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Raid Bosses and Raiding in General, just some random thoughts/ideas.....
I'm in the little crowd that really does NOT like raiding....AT ALL.., BUT if some things were changed it might shed some interest to others of like mind, including myself. Just the mere thought of going to the same place week after week or day after day and fighting the same bad guy just grates on my nerves. Even when… -
Struggling with english ?
En français Bonjour à tous je suis français. Mon anglais est correct mais je ne le parle pas couramment, il m'arrive d'éprouver des difficultés avec certains mots comme les abréviations, l'argot ou le type littéraire. Du coup il m'arrive parfois de faire appel à un traducteur automatique. C'est vrai que mon sujet ressemble… -
List of all weekly alpha/beta-key winners.
This will be a long one, not sure if anyone has done this yet. Ctrl-F and search your name. Hope it helps. Piers <3 P.S. Some of the info I gathered is incorrect. Some users may have received an alpha key instead of a beta, will update the post asap. Up to date as of week 38. Nuclear898 - Alpha Key Kota - Alpha Key annibal… -
What do we know so far about naval stuff ?
Hey Everyone. Jaikant Here. I would like to make a forum post where we can ask all our questions about naval stuff and maybe a bit more in particular about ships themselves, so I will post in this message (first post) my questions and the ones you will post in commentary, with answers when they will be given with reliable… -
Apoc Combat Feedback
First of all, I like the combat much more currently than previous testing phases. The acrobatic leap (right click + left click) feels really good to transverse the map and to engage onto players. Also how the leap is different if it detects an enemy player in front by having a melee attack, is a nice addition. The new… -
PVP Skill Augments
Providing some basic info from the wiki for the people that don't know about them: "Primary skills (class abilities) are based on a player's archetype. Players can personalize their primary skills with augmentation from a secondary archetype (secondary class). Augments to primary skills will fundamentally change the way… -
[Proposal] Scaled Individual Loot System
Ashes of Creation is a fresh and innovative MMO with many unique and appealing systems and designs. This is a proposal for a looting system to complement the Ashes world and to help underpin the economy and encourage inclusive and immersive gameplay. Previous MMOs have suffered greatly due to loot toxicity and other… -
SyndiCorps [SynCo] | PvX | SemiHC | Node-based
Welcome to SyndiCorps! Visit us at http://syndicorps.wixsite.com/syndicorps Or find us on Facebook at https://www.facebook.com/syndicorps/ We are a guild based on Three Core Tenets: 1. Create and maintain an economic zone of control within a node of Ashes of Creation. 2. Create and maintain a military sufficiently powerful… -
[EU/ITA] The italian job
Brief english part: This post is to present myself as a player and to propose the creation of an italian guild. Apart from that, I express the wish for the creation of a wider european alliance with english as the diplomatic language that may be active on european servers (as a mean of organization and mutual help between… -
" Is Crafting really Worth the Effort ? "
(Many terms in these stories are terms i mentioned in some of my previous posts - such as .. "Haunted Areas", Tall Grass to Hide in, and ... thats probably it. I'll edit this part later ) ( Bare in mind that ... i accidentally made this Story while trying express and Idea for "Aesthetics". Thats Why the names are Vague ...…
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