Ikcen wrote: » voidshadow wrote: » Idk if i'm understanding the OP point of view but wouldn't this be fixed if exp gained is equal to all parties? As for items gained, make it split between players or parties. In that case the 'gank and steal farming spot' becomes the 'thanks for helping me farm' situation. In terms of boss fights be it overworld or dungeon bosses, correct me if i''m wrong but that is a part of the meaningful pvp so killing other players to steal boss loot for your own party is perfectly acceptable imo.. Someone more knowledgeable can correct me but that is how i understand it https://ashesofcreation.wiki/PvP It is simply terrible. And believe me, it will be better if the OW PvP is forbidden. At least nobody will troll you to exploit the system.
voidshadow wrote: » Idk if i'm understanding the OP point of view but wouldn't this be fixed if exp gained is equal to all parties? As for items gained, make it split between players or parties. In that case the 'gank and steal farming spot' becomes the 'thanks for helping me farm' situation. In terms of boss fights be it overworld or dungeon bosses, correct me if i''m wrong but that is a part of the meaningful pvp so killing other players to steal boss loot for your own party is perfectly acceptable imo.. Someone more knowledgeable can correct me but that is how i understand it
Ikcen wrote: » Ravudha wrote: » Ikcen wrote: » You do not "own" the mobs, but you should be able to protect your spot. How will you feel if I come and say piss off noob, this is mine? And with the current corruption system if my class is slightly better in PvE, I can do it, and you have to leave. Is this a good game? Why do you have to leave? You can stay and get some mobs rather than leave and get none. This is a game, not an obligation. Most players will not play if they cannot play it effectively. flameh0t wrote: » Ikcen wrote: » voidshadow wrote: » Idk if i'm understanding the OP point of view but wouldn't this be fixed if exp gained is equal to all parties? As for items gained, make it split between players or parties. In that case the 'gank and steal farming spot' becomes the 'thanks for helping me farm' situation. In terms of boss fights be it overworld or dungeon bosses, correct me if i''m wrong but that is a part of the meaningful pvp so killing other players to steal boss loot for your own party is perfectly acceptable imo.. Someone more knowledgeable can correct me but that is how i understand it https://ashesofcreation.wiki/PvP It is simply terrible. And believe me, it will be better if the OW PvP is forbidden. At least nobody will troll you to exploit the system. It's okay to be a pussy, I will just take all your stuff. It seems you do not understand how it works. If I play like a pussy, I will take your stuff.
Ravudha wrote: » Ikcen wrote: » You do not "own" the mobs, but you should be able to protect your spot. How will you feel if I come and say piss off noob, this is mine? And with the current corruption system if my class is slightly better in PvE, I can do it, and you have to leave. Is this a good game? Why do you have to leave? You can stay and get some mobs rather than leave and get none.
Ikcen wrote: » You do not "own" the mobs, but you should be able to protect your spot. How will you feel if I come and say piss off noob, this is mine? And with the current corruption system if my class is slightly better in PvE, I can do it, and you have to leave. Is this a good game?
flameh0t wrote: » Ikcen wrote: » voidshadow wrote: » Idk if i'm understanding the OP point of view but wouldn't this be fixed if exp gained is equal to all parties? As for items gained, make it split between players or parties. In that case the 'gank and steal farming spot' becomes the 'thanks for helping me farm' situation. In terms of boss fights be it overworld or dungeon bosses, correct me if i''m wrong but that is a part of the meaningful pvp so killing other players to steal boss loot for your own party is perfectly acceptable imo.. Someone more knowledgeable can correct me but that is how i understand it https://ashesofcreation.wiki/PvP It is simply terrible. And believe me, it will be better if the OW PvP is forbidden. At least nobody will troll you to exploit the system. It's okay to be a pussy, I will just take all your stuff.
Ikcen wrote: » Well, you make a very big assumption. L2 is a pretty big game. BDO with all the virtual servers that copies the world is even bigger. I really doubt AOC will be bigger. And the reason is simple - such a big map is expensive to handle. Even if it is bigger, if we assume it is successful, there will be millions of players. So your whole assumptions is false if we are dealing with the facts. If AOC fails, who cares, but indeed there will be a lot of space probably in such a case.
Ikcen wrote: » there will be millions of players.
Ikcen wrote: » Now where you got that information? The 10 000 CAP is pretty old technology. Take Albion as example - they have 1 server for 110 000 daily players - this is about 500 000 per month.
The rest is also nonsense. When I played BDO the way to level your character was by grind of mobs. I doubt the things changed so much.
As for Lineage 2 - this is maybe the most grindy game ever created.
Ikcen wrote: » Noob, there is something called end game content.
noaani wrote: » Both Pearl Abyss and NCSoft look at PvE content in those two games as secondary. BDO specifically doesn't even have PvE content at the level cap. The mobs players fight over were actually put in place to be the last little bit of leveling content - but since they are the highest level solo mobs in the game, they are the only thing for level capped players to farm for profit. Ashes is designing the game with an actual PvE end game (even if they are not calling it end game).
Ikcen wrote: » And your idea that 10 000 players are few in a game with levels is so absurd. In many games that is overcrowded server, as there are levels.
Ikcen wrote: » noaani wrote: » Ikcen wrote: » Noob, there is something called end game content. noaani wrote: » Both Pearl Abyss and NCSoft look at PvE content in those two games as secondary. BDO specifically doesn't even have PvE content at the level cap. The mobs players fight over were actually put in place to be the last little bit of leveling content - but since they are the highest level solo mobs in the game, they are the only thing for level capped players to farm for profit. Ashes is designing the game with an actual PvE end game (even if they are not calling it end game). Do you even read bro? Ikcen wrote: » And your idea that 10 000 players are few in a game with levels is so absurd. In many games that is overcrowded server, as there are levels. You're the one that said that isn't very high, not me. Ikcen wrote: » Now where you got that information? The 10 000 CAP is pretty old technology. Take Albion as example - they have 1 server for 110 000 daily players - this is about 500 000 per month. So you think bosses are not PvE content? Also it depends on the game. 10 000 players are a lot for a game with levels. For a game without levels, like Albion this is an empty world. The reason I call you noob, is not to insult you, but because you are a noob. Let see how do you imagine a high level player with millions in stash will grind mobs like he did when he was a low level player? There is another problem with the levels, and that is why the massive PvE content of BDO - it is really one of the best PvE contents ever created for a video game, looks so shallow as experience for the players. The new players in a game with levels are in constant disadvantage. As if we assume both old and new spend the same time for grind, the old one will get much more experience and virtual money. And he already has much more. So every game with levels is forced in one moment to rush the leveling curve for the new players. And that makes the content, which could be rich and sophisticated to look fast and shallow.
noaani wrote: » Ikcen wrote: » Noob, there is something called end game content. noaani wrote: » Both Pearl Abyss and NCSoft look at PvE content in those two games as secondary. BDO specifically doesn't even have PvE content at the level cap. The mobs players fight over were actually put in place to be the last little bit of leveling content - but since they are the highest level solo mobs in the game, they are the only thing for level capped players to farm for profit. Ashes is designing the game with an actual PvE end game (even if they are not calling it end game). Do you even read bro? Ikcen wrote: » And your idea that 10 000 players are few in a game with levels is so absurd. In many games that is overcrowded server, as there are levels. You're the one that said that isn't very high, not me. Ikcen wrote: » Now where you got that information? The 10 000 CAP is pretty old technology. Take Albion as example - they have 1 server for 110 000 daily players - this is about 500 000 per month.
Ikcen wrote: » flameh0t wrote: » It seems like you do not understand how it works, if you play like a pussy you lose 100% of your stuff.. If you fight back you only lose 50% of your stuff. So let see, you claim the corruption does not work and the gankers can gank on free will, as if the victims do not retaliate they lose everything, but if they fight back they lose 50% of their gear? That sounds as a harsh version of Albion. And it seems you are in the wrong forum, as obviously you are not talking about AOC
flameh0t wrote: » It seems like you do not understand how it works, if you play like a pussy you lose 100% of your stuff.. If you fight back you only lose 50% of your stuff.
Ikcen wrote: » You will not. Let say you are evil ganker, who do it for fun. Nothing wrong, RP like any other. With every PK your stats will fall, so after 20 your character will be basically useless.
Ikcen wrote: » They seem to you easy, because they are made easy as timings, AOE, basic stats.
Also good list, but I will give you an advice, next time start with Ultima
Often the PvE and PvP happened simultaneously. I remember once around 3000 players fought for Antharas, and at the end the boss killed the winners. It was pretty epic.