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Re: Freeholds are mainly for Processing artisans
Give players a high fantasy world and which character archetype do they try to emulate? Saruman. The old world will burn in the fires of industry; the forests will fall; a new order will rise. We will drive the machine of war with the sword and the spear and the iron fists of the orc. We have only to remove those who… -
Question About Raid Boss Loot Drops
I'm a fairly new player to mmorpg type games, I always enjoyed watching people play them but growing up I never really had friends who enjoyed that type of content. I've put a few hundred hours into games like eso, new world, and both destiny games, but never older games like wow or lineage 2, but from what I've seen from… -
Publishers for South America regional servers
I know It's early for Intrepid to be talking about this since regional servers with harmonized prices are still under consideration, but I'd like to leave my suggestions for publishing AoC in South America. First, if Intrepid does decide to publish in SA, I hope they only open 1 server for all SA, even tho I would love to… -
Re: Concerns About Early-Level Costumes in Ashes of Creation: Immersion and Fulfillment Feedback
There should be a level requirement at the very least for the high end ones. I don't care about the lore and I could care less about some of the more basic lookings costumes. A huge part of MMORPGs is progression. If I spawn in level 1 day 1 and instantly see another level 1 in legendary golden legionaires armor because… -
Re: Potential Guild Perk Discussion
1.Seeing guild members on mini map, if it’s not in the base game. Also maybe seeing guild member caravans on the world map, or just within node ZoI. 2. Obviously combat effectiveness during guild wars 3. Maybe high level guild could get a guild alliance option. Where you can see members of the allied guild with a different… -
Open Letter to Steven and support team.
Hello. Today I would like to share my experience i had with my support requests in the past fews weeks and send a message to the support team and the people that have power to tell them how to do their work. You think i'm going to cry a river ? Not at all, I'm 100% pleased with the experiences i had with the support team,… -
Re: Fun/Unique Underwater Combat
I wonder if projectile inefficiency under water would be a good idea. Essentially: an arrow cannot travel more than maybe 2 meters before being slowed down by the water itself. A wet bowstring will lose its ability to launch an arrow too. So this could be interesting, but I feel that, though everyone can use a bow, it… -
Corrupted State and how to hide it
I have been looking into Player Death and Player Flagging. I have came to conclusion beeing corrupted is a huge burden at the moment. Not only does your death affects you way more than regular player (which is fine) but it bars you from many activities. Therefore there should be a way to even temporarily hide your… -
Life Quest
I posted about this in the original forum quite a long time ago...but I want to put it here in the new forum as well to get some feedback and see what everyone thought about it. What is the Life Quest? The Life Quest is a quest chain for your character’s Archetype starting at level 10 and ending when you reach level cap.… -
Re: Commissions - the upcoming February dev stream topic.
1. What types of quests would you like to see? From the word "simple" it sounds like kill or gather quests. - General killing quests, and other "fill" quests such as repeatable NPC (such as merchant/crafter NPC) escorts, gathering missions. While I absolutely get that a majority of gathering-missions should be…
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