Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
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There will be many ways to enjoy the game with PvE only. There are many things you can only do with PvP, but not only. They say everything in the informational posts, at their website, their blogs,...
Steven said that the model will be subscription based (most likely) :)
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Ships at the very least are a possibility going by the dev blogs which said "The development of these Nodes will give great environmental benefits, bridges to connect new areas, better roads for travel and even harbors for coastal cities." - <a href="https://www.ashesofcreation.com/a-world-with-consequences/">Source</a>
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[quote quote=5366]The referral program will operate on Russian servers?
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Going out on a limb and saying yes as I see no reason as to why not. I believe referrals are linked to your account, whichever server that account may end up being on.
Hello,
Sorry to post here, I don't see a topic on this subject.
It's possible to add a functionality to edit (title, content), delete all of our topics?
Thanks,
Rob
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We're not sure at the moment. The game is still pre-alpha so I don't think the devs are focused on that yet.
We’re not sure at the moment. The game is still pre-alpha so I don’t think the devs are focused on that yet.
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They(devs) must to know 100 or 5k max online per server)
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/faqs-about-ashes-of-creation/page/9/#post-5856" rel="nofollow">Silv wrote:</a></div>
We’re not sure at the moment. The game is still pre-alpha so I don’t think the devs are focused on that yet.
</blockquote>
They(devs) must to know 100 or 5k max online per server)
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Well if they do then they are yet to share that info with us. As far as we know they are yet to come to an agreement a company in regards to server hosting. Last I heard they were in talks with Google though.
Has Water more to offer than just fish? Lets say I am contributing to a town who focuses on water. WIll there be ships? Can someone be pirate and in fact actually meet people at the sea like sea traderoutes?
Will a town who focuses on ore get more options to grow due to demand than a town at the sea as they only can offer fish?
Keep in mind a lot of players coming in groups not as a single person so how are they motivated focusing on the same or similar professions?
People like shiny armor and weapons but if only the next monster requires the equipment or a battleground and no open PvP is there a reason to get the gear and is there enough motivation if a guild as example has no chance to aim at the higher content if the chances to reach that goal is already nearly zero if they dont jioin a big crowd of people in a massive guild as nameless entity?
The question is important as big guilds have no reason to play if there is nobody to fight. And the small guilds are downgraded to NPCs filling the world up.
The node system sounds great but focusing just on one point which makes the game different to other games could be a risk.
Another concern I have is the PvP system. If you get a penalty like item drop during the time being corrupt only good organized ganking group abuse mechanics will strike and the rest of the community becomes fluffy hugging carebears who will dance around the fire with the members of an enemy town. No PvP no long term motivation even if the world changes. If there is no adrenaline situation like pirates and the option to attack in most areas (not in your own home is ok) there will be no real fight between the areas.
nvm looks like this question was already asked
What worries me is the Corrupt, the ones who wants to kill opted out players even with a penalty . I hope that system will be strong enough to discourage those types because too many will drive away PvE types.
It's seamless.