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Dev Discussion #23 - Housing & Decor Tools

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Comments

  • azurlazurl Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I would like to be able to put my ship skins on display, like ship in a bottle.
  • TyrazaphaelTyrazaphael Member, Alpha Two
    Where do I find this video/section?
  • daveywaveydaveywavey Member, Alpha Two
    azurl wrote: »
    I would like to be able to put my ship skins on display, like ship in a bottle.

    Hehe, that would be very cool.
    This link may help you: https://ashesofcreation.wiki/


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  • LethalityLethality Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited October 2020
    Late to the party!

    But, I am a big fan of "Sims-style" decorating tools... or, in the MMO space, how Black Desert does the interface.

    By that I mean, it pops you into a 3/4 view if the space that is somewhat constrained.... but also, much easier to place objects and see the overall big picture.

    As far as housing decor/items... I love obtaining unique things! I suppose that's not a surprise for an MMO player... but I will do even the most obscure event or go to other great lengths to obtain something rare, even as simple as a vase that will sit on a fireplace mantle :)

    There should be varieties of ways to earn these things:
    • - reputation - earning favor with individuals or factions to unlock directly or indirectly access to acquire items
    • - crafting - specialists, including those of certain regions with regional materials and processes should be able to create rare items
    • - events - wether a fishing tournament, pie eating contest or something... physicalized housing rewards for these accomplishments would be great!

    Speaking of crafting, COOKING should be able to produce housing decor that is functional. If I set bread on the table, it should also be usable.. as food! Until it runs out, of course.

    Enough rambling though... can't wait :)

    World Class Indoorsman
  • I'm also a bit late, but I would love to see some integration between Artisans and house decorations. Maybe each type of crafter will be able to make their own unique types of house decorations once they achieve mastery levels? Ceremonial weapons that can be hanged on your walls made by weaponsmiths, ship miniatures made by shipbuilders or tapestries made by scribes (quite far-fetched, I know). Of course carpenters would be ones crafting all of the buffing furniture, but I think other master artisans should be able to leave their marks on housing as well!

    Additionally since Ashes of Creation is all about PvP and PvE elements intertwining and being equally important I think some decorations should only be available through drops. Maybe whoever deals the most damage to a world boss receives a special trophy that cannot be traded away and can be use as a house decoration? It would certainly feel players with pride every time they enter their houses and I imagine some people would dedicate themselves to making a real trophy wall!
  • lordwidebottomlordwidebottom Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I personally am not a big decorator, so I don't make the most of decorations. I enjoy housing the most when it reminds me of what I have accomplished in game. My Homes tend to be more collections of trophies, plaques, etc. I suppose the thing I would want most would be the ability to attach a story to the items in the house so I can share what they mean to me :)
  • MakiiiMakiii Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Certain things that show your renowned and prowess are definitely near the top of my list. Armor display mounts as well as weapon display mounts. Just because a piece of gear is no longer viable doesn't mean it can't be an impressive slot on your mantle. Maybe a stable for your favorite mount outside the house would be pretty cool. We all know that people love to show off their mounts. If we are going for a more functional thing there should be optional crafting stations and boxes where you can store items. Maybe if you have recipes that require a lot of materials you can craft using materials linked directly to your stored materials in the house so you don't have to go fetch more materials from your houses storage.
  • BobzUrUncleBobzUrUncle Member, Alpha Two
    Can we rent a warehouse to store all of the house decorations that we have? I like redecorating for each season, each holiday, and randomly in between.
    In other games, I have a few characters just for decoration storage.
  • KesarakkKesarakk Member, Braver of Worlds, Alpha One, Alpha Two, Early Alpha Two
    In a perfect Verra, I'd love every inch of player housing to be customizable. There should be a tool that gives you three options:

    Costume: For purchases made in the shop or blueprint designs from carpenters (If that becomes a thing). This option would still allow players to change simple things around, such as interior items, but disables any color scheme features including lighting.

    Standard: Similar to a Costume, but players are able to change color schemes and lighting. This option is here for the minimalist players who just want a place to hunker down to work on their Artisan Class and not worry about a bunch of detail work.

    Advanced: This feature allows players to mess with almost every setting on their player housing including vertical scaling and limited dimensions (Thinking of players who would prefer their Free Holds to be one massive mansion and not a Tetris block for other buildings)

    Other Ideas

    Item Skin Generator: This would allow players to take items (Weapons, Tools, Armor, Etc.) and add it to the decor of their housing without removing the item from their inventory. Players who achieve a Legendary weapon know that their time with that weapon is limited, but with this feature, it will forever be part of their prestige and a talking point when they have visitors

    Architect Stations: Following up from the "Costume" section. This item would allow either an Artisan Class or anyone who has purchased it from an Artisan to customize a Free Hold to exact specifications in which they can sell or give to friends that don't like to spend a lot of time designing. This could extend to other buildings that you may find on a Free Hold and not limited to a house.

  • My 2cp. I thought SWG had the neatest housing customisation. You could use crafted items to decorate your home. I saw fish tanks made out of struts and gears, and other parts. I didn't play long enough, but the creativity made me jealous. So, placing only structured items may be okay, but with player freedom, we will see some really neat customisations, imo. Perhaps even draw the dollhouse designer crowd into Ashes. We already play dress up Barbie, give us houses too. 😁
  • VoidwalkersVoidwalkers Member
    edited October 2020
    Tradeable floorplans.

    So I was watching this FF14 housing design video (https://www.youtube.com/watch?v=qDwXKmKcl5M) the other day and thought, hmmm interior design is certainly complicated and hard (for me) ... I'd rather pay someone else to help me with that ...

    THAT.

    If someone's creative, artistic, patient, and talented that they excels at player-housing-interior-design, let them be that professional and design floorplans for other players for a reward.

    ...... But you might end up with a floorplan-piracy problem. (ppl duplicating & selling floorplans created by other players)
  • daveywaveydaveywavey Member, Alpha Two
    Tradeable floorplans.

    So I was watching this FF14 housing design video (https://www.youtube.com/watch?v=qDwXKmKcl5M) the other day and thought, hmmm interior design is certainly complicated and hard (for me) ... I'd rather pay someone else to help me with that ...

    THAT.

    If someone's creative, artistic, patient, and talented that they excels at player-housing-interior-design, let them be that professional and design floorplans for other players for a reward.

    ...... But you might end up with a floorplan-piracy problem. (ppl duplicating & selling floorplans created by other players)

    Just need to allow them edit access to your housing, and let them do what they do. Can't duplicate that, cos it's coming directly from them.
    This link may help you: https://ashesofcreation.wiki/


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  • LieutenantToastLieutenantToast Member, Alpha One, Alpha Two, Early Alpha Two
    Hi there folks! Thank you all for chiming in and sharing your thoughts on what you enjoy and would like to see regarding housing & decor tools in Ashes of Creation! I'm putting together a summary of your feedback now for the team, but please feel free to keep adding more details here as you think of them <3

    We'll see you for our next Dev Discussion on overgearing!
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  • I think that to help with personalized decor, would be the ability to place items on any flat surface. It could be a table to desk, but if every surface was mapped to have a set number of slots to be able to place items on top of.
  • 1. I love decorating my house in games and there are a lot of great ideas here. I want to suggest being able to turn any item found into a decor item. So if I have a loaf of bread in my bag I can turn it into a decor item that I can then place on the table and scale to size. If any item can be turned into a decor item we can also utilize things from the world to decorate our houses. If this is done you should also be able to turn the item from decor back into usable as well. This will allow a player to convert things like mounts into decor items then eventually reuse them. With all of the mount skins etc a player can then display rare mount skins by applying it to an unused mount that they may only pull out for special occasions. It frees up space in your bag and storage as well one item at a time.

    Looking at this same process a player who opens a storefront can create a display item to show what they have to offer. I like the idea of being able to look at someone's storefront and see what mounts they are selling or food. It then becomes like a visual menu. Then you just need to add signs so a player could create a display price, maybe a cash register to give a visual appearance of sales or make it functional with the ability to store up to x amount of money for x amount of time.

    IF the item is bound I would still allow it to be turned into a display item, but keep it bound even when removed as a disply item.

    2. Colors. Like most people I like colors and color choices. It would be nice to have a scale to adjust the colors of many things, but from a business perspective I like the model used in AA where they sell dye tickets that you can buy to change the color of each item.
    3. Are we going to be able to import our own personalized pictures to at least some stuff? Again in AA we can import a picture to place patterns on our walls, beds and a few items which allows us to design it ourselves or use a picture found on the internet to display what we would like to change the overall design. It may be impossible to do everything this way, but I think if it starts with pictures we can hang on the wall, maybe our blanket on the bed it would add another step to personalization.

    Keep things fresh. The worst part about decorating is having a limited number of items that never change. We want to see fresh ideas on occasion. We also like to decorate for the holidays so I would like to see holiday items available at a decent time before the holidays and each year see some added new things that we can add to last year's collection.

  • I would also like to see some items in the house that increases your proficiency. Maybe a special cook pot to increase cooking, a horse to increase husbandry. The buff should only apply to your house or land where it is placed and can be something that you have to win or obtain items for to build. This will be especially helpful in the early game when nobody is maxed. Once you max level it is no longer needed. I also suggest these items that offer a buff be character bound so you can not trade it off from one character to another. Any additional characters have to farm for what is needed to build the buss item.

    Can we get a special trophy for major accomplishments? Maybe a statue of some bosses as a rng drop or a trophy to display showing you were mayor once or six times whatever. Even a trophy from boss kills suck as tooth from a dragon. We can then use them to show off our own accomplishments.
  • VediaVedia Member
    edited October 2020
    1. Empty court house(s) to use for mock trials against PKers?

    2. Housing with secret rooms or in secret locations?

    3. Can we get a first person mode where we just see the body by zooming camera into head?
    Have the camera move the characters head also like it's done in guild wars 2. This would allow VR support using vorpx, and no extra mechanics required.
  • Will there be editable name plate on the house ? Where we can edit the names and put our plate name after we own it.
  • pugrocpugroc Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    I guess you could say that I am old-school, I still play Ultima Online and still think it has the best open-world housing. You can Lockdown and or secure just about everything in the game in your house. You can raise lower or even turn the objects. They have a "House decor tool" that you buy from a vendor that you do those actions with. I do think like UO you need to keep the limits of lockdowns and storage to the right amounts per the size of the lot or the size of the house, ie.. smaller lots/houses have fewer lockdowns/storage compared to the larger lots/houses. Each house also has a hanging signpost on it that tells who owns the house, the name of said house, and when it was built.
  • DreohDreoh Member, Alpha Two, Early Alpha Two
    I will say, I'm sure most of the system won't fit within the systems of AoC, but Wildstar had an amazing housing system.
  • IreriIreri Member, Alpha One, Alpha Two, Early Alpha Two
    I like the thought of being able to show raids or bosses that have been beaten. However, can we get options that don't require a hideous mounted head or statue? Say, a tapestry that's only unlocked with the achievement or a map for your wall with marks of each boss you've defeated? Perhaps a trophy with the title granted upon completing a particular raid. Or, a particular plant decoration that's only found in that dungeon that requires defeating the boss to get. Please, please give us an option other than ugly things placed in our home.

    I would really like to be able to place my pets about the space. Since you are limited to one showing at any given time, the house is a great place to see the others when they aren't in use.

    Lots and lots of plants please. If we encounter a tree or plant in the wild, I would love the option to display it in our houses. Maybe this could benefit the gathering profession as they have to locate a version of the plant and turn it into something before it can be used as a decoration.

    A water feature that has the accompanying sound. It's terrific to log into your home in the game and you have the sound of the water in the background and the wind in the trees. That's always an awesome way to start your entertainment.
  • PatientMattPatientMatt Member, Alpha Two, Early Alpha Two
    Decorations that are interactable are the best! For example, in wildstar I was able to make a miniature obstacle course!

    Achievement award decorations, especially those directly related such as a skull decoration from a boss or rare mob kill, are also incredible to put on display.

    Regarding tools, I would simply ask for a robust, but simple to use system for placing decorations. The less restrictions the better.
  • In DaoC you could actually put your weapons and armor up on wall for decoration.
    Dont know why i dont see that in more games.
    Also like gardens, stables and other minigames in your yard.

    Would be nice if you logged out and became a "guard" in your guilds town while you were logged out.
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  • ireri wrote: »
    I like the thought of being able to show raids or bosses that have been beaten. However, can we get options that don't require a hideous mounted head or statue? Say, a tapestry that's only unlocked with the achievement or a map for your wall with marks of each boss you've defeated? Perhaps a trophy with the title granted upon completing a particular raid. Or, a particular plant decoration that's only found in that dungeon that requires defeating the boss to get. Please, please give us an option other than ugly things placed in our home.

    I would really like to be able to place my pets about the space. Since you are limited to one showing at any given time, the house is a great place to see the others when they aren't in use.

    Lots and lots of plants please. If we encounter a tree or plant in the wild, I would love the option to display it in our houses. Maybe this could benefit the gathering profession as they have to locate a version of the plant and turn it into something before it can be used as a decoration.

    A water feature that has the accompanying sound. It's terrific to log into your home in the game and you have the sound of the water in the background and the wind in the trees. That's always an awesome way to start your entertainment.

    But I like the ugly decorations. I feel like if I am able to place where I want, I should be allowed to use the head of a dragon boss to create a monument.
  • Custom paintings.
  • EvilKitiEvilKiti Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    In past videos you did alot of the ideas you wanted i liked, ability to take doors windows and features off of one house and place them on another being able to make your house unique to you. i love that idea . lighting options would be nice. a auto feature for those that just want to go in the world and maybe a more intricate system for those that really want to teak there house. i cant say it enough furniture furniture furniture, and decor items. like the old game ultima online i know people that did nothing but make there house pretty and collect costumes. i like the idea of being able to sign someone to decorate but they cant take items form you. the ability to assign people access to doors rooms and chest with out having to be in a family or guild or anything just give access to who you want including free hold farms and crops and such . just a few ideas but mostly there yours. I am soooo ammped cant stop thinking about the game since you posted alpha dates lol
  • NoxynoxnoxNoxynoxnox Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited October 2020
    For me the most important decor is:
    1) Trophies ranging from the most epic to the absolute weird and obscure. If there is a small beastiary entry that comes with that is a plus. If not see 2.

    2) Communication with other players - so signposts, banners, etc. the ability to leave notes for travellers or instructions.

    3) Function, chair decor is only cool if you can sit in them. So I believe that if the player thinks he / she should be able to use the decor somehow, then they can. Gaming is about interactivity - its not a virtual museum. Which brings me to 4.

    4) Interactivity - you mentioned having palour games! What about special group decor activities like throwing darts (doesn't have to be full functional game, just idle animations) - i.e if you both interact with something your avatars will do some stuff (think like in Sims). If you wanna go all out and implement full games, then be my guest, but you are already so ambitious that I can't see you having time for something like this. ^^
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  • plz look at fall out 76, elder scrolls, eso online, wildstar for the housing options, i played a lot of mmo's and rpg's and they have the most options what i would like to see in housing/ tools.

    architectural styles: the freeholds and housing should be influenced by different factors and with that i mean
    religions, races, classes, professions, environmental and holiday themed style. the
    different styles that i mentioned now probably blend well with each other but it would be
    nice to have unique differences in them with concepts as.
    - holy elements: zealous church, angelic, ......
    - dark elements: dungeons, demonic , cultist church , ......
    - workplaces: smithy, mad laboratory, greenhouse, seamanship/ wharf, fight pit, .....
    - environmental: caves, jungle tree house, oasis, island paradise, .....
    - class: fighters guild, thieves den, mages guild, barbarian fort, .....

    interior: with the interior i would like to see the different building styles integrated in the interior.
    also look for unique things that goes well with the style of the house like a waterfall shower,
    giant leaf bed, wooden boat wheel table, bar, keg stools, bone cabinets, banners, scale throne, .....
    plz dont forget to include plaques, display cabinets, armor stands, pikes with boss heads, flags and
    statues that change how many times we conquered a specific boss.
    anything that can display our achievements or unique stuff would be great.
    oh and please include the option to make curved walls, arches, beams, waterfall walls,
    indoor gardens, porches, balconies, ......

    building materials: would love to see that you can get almost every building material in the wild through
    gathering and slaying mobs, with that i mean in and out of dungeons.
    getting some unique materials through religion & racial quest would make the gathering of
    materials that more divers.
    with coloring some people will hate me for this but it would be great if the colors come
    from the materials itself.
    this should make that most materials stay somewhat marketable and i know you probably
    can't make that much divers materials.
    but look at professions to change your materials to make bleuprints and new colors.

    landscaping: i would love to see the ability to make your own garden or edit a few things around the housing/
    freeholds.

    with plants i would like to have seasonal options, node options, underground plant life , elemental options and water vegetation.

    seasonal options: - winter: i would love to see different plants with snow effects like in winter and
    winter plants like a winter honeysuckle, Christmas rose, European beech .....
    - autumn: the colors and plants withering effects would be nice to have and autumn plants
    like toad lily, beauty berry, black tupelo, coral bark Japanese maple, ....
    - spring: with spring i mean more vibrant color schemes and dew effects. with plants like
    pansy, crocus, cherry tree, ....
    - summer: with summer some plants begin to scatter there seeds and the same with spring
    the color schemes are vibrant. don't forget the fruits and vegetable planting.
    some plants like the lobelia, begonia, pelargoniums, .... grow well in the summer.

    node options: looking at the map i can definitely see different terrains and that gives a possibility for
    different plants. look at earth and there's a lot of different places that you can link with the map.
    with that you can have dessert plants, mountain plants, jungle plants, European plants, eastern
    plants, ......

    underground options: with the videos i saw there's a underground world with beautiful features that you can
    definitely integrate in the housing. with this i mean the fungus, luminescent plants,
    roots, ..... and as example wise a luminescent fungus lamp.

    elemental options: with this i would love to see a few unique plants that high lights a garden or room. like void
    flower, thunder tree, fire bush, poison flowers, ..... go nuts with this

    water vegetation: most of the times you will be combining this with ponds, rivers or lakes that you can craft/
    find. could also be used with table ornaments and there's a diverse of vegetation like a
    lotus, cattail, canna, .... for use.
  • I have never had my own house in an MMO before, only guild areas.

    Since I don't really plan to spend time in there, it would be used for storage and maybe trophies of various adventures. maybe armor dolls you could display that beloved old armor on that you loved the look of but you have out leveled. things like that.
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  • Ideas
    1. Plants! Speaking from real life experience, plants are great for house decor, and should be easy to do, as you can re-use a lot of models.
    2. Freedom to place decor smoothly, no grid locking your choices where possible.
    3. Have light sources matter.
    4. Trophies! Swords, monster parts, armor sets, religious symbols

    I have never tired a "decor system" in an MMO, but GF told me final fantasy have good system.
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