Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP.
Nova_terra wrote: » Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP. Corruption is a spectrum where the more you kill people, eventually it starts affecting your stats to the point where you will be ineffective. So unless you are advocating that someone will buy a new account/make a new character every single time to level them up to then never use them again because Corruption doesn't go away on it's own. So I think you will come to find that this specific idea isn't how the game will work. However, I am sure players will find a way to abuse it.https://ashesofcreation.wiki/Corruption
Enigmatic Sage wrote: » oh no.... you have to play the game to remove corruption penalties... Removing corruption The primary means to remove corruption is through death. Multiple deaths may be necessary to remove all corruption.[69][35] Dying removes a significant portion of a player's corruption score.[70] Gaining experience will also slowly reduce a player's corruption score.[71][22][69] A quest may be utilized to reduce the player kill (PK) count of a corrupt player in order for them to accumulate less corruption score in the future.[72][70] This is a design shift from a religious quest being used to directly reduce the corruption score.[73]
Lynexia wrote: » The game will be dead in 6 months without the ability to completely toggle off all PVP.
Liniker wrote: » Lynexia wrote: » The game will be dead in 6 months without the ability to completely toggle off all PVP. I recommend playing final fantasy 14 its a great game, GW2 as well, theres also Pax Dei, Riot MMO, Chrono Odyssey and other mmos without forced pvp that you can look forward to Ashes is not a game you will enjoy if you want pvp toggles,
Lynexia wrote: » Enigmatic Sage wrote: » oh no.... you have to play the game to remove corruption penalties... Removing corruption The primary means to remove corruption is through death. Multiple deaths may be necessary to remove all corruption.[69][35] Dying removes a significant portion of a player's corruption score.[70] Gaining experience will also slowly reduce a player's corruption score.[71][22][69] A quest may be utilized to reduce the player kill (PK) count of a corrupt player in order for them to accumulate less corruption score in the future.[72][70] This is a design shift from a religious quest being used to directly reduce the corruption score.[73] I'm confused by this reply.. it doesn't seem to address anything I said in my OP
Lynexia wrote: » Without a PVP toggle the game wont be profitable.. Nobody will be playing it at max a year after launch. Not a chance.
Lynexia wrote: » Nova_terra wrote: » Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP. Corruption is a spectrum where the more you kill people, eventually it starts affecting your stats to the point where you will be ineffective. So unless you are advocating that someone will buy a new account/make a new character every single time to level them up to then never use them again because Corruption doesn't go away on it's own. So I think you will come to find that this specific idea isn't how the game will work. However, I am sure players will find a way to abuse it.https://ashesofcreation.wiki/Corruption Until you realise that you can just get friends to kill you a couple of times... to remove corruption then go straight back to killing anyone you like... Yeah can't see that system being abused at all. People talk about the corruption system like it has no flaws but it's just not going to work.
Raven016 wrote: » Lynexia wrote: » Nova_terra wrote: » Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP. Corruption is a spectrum where the more you kill people, eventually it starts affecting your stats to the point where you will be ineffective. So unless you are advocating that someone will buy a new account/make a new character every single time to level them up to then never use them again because Corruption doesn't go away on it's own. So I think you will come to find that this specific idea isn't how the game will work. However, I am sure players will find a way to abuse it.https://ashesofcreation.wiki/Corruption Until you realise that you can just get friends to kill you a couple of times... to remove corruption then go straight back to killing anyone you like... Yeah can't see that system being abused at all. People talk about the corruption system like it has no flaws but it's just not going to work. Thing is that dying makes you lose durability on gear. Repairing gear can be balanced so that you will not get enough of resources back when killing randoms. The only way to be profitable should be if the corrupt player tries to survive and clean corruption.
Asgerr wrote: » When you're Red as a player a few things happen:Your stats are dampened You can't enter towns as the NPCs will attack you on sight You can't use a variety of services You can't trade with other players Anyone that was in a group with you when you turned Red, also turns Red When you die as a Red player a few things happen:You lose XP (might even de-level though that's up to testing) You lose durability on gear You lose part of your materials You can lose some of your gear (corruption level varying and testing required) So even if you unequip some of your gear to avoid a durability loss, you may still drop that one cool sword you ground (grinded?) for so many hours. And yeah, some friend could pick it up, but so could anyone else, since attacking and killing Red players doesn't incur corruption. So yes, you could theoretically make it easier for yourself to cheat your way out of some of the penalties for going red. However, you're taking a huge gamble. Who knows? Maybe your trusted buddy suddenly refuses to hand you back a piece of gear, and unfortunately you're now too low level or weak to fight him for it.
Enigmatic Sage wrote: » Raven016 wrote: » Lynexia wrote: » Nova_terra wrote: » Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP. Corruption is a spectrum where the more you kill people, eventually it starts affecting your stats to the point where you will be ineffective. So unless you are advocating that someone will buy a new account/make a new character every single time to level them up to then never use them again because Corruption doesn't go away on it's own. So I think you will come to find that this specific idea isn't how the game will work. However, I am sure players will find a way to abuse it.https://ashesofcreation.wiki/Corruption Until you realise that you can just get friends to kill you a couple of times... to remove corruption then go straight back to killing anyone you like... Yeah can't see that system being abused at all. People talk about the corruption system like it has no flaws but it's just not going to work. Thing is that dying makes you lose durability on gear. Repairing gear can be balanced so that you will not get enough of resources back when killing randoms. The only way to be profitable should be if the corrupt player tries to survive and clean corruption. i mean yeah but you could also just farm gold and crafting mats to repair too. it's not the end of the world if you're someone who can afford it.