Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Maybe regarding the following topic: how to facilitate the huge amount of augments 64 classes x 4 Augment per Skill. Will you for example go for the Path of Exile approach with modular building blocks (support gems), where your augment to "turn a 90° frontal cone AOE into 360° will be coded once and can be applied to multiple different augment schools and classes without significant added coding efforts or are there alternative methods?
Thank you
https://discord.gg/MZwMe38qSG
Click here to visit Snow elf's Twitch channel
What is your plan for dealing with server populations after a few months? The game seems very dependent on the world being populated with people.
Or will there be large mostly empty areas that are the designated freehold placement areas like in ArcheAge?
To elaborate:
Having races, environments and experiences determine the nature of a town is cool, but sometimes a certain magic is broken when players discover a pattern, and the "unique properties" soon become "skins" which don't change the town to town experience that players get excited for when arriving somewhere new.
Any news on what type of building could use specific freehold cosmetics? (clarifications on freehold cosmetics from monthly packs)
Like any freehold cosmetic can be applied to any building within the freehold??
Will there ever be conditions in which high-enough levelled members of different opposing religions will automatically be flagged for PvP against eachother?
Steven always said that Leveling is going to need Much time. but how are you going to make it happen?
Because if the Nodesystem will be our threshold then players who join 3 month later should be much faster in Leveling. Im a Fan of Grinding but its oldschool. Very interested to know how are you will manage it
If the world map does, in fact, wrap then clarify that and this question is moot.