Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I want tank. Tank archetype is fine with me.
I also disagree with the "Nobody" wants tank. When you use absolutes you are setting yourself up for failure.
I like Vanguard but I'm ok with Tank as well because it has become ingrained into the gaming vernacular.
You will also have to play for a good amount of time with the archetype (class) called Tank before you get to the others, other archetypes can have normal naming so I don't see why Tank can't.
I've decided to fix the other class names for you guys though since people are concerned that its more of a role /s
Old -> New Name
Bard -> 'Support'
Cleric -> 'Healer'
Fighter -> 'Melee DPS'
Mage -> 'Magic DPS'
Ranger -> 'Ranged DPS'
Rogue -> 'Stealth DPS'
Summoner -> 'Pet DPS'
nahh cleric should be more like PERSON WHO INCREASES HP ON OTHERS
You can use a bow as a fighter and a melee weapon as a ranger.
Yup. Guarantee I will have a two-handed weapon as a tank hopefully, a cool looking sword.
I like what Riot did in Lol.
Defense + CC
Vanguards were offensive tanks.
Guardians defensive tanks.
Skirmishes, divers (quick fighters)
Defense + Damage
Juggernauts/bruisers tanky fighter.
It's important to note, tanks resist damage to control the battlefield.
Juggernauts resist damage to deal damage in the long run.
Otherwise they make no sense at all.
To say you are a classless archetype during 25 levels BUT just in the case you choose "tank" as your starting class is ridiculous, really.
You can use a wand and a dress as a "tank"
TIS WAR SHALL NEVER END GOOD SIR!
Hm... ironically it feels like we’re MT’ing this topic. Is there a rage timer? 🤨
So this is where you source your pain and suffering for your undead army!
Oh no I get that from the PvP thread
It is still in Alpha 1 so yes, he doesnt have anything better to do. xD
The funny thing is, it's not even a class name. It's an archetype name. People aren't going to run around saying "I'm a tank". No, they will be saying "I'm a guardian" or "I'm a knight", based on their primary and secondary archetype combination.
Ya i had the same problem and posted a similar but more complex and messy discussion about classes.
It is actually a rule and not a class and it must change, the whole class system have some flaws.
I propose Paladins, it's an iconic tank class, historically and in rpgs too, and it adds a bit of religion to the class too, so we don't have only the cleric one. To give more depth on the religion aspect of the game.
Also the Tank has some spells that are pretty common to paladins in other rpgs.
Anyway they will change it, they said, so don't worry about that.
I whould like to see a better class system development.
Ya it's pretty bad, it seems just few people are actually capable to see all those flaws in the Class system. I have done a discussion in the past month , about classes, but it didn't get enough credit, and i don't see too much attention to the peoples post by the devs. I know there is a lot to read xD too much sometimes, expecially if they do all those non sense dev questions to get the feedback. It takes a lot of time to read them all. Anyway , maybe it's too late to change it, but i hope they will revolutionate the Class System.
Choose a class! ... that is not a class (smal print)
Exactly ... Tank is not a Class, so why it's listed as a Class? You cannot play an archetype, the archetype is the base idea to build a class.
It's pretty boring to choose the Tank xD .
- Hey what are you going to choose? Do you want to be a Paladin that follow the light magic or dark one, defender of the weak people, man of justice ... or the tank? xD ...
-what is it .. a patrol tank?
-Nono .. it's a rule , the archetype , you .. defend things.
-wait wait ... but what's your goal? you ideals? Assotiations? Style?
-Shut up kid, it's just a tank.
I just want to point out that everything can have archetypes, but archetypes are not classes.
You can play 8 different Classes? But you said, few words before, that the tank is not a Class .. this is pretty confusing, you will play the Tank, an archetype, with another archetype mixed (es. magic archetype, stealthy archetype) and then call it a Class? So now mixing archetypes is the way to make classes right? xD No.
If you mix the idea of a damage taker with the idea of a damage dealer you will simply get the archetype of a powerful beeings, capable of doing everything. It's not a class, just a mix of archetypes.
So if you consider the other archetypes a Class you should add the tank too as a class. Using a Class name maybe, and not an archetype one.
And then, even if you get the new "Class", made with the primary archetype of a tank and a secondary one, you still have as a primary and predominant ... "class" ... an archetype, and not a class actually.
Archetypes are not Classes.
A class is the "profession" or "social status" of the person.
Approved! I don't know why i thought about the puri-puri prisoner of One punch man xD who knows.
A naked tank is so badass xD
Paladin will be in. That is tank/cleric
I still say meat shield or punching bag is better