Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
And if there arent nearby people, the red and his friend might as well kill mobs to remove the corruption. There is NO EXPLOIT.
Now if there is a bunch of people on the same group/guild and one of them goes red on a few innocent greens, them greens can go cry to their mom. If there are nearby bystanders they may choose to keep their heads down, or attack the red, in which case:
the friends of the red will kill them, going red also.
the healer of the red will heal, going purple; the bystanders can keep attacking the red endlessly or try to take down the purple healer, in which case they will be legally killed.
Either way, the red and his big group of friends can ride into the sunset to burn off the corruption doing PvE instead of /trade /kill.
Still not an exploit.
Who ever told you or the OP that if you go red you must 10000% lose your gear?
This system is subpar to you? Go play AA then which I tried and find it to lack objectives for guild glory, splitting half your gametime doing chores for profit and the other half chacing gear enchantments on the same boring path.
Not to mention the p2w.
I will agree with one thing. I too lost interest after C5. But the PK/karma system is the best pvp system for a proper open world mmo.
I was quite intrigued by Throne and Liberty. I'm not sure whether I'll play it on Ps5 rather than A2. I didn't really want to level twice in Ashes. I had enough of all the levelling in A1. Of course, TnL is not the l3 anymore, they turned from Lost Ark style to 3rd person style. I tried to put the click move pointer into Ashes like L2 had. I think combined with free flow combat the system would've grand. I still plan on guarding caravans so the corruption system shouldn't really apply except when I'm levelling.
While the interaction itself is not an exploit, I do think it makes the red's life easier and, imo, more boring. You wanna live life on the edge - do so. Be hunted and try killing mobs while several BHs are on your ass. That seems like an amazing way to spend an evening to me.
And this would address the complaint of "group friends can PK freely and avoid the biggest penalty of the system". Obviously dying to your friends is still not really an exploit, because you're not avoiding the main penalty, but I agree that the gear drop part gets kinda weakened in that case.
And as I said, this change would just make the system more fun imo.
https://ashesofcreation.wiki/Bounty_hunters
So the green friends will have to go corrupted too.
And yes, you can kill mobs to remove corruption, but we don't know the details about how much corruption it removes and whether it'd be just way faster to just die to a friend (which I addressed in my post). So removing the ability of your friends to kill you (that is if you're in a guild/raid/alliance together) would add a much bigger push to farm mobs instead.
Alternatively you could die to a mob, if you have strong mobs near you that would kill you fast enough. But if you have those mobs and your friends with you - it'd obviously be more beneficial to avoid the death penalties as a whole.
Normally, I wouldn't even trouble my brain or waste my time with things that are all subject to change. However, I move in and out of being stoked for Ashes and thus drift onto the forums and waste time before I lose interest again and disappear for a time.
From my experience, the same thing will happen in Ashes that happened in Age of Conan. The Non PvP players will outnumber the PvP players thus the corruption penalties will be ramped to the hilt. In Age of Conan the non PvP players managed to get NPC Guards added which would one shot PvPers. Anyway, I would normally just listen to Steven but naturally since Jeff has gone everything has been given to the community to hash out, even things that were diehard cast prior to Jeff leaving.
Node Wars and Guild Wars will be played in the open world. So too will Caravan skirmishes. Players will have flying mounts in the open world and will be able to engage in the open world with them. Otherwise, these creatures will only be used in sieges which would be a real shame.
Furthermore, Guilds can arrange open world fights outside of guild wars. Duels also happen in the open world. There is so much richness in open world pvp that the devs have not banned it, they've just put rules around it.
When PvP is allowed without any penalties in certain zones. Just mindless killing.
Go roleplay somewhere else.
Or…roleplay and participate in meaningful PvP.
I literally quoted each piece of text you wrote and gave my interpretation and counter argument to them. How am I "putting words into your posts which were never meant to be there"? Is it forbidden to reach conclusions and make assumptions out of what people write? Or is only forbidden when it's disagreeing with them? Probably the latter.
If you were sharp enough you'd understand why I used words such as "carebear", that says more about you than you realize. Let me help you: carebears and PvP elitists are usually equally extremist and dull, so mocking both and using ad hominem serves to show how wrong you usually are.
But trying to create a strawman out of things you disagree with or accusing others of creating a strawman is a lot easier than arguing, am I right?
In any case, please keep spouting your thoughts, they are a very good way of showing your lack of knowledge, understanding and experience with MMORPGs.
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In my opinion, you're being too simplistic and ignoring other facts to try and make your point. I can easily see a few downsides for going red in the Wiki page for corruption:
From my understanding, the only actual concern you have is the corrupted (red) player being killed over and over by his friends until they go back to being green, no risk of losing anything other than gear degradation.
Hopefully there will be systems in place to prevent you from temporarily dropping or trading your gear while you're red to avoid the off chance of losing it to a non-friend who kills you. Maybe it will be necessary to add more mechanics to prevent this type of corruption cleansing or maybe not. At the end of the day, the corruption system is a risk vs. reward mechanic, and from my understanding of Steven's point of view on PKing, it will be risky to do it.
L2 players know that when a guild is beeing dominant the other guilds do an alliance to take them out.
This is good, creates drama and improvement for the rest of the guilds. Basically what makes the game fun.
Also map is so large that a single guild cant control every single open world raidboss.
Fighting for raidbosses is one of the most fun things you can do in a MMO, also the big battles are the ones you will allways remember.
If you want to do the top of the end game content you should fight for it, doing PVP, doing alliances or making negotiations with the guilds.
The best histories are the ones that players create.
When I check google it is claimed world pvp is open world pvp. Some use the term word pvp for World of Warcraft and almost all other games. Its no wonder I haven't heard the term before. Its literally just open world pvp. The funny thing is i think the eastern mmos and mmos players use the term world pvp rather than open world pvp. Either way, its the exact same thing.
I dont know where you life but if you would know someone that lost their loved ones to them you shure would think diffrently about it. shure its only 2 letters but getting reminded of terrible memorys isnt so my thing. i personlay dont care what religion someone has but killing other only because they didnt belive what you do ....
sadly i cant lol about such a matter
jep that we are living irl and no fantasy world.
Intrepid Studios never used the shortage you used cause they knew what it means globaly.
ehh Steven is one such player
I think family summons is fine, it just needs to have a 12-24 hour cooldown. It should absolutely not be a short enough cooldown to be used as a method of transportation for any purpose other than getting the boys together during 1 play session for the day.
i do read your posts but if i dont react to them thene theres nothing in them to react to
didnt had to do anything with badtalking about you,
but if someone realy would think, i would have the need to badtalk them even i dont know them personaly or they owe me money, then i would have to say to that person "grow up"
your reaction to my post was like
a dog pissing on my leg thinking when you look at him: "is something?"
i did several reaction to posts of yours even befor that so it was clearly no cherrypick
and to @Nric doesnt have to do anything with hippies