Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Also, is there player collision or is that limited to just certain abilities?
Now that we have locked down the 8 archetypes. I would like to know if you had other archetypes that didn't make the cut? And Why?
As a bonus question: which of the 64 class combination would you play as a main character?
To thank you for your hard work, I've translated your first Q&A in French to show my support and I'm about half done with the "Known Information" Google doc. It can be found on: https://drive.google.com/open?id=0BzCTnNXlmmt_b2w1b1RqYWs3ZGs
a) group that tagged it first
b) group that did most damage to it
c) everyone
Thank you!
Thanks.
Will there be more animations than just the default?
Ex) /Sit1 /Sit2 /Sit3
Will these animations break the lore, immersion, or setting of the game?
For example, the Players able to make a Quest and added a reward into the Quest to another players like collecting items, killing monsters, or just hire them for whatever the Requests is. But not like Thieves Guild to take or steal something.
Thank you.
With the success that the Kickstarter is having and knowing that the Spanish language is one of the most spoken languages in the world and that the great majority of the times always stays at the gates of being able to understand and to play as it is due to many games, especially mmorgp where The immersion is very important, will it be Ashes Of Creation another of so many games in which they will leave the Spanish speaking players in the stake? Will you add some stretch goal related to the translations into other languages, for example Spanish?
b) Español:
Con el éxito que está teniendo el Kickstarter y sabiendo que la lengua española es uno de los idiomas más hablados en el mundo y que la gran mayoría de las veces siempre se queda a las puertas de poder comprender y jugar como es debido a muchos juegos, sobretodo mmorgp donde la inmersion es muy importante, ¿será Ashes Of Creation otro de tantos juegos en los que dejaran en la estacado a los jugadores de habla española?¿añadireis algun stretch goal relacionado con las traducciones a otros idiomas, por ejemplo el español?
Regards!!!!