Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I believe ship component builders will become quite rich because a lot of ships will get sunk/destroyed. I might even become a ship component builder just for the opportunities. Some people claim Ashes will replace Sea of Thieves but I haven't seen the naval content yet. I think carpenters will do a lot of ship components, also a lot of furniture items. Its difficult to judge right now.
Oh man, an Impel Down equivalent would fit Ashes so incredibly well.
Deeper floor PvP zones, you get there by making certain choices like 'trying to escape to the Open Seas when red', no real rewards, 'equalized' gear...
If there was ever gonna be a way to 'section off the PvPonlykthx focused players', that would be it.
if they can do something similar to SoT that would be pretty good in my opinion. It's definitely something I'm interested in seeing my self and/or participating in. Could be quite lucrative and a great resource sink to maintain. The combat and sea faring bar needs to be set high for quality purposes.
On a side note, I think I would just make my Hard Counters corrupt for the shits and giggles. Anyone where more balance is present will see a good fight. I love fighting with a handicap and those hard counters can have the script flipped. Rather than myself being handicapped and wasting time, they can be handicapped and waste time. I'd rather fight 2vs1 in a balanced system than 1vs1 against a hard counter. I'll learn how to fight my hard counters in duels and subsequent sanctioned PvP events. First port of call is to learn to identify the hard counters as fast as possible.
always good to find other OP fans
I mentioned awhile ago and again recently that they should do a sky expansion similar to Skypeia and white seas. It would be amazing in my opinion especially if the seafaring and naval combat is on point.
That's not the same thing as better.
It will be like Alice in Wonderland - A risk of drowning in personal tears lol.
Be careful not to overestimate the amount of player feedback that's going to sway corruption in favor of the PvE crowd.
Steven still has a design goal for this mechanic ... regardless of the "squawking" against it.
PvPers just have to be smart. I really do not see the system as a problem unless I PK someone. However, I don't generally go out of my way to PK others unless I'm on an evil toon (RP). The harsher the penalties the less likely I'll be engaged in pvp in the open world. Works in my favour because less chance of death, item decay and experience debt. Which means faster levelling and more duels.
The more they kill unflagged players
The weaker they became with punishments reaching the point of losing hard earnt gear that they are wearing
No need to stress about it mate
All part of the fun of roaming into an open world
All the "failed' sandboxish PVP MMOs died for far more so reasons than simply having PVP mechanics. Rushed too soon to release, poor engine decisions, not enough resources to accomplish design, non PVP mechanic horrible development decisions (looking at you archeage beta to release), exploitable in game mechanics...and so on. Hell at least some of these so-called failed PVP mmo games had a long enough life span where I can say my guildmates all had fun and lasting memories.
There is a cemetery of dead pve themepark MMOs as well
Hopefully they understood at option zero they’re not entitled to changing the gameplay because it is inconvenient for them.
This is one title were throwing a temper tantrum on the forums is a great way to ruin their rep in game.
Forced PvP doesn’t exist, all parts of the game are optional, simply don’t log in.
lol hopefully.
But if there is anything I've learned about unions is they usually get what they want at the expense of the company/institution/tax payers. It's almost like a hostage situation except the business/game is hostage to the players and majority demographic.
what a world.
Sounds like a them problem
lol depends who is them in relation to perspective and time.
Corruption is designed to prevent murder hobos. Not forced PvP. Want to invade my grind spot for your PvE? Prepare to face PvP.
Oh boy, can't wait to see where this conversation leads.
And also deter murder hobos.
Ashes also has plenty of consensual (non-forced) PvP. And also has Corruption-free PvP on the Open Seas.
You are the one using the word "prevent" - which is not part of the design.
Otherwise there would be no open world pvp and just pvp events. The corruption system is not there to stop 'unwanted pvp' at all. The block duel function does that though.
Everyone consents to PvP multiple times before logging in.
Forced PvP doesn’t exist, it’s lie.
If forced PvP did not exist, Ashes would not have Corruption.
As did I. Forced PvP is a lie. Peddling a narrative that’s a blatant lie makes that person a liar.
If someone agreed to the services rendered to them and continue to agree to it by consenting to it multiple times each gaming session, that’s consent.
If the devs didn't want forced pvp the devs would've added a pvp toggle. Not corruption. Forced pvp is a viable tactic to stop other players from griefing. Corruption is there to stop pvp players from griefing. PvP players fighting for an area of farming or resource area is perfectly valid.
Its the same people trying to inflame the situation. I personally don't like the corruption system at all but I accept it, yet, the opposite side want to smother with the corruption system and claim I have no right to pvp when I want and where I want in an owpvp game.