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Bunny hopping

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Comments

  • BarabBarab Member, Alpha One, Alpha Two, Early Alpha Two
    Necroing this thread....please put in a stam drain on bunny hoppy. Medium to large fights with dozens and dozens of bunny hopping players is just absolute cheese on top of ridiculously horrible to see.
    The Dünir Hold Mithril Warhammers,Thanes of the Keelhaul, Dünir scourge of the oceans, Warhammer First Fleet Command of The Dünzenkell Nation, friends to the Dünir Dwarves of the Dünhold. Hammers High!
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  • TheDarkSorcererTheDarkSorcerer Member, Alpha Two
    Barab wrote: »
    Necroing this thread....please put in a stam drain on bunny hoppy. Medium to large fights with dozens and dozens of bunny hopping players is just absolute cheese on top of ridiculously horrible to see.

    No
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  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Barab wrote: »
    Necroing this thread....please put in a stam drain on bunny hoppy. Medium to large fights with dozens and dozens of bunny hopping players is just absolute cheese on top of ridiculously horrible to see.

    I think it may be a unintended avenue for skill expression. Just because the game is tab target does not mean you can't have more movement than intended while hoping and even casting/attacking during the hop.

    It is especially good when it allows you to maintain some momentum from other movement skills.

    Bunny hopping is an advantage when done correctly.

    I personally find it to be a fun skill to practice and use, but I don't imagine it is purposeful design.

    I am just not sure if I want it out of the game. It looks stupid, but feels good to do.
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    This is my personal feedback, shared to help the game thrive in its niche.
  • edited May 29
    ahh bunny hopping, the shame designed as "skill" :lol:

    Ironically, a lot of people try to run and jump to avoid danger and damage yet it's usually faster to just run and not jump in most cases.
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