Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
The worst possible feature in this game is the corruption
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I don't think that is the case. You saw the footage from the boss fights, they roll through the dungeon and they reached a teleport to get them to the boss room. Not sure if the teleport thing is temporary or that is how this specific dungeon will work or if all open world dungeons will work. I see no reason why another party or raid can't occupy said portal or even port inside the boss room and wait for others to come and slaughter them at the spot.
WIP, WIP, WIP
Nothing would stop them from doing that, but why would they camp the door instead of actually, yknow, killing the boss to get its loot?
From what I remember from past livestreams and discussions there will be open world bosses that players will have to fight over in order to get the kill.
I realize now they are just trolling us all.
Very well played.
The corruption system is a great idea to prevent players from being erratic and going on a rampage.
It has featured successfully in many open world mmorpgs.
I mean, if you are training up to be a person that posts on the internet with the goal of causing a rift on a given target community, what better place to start training than an MMO forum?
There will always be opinions, the pertinent information is easy to find and all on one location, and it doesn't really matter if you, as a trainee, mess things up.
The comments/opinions were more confusing and nonsensical than infuriating. And you don’t divide a community by making statements that literally nobody else supports.
Alpha is a 60% complete system - so there will be a LOT of changes as we move forward. It seems to me that this will be one of the systems we'll see change considerably. In every game I have be a tester for, the systems for reputation underwent the greatest changes. Of those that had open-world PVP, such as Ultima Online or DAoC, the systems were rigorously tested and changed over time to be unrecognizable from how they started out - and in each case, in their own way, for the better.
Knowing that, I expect that we can see a lot of growth and change.
Give me words, and I will illustrate the universe.
>>>D.A.Kelorii
I mean, there are times when I can't deny this.
Still thinking 50 cent army though.
You got put in the time put in Time Out because you were being rude and disrespectful to other posters, and still are.
You’re still putting all your stock into how other games handled gankers and not how Ashes, a hugely community-driven game, will handle gankers.
You also claim first hit rules are bad specifically because someone could claim a whole area, which you wanted to do anyway, so I fail to see how you would find that a bad system unless, again, you’ve been lying about your reasons behind your dislike of the anti-ganking system.
You have no arguments. The entirely of what you claim to be an argument boils down to “L2/BDO did it bad” as if those games are remotely what Ashes will be.
Intrepid does not want meaningless PvP like you see in BDO. They want you to be fighting over something. If you’re fighting around junk someone is willing to just give up (not fight back for) and you kill them despite them not fighting back, congrats the game is working as intended when it punishes you for meaningless PK’s.
If you’ve misguidedly decided this half acre of “farming spot” is what you want to fight over (even though such places won’t exist in Ashes because things don’t respawn infinitely), then deal with the consequences of fighting over something that isn’t meaningful.
If you want actual PvP then raid caravans, participate in Node sieges and wars, create a mercenary guild to guard raid guilds from competition while they fight a boss, participate in PvP Arenas in military nodes.
If all you want to have free reign to murderhobo because someone “stole” your nonexistent property, then this is not the game for you.
If you expect someone to bring their friend specifically to “force” you to kill them (which isn’t possible, unless you’re really that easily baited), just so their friend can kill you after, you have unrealistic expectations of how corruption works. One Corrupted kill will not make you combat inept, one kill will not mean you automatically lose your gear, one kill does not mean you’ve “lost”.
Either you’re playing around meaningful content that people want to contest and PvP for, or you’re fighting over junk. Given that Intrepid wants it to be the former, color me completely unsurprised that there’s consequences to the latter.