Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Maybe regarding the following topic: how to facilitate the huge amount of augments 64 classes x 4 Augment per Skill. Will you for example go for the Path of Exile approach with modular building blocks (support gems), where your augment to "turn a 90° frontal cone AOE into 360° will be coded once and can be applied to multiple different augment schools and classes without significant added coding efforts or are there alternative methods?
Thank you
https://discord.gg/MZwMe38qSG
What is your plan for dealing with server populations after a few months? The game seems very dependent on the world being populated with people.
Or will there be large mostly empty areas that are the designated freehold placement areas like in ArcheAge?
To elaborate:
Having races, environments and experiences determine the nature of a town is cool, but sometimes a certain magic is broken when players discover a pattern, and the "unique properties" soon become "skins" which don't change the town to town experience that players get excited for when arriving somewhere new.
Any news on what type of building could use specific freehold cosmetics? (clarifications on freehold cosmetics from monthly packs)
Like any freehold cosmetic can be applied to any building within the freehold??
Will there ever be conditions in which high-enough levelled members of different opposing religions will automatically be flagged for PvP against eachother?
Steven always said that Leveling is going to need Much time. but how are you going to make it happen?
Because if the Nodesystem will be our threshold then players who join 3 month later should be much faster in Leveling. Im a Fan of Grinding but its oldschool. Very interested to know how are you will manage it
If the world map does, in fact, wrap then clarify that and this question is moot.