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Am I the only pvper that enjoys being ganked

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Comments

  • PvP combat lovers tend to love getting ganked - it's all part of the combat fun for them. Especially if they think their good enough to overcome even poor odds.

    People who only like PvP combat sometimes, rather than 24/7, are unlikely to enjoy getting ganked - especially when they are not in the mood for PvP combat.
    Just like most people don't enjoy being forced to eat by other people when they are not in the mood to eat... among other activities that people don't enjoy being forced to do when not in the mood.

  • Xombie said:
    I addressed both the ganker and the victim. I don't understand what's confusing. You may need to take a break, you seem to have some pent up frustrations and are doing a better job derailing your thread than anyone else.
    I will chalk this up too, it is so bizarre for someone to ask to be attacked. That some under lining ptsd has caused a reaction to defend whats already defensible. At some point when the same guy comes back and repeats what is already known. You have to ask yourself...ok clearly this guy may not get it. But for future references i will put a trigger warning stating that yes killing lowbies is bad and so on. Then move on to the topic at hand. So we can all agree and move along. Most people just read the op and do not care to read the novel we just invented. They skim at best. But what is derailing everytime someone comes you have to say killing lowbies is bad. Ok yes... thank you. After awhile your like ok is this guy really that confused.
  • Dygz said:
    PvP combat lovers tend to love getting ganked - it's all part of the combat fun for them. Especially if they think their good enough to overcome even poor odds.

    People who only like PvP combat sometimes, rather than 24/7, are unlikely to enjoy getting ganked - especially when they are not in the mood for PvP combat.
    Just like most people don't enjoy being forced to eat by other people when they are not in the mood to eat... among other activities that people don't enjoy being forced to do when not in the mood.

    With the type of flag system they have Incorporated ( i hope its true). it seems to be a win win for both sides
  • I have already addressed your confusion, so if there is any remaining, that's on your inability to comprehend the facts laid before you. I stated my personal beliefs on both sides of the coin, that upset you, I get it. Nothing more needs to be said.

    Great topic, try not to tilt when people address all aspects of it in the future.
  • Xombie said:
    I have already addressed your confusion, so if there is any remaining, that's on your inability to comprehend the facts laid before you. I stated my personal beliefs on both sides of the coin, that upset you, I get it. Nothing more needs to be said.

    Great topic, try not to tilt when people address all aspects of it in the future.
    Fixed the op
  • Xombie said:
    I have already addressed your confusion, so if there is any remaining, that's on your inability to comprehend the facts laid before you. I stated my personal beliefs on both sides of the coin, that upset you, I get it. Nothing more needs to be said.

    Great topic, try not to tilt when people address all aspects of it in the future.
    Fixed the op
    Top kek. GG.
  • To be honest, I have never had a positive experience from being ganked by a higher level player. I have only ever been ganked in WOW and I typically just become more frustrated than anything because the high levels will camp you and kill all the quest npcs until you go somewhere else. Sure, calling high level friends to help is nice, but like it has been said, the ganker will just call his friends too and it just becomes a bloodbath. When I am trying to level, having a bunch of high levels raging war in the area is not a plus to me. It slows me down and even if I did fight in the war there is very little I can accomplish in a game with like WOW that has massive power spikes with level and gear.
    Hopefully, the power spike in Ashes isn't as big, so that there is an opportunity to outplay and out-skill a higher level opponent.
  • ArchivedUserArchivedUser Guest
    edited April 2018
    Zastro said:
    To be honest, I have never had a positive experience from being ganked by a higher level player. I have only ever been ganked in WOW and I typically just become more frustrated than anything because the high levels will camp you and kill all the quest npcs until you go somewhere else. Sure, calling high level friends to help is nice, but like it has been said, the ganker will just call his friends too and it just becomes a bloodbath. When I am trying to level, having a bunch of high levels raging war in the area is not a plus to me. It slows me down and even if I did fight in the war there is very little I can accomplish in a game with like WOW that has massive power spikes with level and gear.
    Hopefully, the power spike in Ashes isn't as big, so that there is an opportunity to outplay and out-skill a higher level opponent.
    It wont matter due to the flagging system incorporated Zastro. Someone like me can remain unflagged and someone like you can just stay flagged. I get it, it is not for everyone. But I named only one aspect there are many others I have encountered that were fun and positive because of it. I have pvped pretty much sense 2004.....wow it just hit me thats been 14 years jesus
  • YES YOU ARE! you crazy person HAhA.


    But really ganking isn't something I want to see happening a lot. Sure if your out and about looking for a fight, and a ganker comes your way, have at it. But mainly I do crafting and selling of items, so ganking me in that state is very uncool.

  • ArchivedUserArchivedUser Guest
    edited April 2018

    quote
    EDIT: Yes killing lowbies is bad, yes it is boring and no talent, and all the other negative things we can add on. This has nothing to do with the perspective from a high lvl player (NOTHING). We can all agree as a high lvl player killing lowbies is lame. Yes we have had bad experiences but for those who have good, I am curious.
    /quote

    ganking newbies is part of the circle of life, its not lame unless you actually get off on it and boast about your miraculous kill. fact of the matter is, newbies have supplies, ammunition, food etc. theyre not worth breaking rank and chasing, and youre not gonna get any phat lewt from them, but theres always a place for them in my games. and the more they get ganked, the faster they learn.

    edit- for the record, in this game, i am one of those said newbies, and i will help this circle go 'round, weather i like it or not lol
  • Granthor said:

    YES YOU ARE! you crazy person HAhA.


    But really ganking isn't something I want to see happening a lot. Sure if your out and about looking for a fight, and a ganker comes your way, have at it. But mainly I do crafting and selling of items, so ganking me in that state is very uncool.


    Ah perhaps lol. But man the stories and events that have unfolded because of it have been a blast.
  • sorter said:

    quote
    EDIT: Yes killing lowbies is bad, yes it is boring and no talent, and all the other negative things we can add on. This has nothing to do with the perspective from a high lvl player (NOTHING). We can all agree as a high lvl player killing lowbies is lame. Yes we have had bad experiences but for those who have good, I am curious.
    /quote

    ganking newbies is part of the circle of life, its not lame unless you actually get off on it and boast about your miraculous kill. fact of the matter is, newbies have supplies, ammunition, food etc. theyre not worth breaking rank and chasing, and youre not gonna get any phat lewt from them, but theres always a place for them in my games. and the more they get ganked, the faster they learn.
    Damned if I do and damned if I don't. I put that in there because all I was getting was why killing lowbies was bad. It completely missed the point of the entire thread. Now I put it in there and I am being told its a part of life. ......Which I also agree. (face palm)


  • ArchivedUserArchivedUser Guest
    edited April 2018
    Ganking still matters even with the Corruption system.
    If I'm not in the mood for PvP combat, I'm not in the mood for PvP combat.
    I don't want other players forcing me into an activity I'm not in the mood for.
    Doesn't matter to me that they get punished with Corruption.
    And it does matter that in addition to the time lost dealing with the encounter, I either have to fight back or lose items and accrue xp debt.

    That is a lose/lose situation not a win/win.
    Even if I fight back and win the battle - the loss of time and being forced by a player to do something I don't want to do overshadows that combat win immensely.

    The Corruption system really is not an adequate answer to the issue.
    But, nothing is perfect.
  • Dygz said:
    Ganking still matters even with the Corruption system.
    If I'm not in the mood for PvP combat, I'm not in the mood for PvP combat.
    I don't want other players forcing me into an activity I'm not in the mood for.
    Doesn't matter to me that they get punished with Corruption.
    And it does matter that in addition to the time lost dealing with the encounter, I either have to fight back or lose items and accrue xp debt.

    That is a lose/lose situation not a win/win.
    Even if I fight back and win the battle - the loss of time and being forced by a player to do something I don't want to do overshadows that combat win immensely.

    The Corruption system really is not an adequate answer to the issue.
    But, nothing is perfect.

    ........um ok. I swear this has got to be the oddest answers to a thread I have ever had in my entire life. Sometimes I go back to re read what I said to make sure I did not somehow ask for another topic.
  • hmmmm, interesting.  Likes to be ganked........
  • @CopperRaven
    What do you not understand?
    You replied to Zastro that being ganked by higher levels won't matter due to the Corruption system and you replied to me that it's a win/win situation.
    I explained why I disagree with you.
  • Crymoar said:
    hmmmm, interesting.  Likes to be ganked........
    Image result for gimp gif
  • Gothix said:
    @CopperRaven sadly these forums are full of carebears, and game developers are thus designing a game that not only punishes ganking (lower levels), it amazingly also punishes ALL PvP.

    As long as people remain flagged green, if you kill them you automatically lose your stats, and your gear has a chance to be destroyed.

    Guild wars - you can not war another guild unless this other guild agrees to it.

    You can not even attack citizens of same node as you, or allied nodes, not even force flag on them.

    So, sadly, the whole Intrepid Studios hates PvP and PvPers cause they got ganked somewhere before and they are still hurt because of it. So now they are designing a whole game around mechanics to punish PvPers, and will enjoy watching them pay some money, then leave after a while because they can't PvP at all.

    They will have a good laugh about this, together with care bears from these forums.

    I suggest you avoid this game in wide circle.
    There is so much misinformation in this post, I won't even begin to correct it. Do yourself a favor and ignore the above lol. 
  • Gothix said:


    Guild wars - you can not war another guild unless this other guild agrees to it.

    You can not even attack citizens of same node as you, or allied nodes, not even force flag on them.


    @Gothix
    Neither of these are true as far as we are aware.

    You can declare war on a guild without their concent - though you can not be perpetually at war with a guild.

    You can not attack a member of your group, raid, guild or alliance. While there was speculation that "alliance"may refer to node, it in fact refers to guilds your guild is allied with.

    Since you share alliance membership with someone in an allied guild and you share common citizenship with a member of the same node, the language used (member of the same alliance) was actually quite simple.
  • The corruption system isn't a new system, nor does it punish those that aren't reliant of attacking afk folks or low levels to succeed in PvP. They have even increased the exp death penalty for those that decide to not fight back once flagged upon, therefore encouraging PvP, not pandering to carebears. 
  • Dygz said:
    Ganking still matters even with the Corruption system.
    If I'm not in the mood for PvP combat, I'm not in the mood for PvP combat.
    I don't want other players forcing me into an activity I'm not in the mood for.
    Doesn't matter to me that they get punished with Corruption.
    And it does matter that in addition to the time lost dealing with the encounter, I either have to fight back or lose items and accrue xp debt.

    That is a lose/lose situation not a win/win.
    Even if I fight back and win the battle - the loss of time and being forced by a player to do something I don't want to do overshadows that combat win immensely.

    The Corruption system really is not an adequate answer to the issue.
    But, nothing is perfect.
    You are aware that you do not have to fight back. Also its not enough for a player to be a bounty, to lose stats and get weaker, and they can drop gear....Thtas not enough. Basically you just do not want to be attacked at all. Keep in mind this is an open world pvp game. I am sure they can only do it so many times before, but the way you are acting as if you never want it. Lost time......... bro its a game just do something else in the game or come back.
  • Crymoar said:
    hmmmm, interesting.  Likes to be ganked........
    Image result for gimp gif
    You wish Cry lol
  • I thoroughly enjoy when nunerous would be gankers try their hand at best me and I just end up like...


  • Azathoth said:

    Most of these topics end in "there should be less/no penalties for pvp vs. green" and "everything is good as it sounds or should be more intense."
    Can I have next weeks lotto numbers, because you do see the future.
  • IM BORED.
    Lets kill people who are mathematically at a disadvantage. THAT SEEMS FUN. 

    I dont comprehend the mentality.
    I guess if thats your kind of fun, go for it.

    And for the record, I'm a day 1 vanilla wow player. I was the 3rd rogue in the game to hit 3k mmr. I was glad from season 7 (wrath) - season 16 (wod).

  • IM BORED.
    Lets kill people who are mathematically at a disadvantage. THAT SEEMS FUN. 

    I dont comprehend the mentality.
    I guess if thats your kind of fun, go for it.

    And for the record, I'm a day 1 vanilla wow player. I was the 3rd rogue in the game to hit 3k mmr. I was glad from season 7 (wrath) - season 16 (wod).

    re read the op. Its from a lowbies perspective that enjoys the prey out witting the predator.
  • ArchivedUserArchivedUser Guest
    edited April 2018
    Dygz said:
    Ganking still matters even with the Corruption system.
    If I'm not in the mood for PvP combat, I'm not in the mood for PvP combat.
    I don't want other players forcing me into an activity I'm not in the mood for.
    Doesn't matter to me that they get punished with Corruption.
    And it does matter that in addition to the time lost dealing with the encounter, I either have to fight back or lose items and accrue xp debt.

    That is a lose/lose situation not a win/win.
    Even if I fight back and win the battle - the loss of time and being forced by a player to do something I don't want to do overshadows that combat win immensely.

    The Corruption system really is not an adequate answer to the issue.
    But, nothing is perfect.
    You are aware that you do not have to fight back. Also its not enough for a player to be a bounty, to lose stats and get weaker, and they can drop gear....Thtas not enough. Basically you just do not want to be attacked at all. Keep in mind this is an open world pvp game. I am sure they can only do it so many times before, but the way you are acting as if you never want it. Lost time......... bro its a game just do something else in the game or come back.
    I am aware that I don't have to fight back.
    If I don't fight back, I still lose the time it takes for the person to kill me and whatever time it takes for me to return to what I was doing. And I lose whatever items drop. And I lose the time associated with the xp debt.
    My time is valuable to me. I want to be able to spend my time on activities I enjoy, rather than be forced by other players to engage in activities I don't enjoy.

    I don't care about whatever penalties my attacker gains.
    Just like if someone shoots me in the leg, it's not going to be OK just because they go to prison. Or just like if someone kills my kid, it's not going to be OK just because the attacker gets the death penalty.

    I didn't say anything about not wanting to be attacked at all.
    I want to be attacked only when I'm in the mood to be attacked.
    Just as in real life, I'm only attacked if I step into a boxing ring for the purpose of participating a boxing match. If I'm in the boxing ring because I'm a photographer taking pics, it is not OK for people to punch me in the face just because they want to fight.
    Should be the same thing for PvP combat. We used to call that good sportsmanship way back in the 20th century. I understand that that is not a thing these days.
    When I want to participate in PvP combat, I will go find a siege or escort a caravan or find someone else who is also in the mood for a duel.

    I'm not expecting PvP combat lovers to grok how other playstyles feel.
    The Corruption system is not a adequate answer to the issue, but...
    Ashes is a PvX game. It is what it is.
  • Noaani said:
    Now the better question is do i attack low level players as a high lvl player. Yes and no, it depends on how incredible bored i am and i can not find anyone to kill. Even when i find someone low level, if the first kill is way to easy I am done. however if I find them cunning and elusive my max is three 

    You are the kind of player that causes developers to implement systems like corruption.

    I hope you know that.
    You have no idea how bored id have to be. When Archeage hit rock bottom I would go for hours until i'd give up and just shoot someone. The difference is I am honest and again its extremely rare. I would much rather fight people my level, but sometimes that just not the case. But we are speaking on something that may happen once a month? if that. so no i seriously doubt I am the reason, though I can name a good bit. Again I like the idea of corruption unless it is so severe it scares any high lvl player from even attacking me one time, thats just boring. There should be some for of penalty of course or it would be mayhem and a free for all.


    Edit: one more thing people like me as a low level exists. I wish there was someway I could no that particular player does not mind at all a high level attacking them, there is not. But with this flag system in place they type it is. it seems so far I can just remained flagged at all times

    While *you* may only do it once a month, you are not the only player that does it.

    Pro-tip; almost all players don't enjoy being on the wrong side of a one sided fight. PvP and PvE aren't even a factor in this statement - players do not like being easy kills.

    If you see a low level player and are asking yourself "I wonder if they would mind if I kill them", the answer is yes, yes they would mind that very much.

    It's actually funny you should mention Archeage. That game lost the bulk of it's players (almost half of it's patrons, from what one reliable source told me) due to cart blocking - or at least during the period when that became an issue and when the issue was dealt with.

    A lot of players in Archeage - either those that came late to the game or those that didn't have the time to dedicate to the game to level and gear up at the same pace as those with more time/money - used safe zone trade runs to try and build up coin in order to get gear. Many of these players were looking forward to fair PvP. Cart blocking caused their progress to basically stop, and in many cases recede. As a result of not being up to progress in order to get to the content they wanted to get to (fair PvP) these players left the game in droves.

    There is a thread on the Archeage forums about it - a thread I kept alive for 4 months until Trion finally did something about it (a policy change rather than a game mechanic change). Sadly, by the time they changed it, between cart blocking and the initial issue of people creating guilds and tricking their members as to the purpose of illegal tree farms that they all worked to plant, the damage to the games population was done and the game has never really recovered.

    The reason I bring this up is that cart blocking and ganking low levels have the same end result on the victim - they waste time and hamper progression. Both actions see players leave games, which obviously is bad for the game over all.

    In direct response to that, MMO developers have no choice but to implement systems to encourage PvP when there is something tangible to gain, but discourage it at all other times. They don't want to stop PvP, but they want to stop needless hampering of the progression of players that are trying to get to a point where they can become valuable members of the larger community (which starting from a month or two in to the game means max level and some adequate gear).

    If a player takes a relatively unguarded caravan in to an area that is not friendly towards him, his guild or his guilds allies, by all means attack. This is a player that is putting a big neon sign around his neck asking people to come PvP him. This is a player that needs to learn a lesson - and is one that I learned early on in Archeage with a hauler full of packs in Cinderstone at level 20.

    If that player is just running around questing/harvesting/XP'ing, leave him alone as he does not pay $15 a month just to be your content. Further, if you leave him alone and he levels up to max, suddenly he becomes a player that can participate in real PvP, and the two of you can actually provide content for each other.

    Hell, if you're that board, help him out.

  • And for the record, I'm a day 1 vanilla wow player. I was the 3rd rogue in the game to hit 3k mmr. 


    No one cares.
  • Gothix said:

    And for the record, I'm a day 1 vanilla wow player. I was the 3rd rogue in the game to hit 3k mmr. 


    No one cares.
    When casuals get enveus and reflect their insecurities onto others.... Jeeeeeeheeeeesus
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