GazerGrazer wrote: » I just don't understand your guys fear of a DPS meter. Have you guys been kicked from a group because of bad DPS? I've never kicked someone from my raid group because of bad DPS. I've never been kicked from a raid group because of bad DPS. (...)
GazerGrazer wrote: » No DPS meter does ensure there is no reason to strive for a better rotation. No reason to try to optimize your build. No reason to put any risk/reward toward your character. The best part is, even if you do try to optimize your character, there is no way of even telling.
noaani wrote: » The above things are kind of not really debatable.
noaani wrote: » The other question is whether or not Intrepid will stand up and take control of the situation by implementing their own one in to the game directly, thus allowing them control over who has it and how it can be used.
dawntracker wrote: » noaani wrote: » The above things are kind of not really debatable. I hope you realize how ridiculous that sounds on a forum.... a place to exchange ideas and have discussions about stuff. People don't have to agree but shutting a debate down like this is like saying "I am right, so no reason to discuss".
Atama wrote: » dawntracker wrote: » noaani wrote: » The above things are kind of not really debatable. I hope you realize how ridiculous that sounds on a forum.... a place to exchange ideas and have discussions about stuff. People don't have to agree but shutting a debate down like this is like saying "I am right, so no reason to discuss". There was a recent thread that asked how subscriptions were going to work since the game is free to play. The answer was that there was no free to play option; you have to pay the subscription to play. That wasn’t debatable, it was just a dispensation of information. It killed the thread but facts aren’t debatable. You can debate the impact of things, and give opinions, and make predictions, but once you start debating whether facts are facts, that is the point where discussion is no longer possible.
Ryufu wrote: » DPS meters are not needed in anyway except bragging rights
GazerGrazer wrote: » I think this is a mistake. Damage meters allow you to know how you're performing in comparison to other people of your class
WMC51 wrote: » Well considering how against it the guy paying for All this is I think it's s dead topic
dawntracker wrote: » Atama wrote: » dawntracker wrote: » noaani wrote: » The above things are kind of not really debatable. I hope you realize how ridiculous that sounds on a forum.... a place to exchange ideas and have discussions about stuff. People don't have to agree but shutting a debate down like this is like saying "I am right, so no reason to discuss". There was a recent thread that asked how subscriptions were going to work since the game is free to play. The answer was that there was no free to play option; you have to pay the subscription to play. That wasn’t debatable, it was just a dispensation of information. It killed the thread but facts aren’t debatable. You can debate the impact of things, and give opinions, and make predictions, but once you start debating whether facts are facts, that is the point where discussion is no longer possible. You are right, However the example you give a question from someone that has been answered by devs and is kinda set in stone. And until they say otherwise that will the a fact. Like for example: DPS meter is NOT needed for players complaining their class is under- or overpowered, or another class is overpowered That is just a statement that people might disagree on. It's not set in stone somewhere. There is no ultimate truth or something to that matter. I'ts the view of the person typing it. I've seen people saying they do want meters to figure out what classes are balanced and stuff. No matter if i agree with that or not, its a different viewpoint thus a possible reason for a discussion.
mcknightrider wrote: » GazerGrazer wrote: » I think this is a mistake. Damage meters allow you to know how you're performing in comparison to other people of your class Isn't that the exact reason they're not allowing it? That Steven didn't want people to look at an encounter and say, "Oh we're only doing 60% DPS, we need to get it up to 70% to win" or other calculators to determine something rather then playing the game to figure something out.
Caeryl wrote: » WMC51 wrote: » Well considering how against it the guy paying for All this is I think it's s dead topic Jeff is in favor of combat trackers so hopefully Steven will listen to his peers who are able to see the value in letting player have objective information.
GazerGrazer wrote: » I heard there isn't going to be a damage meter allowed in this game. I think this is a mistake. Damage meters allow you to know how you're performing in comparison to other people of your class. Increasing my DPS is basically where I get all my enjoyment out of PvE encounters. Does anyone else feel this way?