 4 castes yet. The 4 basic castes aren't ready, the cleric just got a lot of skills.
  • xmixxmix Member
    RP, is usually done on a private server and is supervised by the players.and displays and things are displayed with mods.RP: RolePlay - Roleplay reflects so much, you have to act like you do in real life.How would I react to a 20-meter dragon or a 3-meter spider?panic panic. If you die, you cannot live again .
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