Mag7spy wrote: » Even BDO does better
Lynexia wrote: » russian people don't count.
Lynexia wrote: » Liniker wrote: » Lynexia wrote: » Without a PVP toggle the game wont be profitable.. Nobody will be playing it at max a year after launch. Not a chance. just don't worry about it, you won't be playing anyways, surely you are right and games like EVE online with its 20 years of lifespan being a successful game with full loot and forced pvp isn't a thing I think Ashes of creation devs are aiming a little higher than 1,000 - 3,000 concurrent players after spending millions on development lol.
Liniker wrote: » Lynexia wrote: » Without a PVP toggle the game wont be profitable.. Nobody will be playing it at max a year after launch. Not a chance. just don't worry about it, you won't be playing anyways, surely you are right and games like EVE online with its 20 years of lifespan being a successful game with full loot and forced pvp isn't a thing
Lynexia wrote: » Without a PVP toggle the game wont be profitable.. Nobody will be playing it at max a year after launch. Not a chance.
NiKr wrote: » Lynexia wrote: » russian people don't count. Quite the hot take. Especially considering that they're not the only ones playing on those servers. But they are simply an example of L2 having more people than "not even 10k". There's multiple full eu servers, which is already more than 10k. And both L2 and Albion are niche gameplay wise, because one is isometric and the other is 20 years old with rooted combat. Ashes would attract and keep way more people than either of those games.
Enigmatic Sage wrote: » PvP demographic is generally more niche than PvE demographic across many genre's and especially mmorpg's.
Neurath wrote: » Enigmatic Sage wrote: » PvP demographic is generally more niche than PvE demographic across many genre's and especially mmorpg's. My point is she wants a pvp toggle which hasn't boosted albion also nw has a toggle and no one toggles for pvp until max level now after scaling in pvp was removed.
Lynexia wrote: » Multiple characters. You could in theory have the dishonor be account bound but then people will just have 2 accounts. People will just have a character that is perma red just to gank whoever they want.... It will completely nullify the entire dishonor system... The game will be dead in 6 months without the ability to completely toggle off all PVP.
Taerrik wrote: » All of the people in the party of gankers will have to deal with corruption equally now. Its not split corruption, they all get it.
NiKr wrote: » Taerrik wrote: » All of the people in the party of gankers will have to deal with corruption equally now. Its not split corruption, they all get it.
Lynexia wrote: » Mag7spy wrote: » Even BDO does better lol cute, 99% of eso players don't launch through steam kekw
Taerrik wrote: » Trying to find the quote. But in essence, it was. If one person ganks one person, that person gets 100 corruption. (arbitrary number for example) If two people gank one person, they both get 100 corruption, not 50 each. They all get it, its not split. So, everyone in the party is punished equally for ganking.
Lynexia wrote: » Sathrago wrote: » Neurath wrote: » I'm still confused by what the single issue is, because, a lot of issues have been discussed and debunked. The issue is that OP got bored and needed something to do for the last few hours. you are right about the boredom but my concerns are real. AoC is gonna tank and it makes me sad
Sathrago wrote: » Neurath wrote: » I'm still confused by what the single issue is, because, a lot of issues have been discussed and debunked. The issue is that OP got bored and needed something to do for the last few hours.
Neurath wrote: » I'm still confused by what the single issue is, because, a lot of issues have been discussed and debunked.