Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
do they have a choice of getting revive from where they died or gets transported to a kind of save point.
Assuming huge success of the Ashes of Creation 2-3 years after release, what are your plans to keep people engaged?
I do know there will be content updates etc. I'm more concern if you are planning to be innovative and hook us "players" for a long time.
Are you planning to maybe incorporate AI system which could run quests in game seamlessly? I don't want to go into details of technology but I do believe you know what I'm talking about. If not let me know and I will elaborate on it ;)
Cheers
I think a mechanic like this could keep people engaged, specially when things take longer then expected for an update. Would probably have to be like Trion Worlds game Rift's zone bosses. where you'll need 40+ people to take them out and anyone can join. A non instance based dungeon(s).
Will housing be attached per character or per account? If one character has a freehold, does another character share that freehold or can they too have their own?
Google says the average female height in America is 5’4. Since that’s the average, can I expect to be even shorter as a human? Like 4’8? I’d be quite excited if the answer was yes.
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I´d love to know that aswell! please release some information about it! <3
QUESTION: Regarding primary skills that are augmented, will there be any type of Skill Chain implementation?
For example, Two class skills activated on same mob varying augments give bonus damage or cause additional elemental damage.
Thank you guys for everything =D! keep up the amazing work.
So one question has not been asked …
What happens if one server finds the perfect combination of nodes, to prompt certain events and gain lets say some of the best items in game, What will stop other servers from trying to replicate if possible?
I have been wanting this question answered for weeks…… please pick me!
Keep up the great work!
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This......Would be fucking awesome!
In many games, Clerics and Tanks are mostly sitting ducks hitting like wet noodles until a dd comes to 'end' the boss. Will single dungeons be impossible for the support classes?
Question: What sea-based professions or artisan classes could we see?
Examples:
Shipbuilder - Building ships for others, yourself, or guild
Dockmaster - Owning your own dock to charge rent for spaces. Perhaps it's your own property in high-level node cities only
Sailor/Captain - Perhaps people hire you to pilot their ship to the rumored treasure zones or area without crashing or getting attacked - possibly even purposefully seeking out sea-based monsters.
Will there also be a taming system where you'll have to go out and catch the animals like other games do via dart guns or minigames (Ark survival / BDO), or is it a system where you just buy the animals off a store (Archeage)?
Will i be taking care of them during the breeding / gestation process, or is it just a click a button and wait to see what happens in 21 hours or whatever time frame.
I know you've said you can breed Horses, and livestock. Will you be able to capture and tame any animal you run across as a pet like in Bless or will that be it?