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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
They are terrified of any other player killing them because they automatically feel less good, their fragile ego is hurt. If they lose by mobs at least no one sees this, but if they lose by a player its a disaster for their sensitive ego.
So they cry on forums of every MMO against any from of non consecutive PvP.
And developers, always greedy for the most profit they can get, cater to all those crying care bears, and design MMOs like absolute crap.
There is no more danger in the world, because hell would break lose if someone attacked you "while you are not in mood". More and more MMOs turn to crap with some systems like corruption and similar.
AoC is one of such MMOs.
No need to keep crying, you are are already getting what you want.
Just remember, one day when you are walking around in great gear, and try to convince your fragile ego that you are "so good", remember you are not. You obtained all your stuff in a care bear game, and all your "success" is not a success at all, it's worthless, and you are just a poor noob trying to imagine you achieved something, where in fact you achieved nothing at all.
If you really want to get a real achievement, go play some real MMO, with unrestricted PvP, where it's actually difficult to achieve stuff, because everyone and his mother is after you trying to prevent you from that. If you get something there, then you can say you've done something.
Oh wait, no more such games anymore, cause you and all those like you cry all the time. It's easier to try to convince yourself of some success in a game that protects you from other players, by punishing them for attacking you. Now, now, I know you will disregard this, and continue your adventure as a real care bear.
Oh yeah, you are so good and skilled for killing that boss there. Everyone in game will bow to you. You are "the man".
That photo is actually funny.
I hope we end up on the same server, I'd love to show you how real competitive players get down.
11/10 backpedal
Yeah, someone who wants unrestricted combat, danger on every step, no protection by mechanics is the one "without a pair", while someone who cries about people attacking him "has a pair". Nice logic there mate. It just better hows how deluded care bears are, and how hard they try to convince themselves that they are "good" as long as they don't have to actually be in danger.
Also, if AoC ends up on release in a same form as it is now (same systems and mechanics crafted against PvP), it's practically certain I will be playing some other MMO with an actual PvP inside.
You can stay here, trying to convince yourself how good you are, while protected from PvP by game mechanics "every time" you are "not in mood". Then that small amount of time you wish to fight, you will go to arena, grab some points and say to yourself how good PvPer you are.
Good luck to you.
If you want to feel the rush of PvP combat versus higher level players you have at least two very viable options;
1) Kill a green, gain corruption, be flagged red, wait for the bounty hunters, enjoy
2) Flag purple all the time
I think a lot of players likely feel the way you do, even if the point has been misinterpreted multiple times here. Many times in similar threads PvP players have stated the thrill of potentially losing is what makes the whole thing worth it. You, my new friend, just stated your case in an unfamiliar way.
As I said earlier, this was bound to fall into PvP being punished too much or not enough. In some of the threads I have been the cause, so I am not pointing fingers. A lot of good points on both sides have been made.
I would prefer not to be attacked unless I am flagged purple/red, but I expect it to happen. As it happens I will have to adjust my typical game play and adapt to Ashes. Just like players that want free-for-all PvP will have to adapt to Ashes.
Feel free to find me in-game, you flag on me, even have the first few hits, and I'll put you down as many times as you need until you've have enough.
People that aren't hardcore PvPer's don't tend to care whether they are hotshot PvPer's, they just treat it as one more activity that they can do in an MMO.
If you look at the number of games that have unrestricted PvP, you will find an issue that all of them have. In general their populations of players are very low, only exception is Eve but the way that PvP is setup there is good. You have areas with different safety ratings that affect how likely you are going to be in PvP combat. If you go to a low security area you can PvP anyone, but in a high security area while you can still attack you will most likely be killed by security forces. Dying is also penalized since literally all your equipment/ship blows up and unless you are rich and can replace them.
Or actually instead of an automated penalty system, just have it set so that 'good' guys can hunt down criminals and capture or kill them. If they are captured then they can be taken to jail at a city where they lose their characters. During the process of transportation they can be set free but if not then yeah that's it. However if they are just killed then they just take normal death penalty. So kind of like in real life, yeah you can kill as much as you want but if you get caught you can be given life sentences and that's it. Obviously if you're doing consensual PvP this shouldn't be a problem at all and if you're into RP, well this works into RP too because criminals/killers can get put away forever. Part of the appeal of this too would be the excitement for wanted criminals to elude 'law' abiding players.
@OP there is excitement in dealing with gankers as a lower level player as I've been there and successfully dealt with it countless times but it's just not something that you would want all the time. Some days I'm just tired and want to just take it easy/no adrenaline.
However this devolved into killing lowbie s is bad and the reasons why. Despite the fact I made it clear everyone gets the negative aspects of a high lvl killing a low lvl.
Yes I get that it can be frustrating when you really want to do ( insert whatever task) done. Everyone one of us can talk about bad experiences. That's boring so what? We all know
Here is the truth. Some of you want to play a new shiny cool looking mmo and just hate the fact you can be jumped at any moment. I have read things that have nothing to do with high attacking low. Just on a tangent cause you can not do what you want and how you want. If the open world pvp is not for you. Then I suggest you go play the multitude of mmos w/o the open world pvp. This self entiltled culture we have today is why so many mmos have become so generic and weak. This game will have open world pvp and I will kill you and I hope and will enjoy you do the same to me.
There are some pvpers who get the excitement of being hunted by someone clearly more powerful. Why this has bothered some of you or twisted into something that has nothing to do with the topic, is beyond me.
This thread went off topic because it is inevitable, for some reason, for people to start complaining about the game instead of having a discussion. It is sad honestly. I asked for one of my threads closed because it devolved in the same way yours has. I am sorry this has happened.
This corruption mechanic isn't by any means new or revolutionary, it's been done time and time again, so anyone that considers themselves a "hardcore" PvP participant should not have any issues with it, especially with how much it promotes conflict and fighting back.
More about how someone particular feels about something. At best it has become a group session of some sort of weird inner anger revolving around pvp or game mechanics.
I am on my phone so I can not see it. What are we 5 to 6 pages in and scant dialogue on adventures of being the under dog in pvp.
However, the issue I have with the OP is purely about implication. The thread asks PvP'ers if they like unfair odds. My problem is that when in game, there is no way to know if a player is PvP, PvE or PvX as their preference, so the question in that form is immaterial.
Any discussion on "is it cool to attack chacacters that would be literally helpless" will reault in a resounding *NO*. Yet the OP wants to talk about doing exactly that, just without the discussion about whether it's cool or not.
That in itself is not cool.
A key aspect of being ganked is being ambushed when you are unprepared, especially by opponents who out-number or out-gun you.
Zastro mentioned being cooperative rather than competitive.
I also am cooperative rather than competitive.
Back in the early days of RPGs, player characters played cooperatively against NPCs.
Player characters rarely, if ever, fought other player characters.
That is the way I prefer to play RPGs - including MMORPGs.
I play RPGs in order to roleplay adventuring in a fantasy or sci-fi setting, living the life of a hero in a virtual world similar to the novels I read. Which occasionally may include combat with NPCs.
In tabletop RPGs, I take up roles that allow me and my group to avoid combat - by stealthing past combat or by using Charisma skills to bluff or intimidate or flirt or diplomacy out of physical confrontation.
In MMORPGs, I sometimes enjoy PvP combat. Especially if I'm defending my home town. But, my threshold for enjoying PvP combat is probably only going to be about one hour out of four - at most.
I'm going to want to spend the rest of my play session focused on other goals: topping off a level or acquiring what I need to craft or purchase an item or raise faction with an NPC community or build whatever I might be building. Or traveling to party with friends.
In Ashes, if I want to participate in PvP combat, I will escort a caravan or go find a siege. But, I am quite sure that after the caravan run is over or after an hour of fighting in a siege, I will no longer be in the mood for PvP combat. And that I'm going to pissed off if some player forces me into PvP combat when I am not in the mood for PVP combat.
Won't matter whether I win the battle or not.
It's just basic common courtesy - player-to-player. Go play with someone who wants to play with you. Instead of forcing people who don't want to play with you to play with you.
When I'm in the mood for PvP combat, I don't necessarily care about the odds or who wins the battles. I will have factored the item losses or xp debt into my gameplay plan for that session... which means I will stop PvP combat once I have lost xx items or accrued xx xp debt... Once I have reached those thresholds or otherwise lost interest in PvP combat, I will focus on other objectives.
If I really want to be the underdog in PvP combat, it's easy enough for me to use crappy gear or... in Ashes, use an alt to keep fighting until I gain so much Corruption that the character is easy to kill.
That could be a lot of fun. Sure. But that is not the same thing as being ganked.
When I played Capture the Flag arenas in NWO, I loved to let people whale on me while I captured the pylon/flags because capturing the pylons reward way more points than killing folks, so while I was likely to have the most deaths on the score board, I was often near the top of the leaderboards due to the time i spent capturing pylons/flags rather than wasting time trying to kill opponents.
That's the kind of PvP I prefer - brains over brawn.
Most PvPers are not hardcore PvPers.
And I bet that most hardcore PvPers prefer to gank low levels rather than being ganked by higher levels.
Is it cool to attack characters that are literally helpless and I want to talk about that?
Did you really read what I said. No it is about ME, MYSELF and those like me who enjoy over taking the odds against them. We are not helpless, in fact we try to turn the tables. Our defense is to appear helpless always ready for that moment to be a complete nightmare for the individual that attacked. Lets say for example I am one shotted, and with that sceniro noway could I do anything to outwit whoever. I simple have a little black book of names I keep and when I am ready I hunt them down. Every aspect of it I enjoy. The prey becomes the hunter. Your view of what I am saying is not even close to how i see it. It is purely you seeing it a high level attacking the weak and defenseless. What other way can i type in the op to make that even more clear than it already is.
Yes people like me exists there is no agenda of me really wanting to make it cool or whatever you think to go out and kill lowbies. The answer to that is a easy no, which was why I put in my op the edit of yes its bad.
Ok bullet point time or something close.
1. You said. A key aspect of being ganked is being ambushed when you are unprepared, especially by opponents who out-number or out-gun you.
1a. Its not really a gank its just pvp thats how it works. No one is going to ask for permission to attack you. If you are unprepared in the open world pvp then thats on you.
(Ahem excuse me sir I am about to attack you). Again it is open world pvp it has nothing to do with fair or unfair. Can people be assholes sure and I can get mad too. But it is still just good ole pvp
2. You said. I also am cooperative rather than competitive.
Back in the early days of RPGs, player characters played cooperatively against NPCs. Player characters rarely, if ever, fought other player characters.
That is the way I prefer to play RPGs - including MMORPGs.
2a. Ok then go play the other 90 percent of mmos w/o the open world pvp. I am a competitor and your world view on mmos is boring to me ( no offense).. There is tons of games ready for you where you have the option of no competition. Where as true open world pvp games are rare. Also you already know what the games is about if you hate that idea so much, why play it?
3. You said. my threshold for enjoying PvP combat is probably only going to be about one hour out of four - at most. and thats only to defend your home
3a. All I want to do and the only reason I play is to pvp. The rest of time I do anything its to get better gear or gold for more pvp. We are worlds apart, and this game really does not sound like it is for you. ( open world pvp) you are gonna get way more than an hour lik it or not. You said one time why should you be forced to take on an actionof pvp when you have things you wanted to do. Ok why should you dictate an entire game when you have so many others catered to you. Most of us open world pvpers barely have anything to hang onto. You have far more options than most of us do. ESO is a great game checkit out. I quit because no open world pvp. In fact there is rare true open world pvp games compared to yours.
4. YOU SAID. I'm going to pissed off if some player forces me into PvP combat when I am not in the mood for PVP combat.
4a. WOW just wow how self entitled are you. Why the hell would you play a game clearly designed for pvp open world no less. Yet have this attitude like how dareeee someone interrupts my ore mining ( shakes fist) you gankerrr!!!!! Um no thats just pvp
5. You said. I bet that most hardcore PvPers prefer to gank low levels rather than being ganked by higher levels.You said.
5a. Though that is true ( to some extent) the reality over all is most hardcore pvpers wnt to fight ppl the same level or have players a little above. If I am a 50 lets say and I kill a lvl 47 thats just kinda meh... If I am a 47 and I kill a 50 then its hell yes!
You take minecraft and twisted metal and combine it together and walla. Its a cheap whore that will give you an ok time.
Side note: I am actually in shape but this diet has got me thinking about sweets 24/7
Agreed that Bless should be an alright time sink, potentially AIR as well. Just biding my time from alpha phase to alpha phase.
One common way is to ask for a duel.
Other ways to engage in PvP combat are to fight in battlegrounds and/or arenas.
Or attack and defend cities.
In Ashes, we will have sieges and caravans and monster coin events.
Those are examples of "good ole PvP combat".
Jumping people when they are unprepared, outnumbered, out-geared and/or not in the mood is a form of PvP combat in MMORPGs.
Hardcore PvPers love that, sure. But, that is a minority playstyle.
Most MMORPG players will not consider that to be an example of "good" PvP combat.
Ashes is open world PvP combat and does not provide adequate solutions for players who only enjoy PvP combat sometimes, rarely or not at all.
We will have to see how problematic it will be for hardcore PvPers, casual PvPers and non-PvPers all on the same servers.
Or whether Ashes will be a game that casual PvPers and non-PvPers end up avoiding.
I may end up not playing Ashes, but that is really irrelevant to this topic.
You asked if you were the only PvPer who enjoys getting ganked.
My answer is that I don't enjoy getting ganked and I explained why.
I enjoy several other forms of PvP and PvP combat - forms that will be available in Ashes.
I do not enjoy being ganked.
Your response of - " then go play the other 90 percent of mmos" is bizarre. This topic is not about how we want Ashes to be designed or whether we will enjoy playing Ashes.
Steven has specifically stated that he doesn't want Ashes to be a gankfest, so stating that we don't enjoy enjoy being ganked should not elicit a response of "go play some other game if you don't like ganking."
Play however you like to play.
Only wanting to participate in PvP combat is really like trying to play an RPG as if it's a first person shooter, but if that is how you like to play... great!! I don't think anyone has responded that you should not be allowed to enjoy PvP combat the way you enjoy PvP combat.
If you wish to have fun engaging in Pvp combat as the underdog - great!
If you wish to gank other players and accrue Corruption - great!
If you wish to be ganked, I'm sure it's easy enough to set that up... especially by gaining enough Corruption to have Bounty Hunters hunt you down.
This topic is not about what games people should play instead of Ashes if they don't like ganking.
Ashes is a PvX game.
There will be several forms of PvP combat available that do not involve ganking and that do not involve people being forced into a PvP combat encounter against their will.
Just as in real life, if I am minding my own business, I'm going to be pissed off if someone walks up to me and punches me in the face and steals my stuff just because they think it's fun to punch people in the face and steal their stuff. Just because something is possible doesn't mean it's OK for people to do it. That has nothing to do with entitlement.
If I end up getting ganked so often that I don't enjoy playing Ashes, I will stop playing Ashes. Simple solution
But, that is irrelevant to the topic.
The topic is whether other PvPers besides you enjoy getting ganked - especially by players who are higher level.
My answer is no. I am a PvPer who prefers to be able to control when I participate in PvP combat by choosing to participate in battlegrounds, arenas, sieges and caravans.
Although, when I participate in those endeavors, I don't necessarily care about kills, deaths or the levels of my opponents. I care more about focusing on other objectives besides kills.
In Ashes, I would prefer to participate in PvP by stealthing past guards and removing the artifacts that maintains the city's shields. As seen in the Art of War video. That's the role I prefer to provide, rather than racking up kills. If you prefer to focus on killing as many player characters as you can - great. I'm sure you will be able to do that.
Most hardcore PvPers just want to fight other player characters 24/7. They don't particularly care about level. Many prefer to have a challenging fight, but most do not prefer to get ganked by players who are significantly higher level.
3 levels above or below is not really a meaningful difference around Level 50.
But, if that makes you feel uber - great!
1. Yes we do care about levels we are not going to zones where we know it is lvl 30's questing. We always typically go to zones with high end pvpers. Really no incentive just going around nuking folks. Now if there happens to me some lower lvls in the mix well they will get melted.
Yes most do not enjoy being ganked by higher lvl players. But there are some of us who can find it exciting.
3 lvls above is a huge difference. Only if 50 is the max lvl. The reason being ppl who are maxed level are typical highly tiered geared vs your mix match of common gear and a few rares that do not even come close to there gear.
Now lets say its a lvl 46 vs 49 then yes no big difference. Also typically You get your uber powers at max level. Anyways I will speak more later