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Why should I fight for my node?

124

Comments

  • daveywaveydaveywavey Member, Alpha Two
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.
    This link may help you: https://ashesofcreation.wiki/


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  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited July 2023
    Biccus wrote: »
    Noaani wrote: »
    Quite honestly, if I do not have a freehold and thus aren't a citizen and the node I am currently based in is put under siege, I probably wouldn't even wait around for the siege - I'd just get what ever I have in storage there and move on to another node.

    I am of the understanding that once a siege is declared, all resource containers become locked. (For resources and materials at least) You can’t just grab your things and bail.
    Depending on how much you have stored will determine the level of incentive you have to defend the node.

    I mean, this is the case right now, but how is one supposed to craft items for the defense of the node?

    Further, since a player with no node citizenship is going to spread their resources around many nodes, losing one shouldn't be the biggest issue.

    As a final point, node mayors are given a heads up before a node is declared. They are notified if their node is named on a siege scroll before that scroll is used. Even if that mayor doesn't outright tell everyone, it should be fairly obvious that the mayor is getting ready for a siege (perhaps by emptying their own storage).
  • BlackBronyBlackBrony Member, Alpha Two
    Depraved wrote: »
    BlackBrony wrote: »
    Considering numbers given, freeholds or housing will be limited to select few. Being that the case, what is the motivation to fight for my node?
    If having my node destroyed gives the small chance to get a Freehold or static housing, why would I fight for my node? The potential gains seem to be so much higher than having some mats destroyed that I store in my instanced housing.

    Am I missing something here? Please correct me if I'm mistaken about something.

    because you or your freinds might have a freehold in said node. you might also have stuff stored in that node and you dont want the node to be destroyed so that other people wont lose your stuff. also, you have a developed node so you dont want to lose that as well..

    Decent point, but I don't think "group of friends" will own any nodes. Only large guilds will do it. If you can bid, someone can outbid, and guilds have the power to do that. No one can go against a corporation, that's the idea.

    Yes, you might have stuff store in the node, and you might lose it. Now... is losing that stuff really that damaging? If the node is destroyed, albeit small, you have a chance to claim a freehold. A destroyed node will bring more business because guilds will move materials to make it grow fast, and when freeholds unlock, they might have less money due to investment in the node, or maybe you get lucky.
    Isn't that chance worth some measly mats you might have in your node?
  • BlackBronyBlackBrony Member, Alpha Two
    Dhaiwon wrote: »
    Depraved wrote: »
    Well you are not wrong. Despite that, the question of whether we have accidentally incentivized "betrayal" over loyalty with the information shared in the last stream is one question that wont really leave my head.

    I mean, we have made Freeholds very lucrative, and if there is none to be had, well... I foresee a lot of people suddenly being busy elsewhere on the day of the siege. Or even have their alts join in on the other side. In fact, with how petty people can be, it wouldn't even suprise me if the people that cant even afford one will also stay out of it based on a "if I cant have it, why should they?"-mentality. People can be really nasty critters sometimes :S

    Yes!!!! This is EXACTLY my point! Why fight when I have NOTHING to lose? Just let it go, make people spend more gold, and maybe I can get a chance for a freehold or house.
  • BlackBronyBlackBrony Member, Alpha Two
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    YEP. I'm trying to find reasons why people who don't own property should care about defending a node. Suddenly a node with 2k citizens it's not that strong if only 10% of those 2k have property.
    Is it another friction point? Maybe. Maybe you have to pay me so I can fight in defense of your node, because sure as hell I'm not getting that much benefit from it.

    Maybe I'm just a peasant and my lords need to incentivize me to fight for them. I am all for it, but with the current information that I have, I can't find reasons.
    How is the mayor of such node going to do it? Are they gonna individually trade 1k players?
  • DepravedDepraved Member, Alpha Two
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that, plus it not guaranteed that you get it anwyays. so yeah, enjoy your fh for a month until you lose it. probs wont even have time to max out the buildings.
  • DepravedDepraved Member, Alpha Two
    BlackBrony wrote: »
    Depraved wrote: »
    BlackBrony wrote: »
    Considering numbers given, freeholds or housing will be limited to select few. Being that the case, what is the motivation to fight for my node?
    If having my node destroyed gives the small chance to get a Freehold or static housing, why would I fight for my node? The potential gains seem to be so much higher than having some mats destroyed that I store in my instanced housing.

    Am I missing something here? Please correct me if I'm mistaken about something.

    because you or your freinds might have a freehold in said node. you might also have stuff stored in that node and you dont want the node to be destroyed so that other people wont lose your stuff. also, you have a developed node so you dont want to lose that as well..

    Decent point, but I don't think "group of friends" will own any nodes. Only large guilds will do it. If you can bid, someone can outbid, and guilds have the power to do that. No one can go against a corporation, that's the idea.

    Yes, you might have stuff store in the node, and you might lose it. Now... is losing that stuff really that damaging? If the node is destroyed, albeit small, you have a chance to claim a freehold. A destroyed node will bring more business because guilds will move materials to make it grow fast, and when freeholds unlock, they might have less money due to investment in the node, or maybe you get lucky.
    Isn't that chance worth some measly mats you might have in your node?

    are large guilds formed by groups of friends? also remember, when 2 large guilds are bidding for a fh, you and your family can be bidding for another fh...

    there will be more families than guilds.
  • BlackBronyBlackBrony Member, Alpha Two
    Depraved wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that, plus it not guaranteed that you get it anwyays. so yeah, enjoy your fh for a month until you lose it. probs wont even have time to max out the buildings.

    That's not really an argument though. I am asking WHY should I defend the node. Give me a reason that's not some arbitrary buff or just "because it's fun". I can't find really hard reasons that make sense to defend it.
    When I have a Freehold, for sure I will defend it, but before, why?
  • BlackBronyBlackBrony Member, Alpha Two
    Depraved wrote: »
    BlackBrony wrote: »
    Depraved wrote: »
    BlackBrony wrote: »
    Considering numbers given, freeholds or housing will be limited to select few. Being that the case, what is the motivation to fight for my node?
    If having my node destroyed gives the small chance to get a Freehold or static housing, why would I fight for my node? The potential gains seem to be so much higher than having some mats destroyed that I store in my instanced housing.

    Am I missing something here? Please correct me if I'm mistaken about something.

    because you or your freinds might have a freehold in said node. you might also have stuff stored in that node and you dont want the node to be destroyed so that other people wont lose your stuff. also, you have a developed node so you dont want to lose that as well..

    Decent point, but I don't think "group of friends" will own any nodes. Only large guilds will do it. If you can bid, someone can outbid, and guilds have the power to do that. No one can go against a corporation, that's the idea.

    Yes, you might have stuff store in the node, and you might lose it. Now... is losing that stuff really that damaging? If the node is destroyed, albeit small, you have a chance to claim a freehold. A destroyed node will bring more business because guilds will move materials to make it grow fast, and when freeholds unlock, they might have less money due to investment in the node, or maybe you get lucky.
    Isn't that chance worth some measly mats you might have in your node?

    are large guilds formed by groups of friends? also remember, when 2 large guilds are bidding for a fh, you and your family can be bidding for another fh...

    there will be more families than guilds.

    Guilds will be formed by families, that's a given. The family will be use to distribute access to the guild members, I think that was pretty clear.
    A guild won't give you a freehold so you can let it use for free by other members who don't belong to the guild.
  • DepravedDepraved Member, Alpha Two
    BlackBrony wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    YEP. I'm trying to find reasons why people who don't own property should care about defending a node. Suddenly a node with 2k citizens it's not that strong if only 10% of those 2k have property.
    Is it another friction point? Maybe. Maybe you have to pay me so I can fight in defense of your node, because sure as hell I'm not getting that much benefit from it.

    Maybe I'm just a peasant and my lords need to incentivize me to fight for them. I am all for it, but with the current information that I have, I can't find reasons.
    How is the mayor of such node going to do it? Are they gonna individually trade 1k players?

    well, how many people can participate in the war? is it everybody in the node or just 250 vs 250?

    also afaik, everybody who is a citizen will be auto flagged against the attackers, even when the war objectives arent up, so you might have to fight or just die...or leave the node. you might even contribute to the defense without wanting to by just defending yourself.

    people are looking at the system in isolation. remember that all these systems tie into one another. we dont have all the information on everything about the game, so we have to wait and see. plus there are social consequences for not helping your allies.

  • CawwCaww Member, Alpha Two
    Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses.
  • BlackBronyBlackBrony Member, Alpha Two
    Depraved wrote: »
    BlackBrony wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    YEP. I'm trying to find reasons why people who don't own property should care about defending a node. Suddenly a node with 2k citizens it's not that strong if only 10% of those 2k have property.
    Is it another friction point? Maybe. Maybe you have to pay me so I can fight in defense of your node, because sure as hell I'm not getting that much benefit from it.

    Maybe I'm just a peasant and my lords need to incentivize me to fight for them. I am all for it, but with the current information that I have, I can't find reasons.
    How is the mayor of such node going to do it? Are they gonna individually trade 1k players?

    well, how many people can participate in the war? is it everybody in the node or just 250 vs 250?

    also afaik, everybody who is a citizen will be auto flagged against the attackers, even when the war objectives arent up, so you might have to fight or just die...or leave the node. you might even contribute to the defense without wanting to by just defending yourself.

    people are looking at the system in isolation. remember that all these systems tie into one another. we dont have all the information on everything about the game, so we have to wait and see. plus there are social consequences for not helping your allies.

    I mean, you can always NOT login, or just log into an alt, or while everyone is fighting go far away to farm.
    Node wars afaik don't have limits, it's only guild wars that do, for the castles. Node wars is for everyone who wants to join.
  • DepravedDepraved Member, Alpha Two
    exactly, if you want to progress on your character, you will most likely inadvertedly participate in the war...unless you are willing not to play it for several days until the war is over and the auto flag zone returns back to normal
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    You won't flag at all unless you are a node citizen. Literally no point in being a node citizen without a freehold.
    2a3b8ichz0pd.gif
  • BlackBronyBlackBrony Member, Alpha Two
    Caww wrote: »
    Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses.

    That is a good point, you might want to have the same services always and so you defend your node. Maybe you want to keep that and your instanced house, I guess.
  • DepravedDepraved Member, Alpha Two
    BlackBrony wrote: »
    Depraved wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that, plus it not guaranteed that you get it anwyays. so yeah, enjoy your fh for a month until you lose it. probs wont even have time to max out the buildings.

    That's not really an argument though. I am asking WHY should I defend the node. Give me a reason that's not some arbitrary buff or just "because it's fun". I can't find really hard reasons that make sense to defend it.
    When I have a Freehold, for sure I will defend it, but before, why?

    if you arent a citizen of a node, and no one you know lives on that node. its just a random far away node, probs no reason to defend it.

    otherwise, i have already explained why people would like to defend a node.
  • VeeshanVeeshan Member, Alpha Two
    edited July 2023
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    People failing to relise how population desinty gonna be in AoC i garantee about 70% of the server population will end up within relativly close vacinity to the metro nodes that form the further you go out the less demand for freehold will be so this OP might be bale to get a freehold if he goes to a R3 node out in the middle of no where and enjoy a rather quite life farming :p
    Also less pvp you have to watch out for the further away from the node u are, due to lack of fast travel most players will pick a node and stay relativly close to it and generaly player will congerate around higher rank node so im pretty certain there be a bnunch of quite corners where freehold wont be taken with R3 nodes
  • VeeshanVeeshan Member, Alpha Two
    edited July 2023
    pretty sure u need to own a house of some kinda to be a citizen either appartment in node housing or freehold so node citizenship has a number cap based on the amount of appartment a node has build but appartments also reduce the amount of other building you can have like crafting benches so will be interesting there do specilise your node to fit more players in to defend it or try and cover everyone needs but have less citizens to defend in war
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Depraved wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that.

    No there aren't.

    I fail to see how you could think there are.

    You cant be upset at someone for doing what is best for them. If the best thing for them to do is to let the node get sieges in order to have a shot at getting a freehold, then obviously that person wasnt a good friend of yours.

    If they were a good friend, they would have access to your freehold. If they are just a friend but not a good friend, you would assist them in getting access to another freehold.

    If you have done neither of these things, expect nothing from the player.
  • BlackBronyBlackBrony Member, Alpha Two
    Veeshan wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    People failing to relise how population desinty gonna be in AoC i garantee about 70% of the server population will end up within relativly close vacinity to the metro nodes that form the further you go out the less demand for freehold will be so this OP might be bale to get a freehold if he goes to a R3 node out in the middle of no where and enjoy a rather quite life farming :p
    Also less pvp you have to watch out for the further away from the node u are, due to lack of fast travel most players will pick a node and stay relativly close to it and generaly player will congerate around higher rank node so im pretty certain there be a bnunch of quite corners where freehold wont be taken with R3 nodes

    Well, they talk about 50k players in a server with 10k concurrent. The map is huge, but not that huge.
    Depends on how large guilds are, since you need to be level 50 to claim a freehold it means only those really hardcore will get it in maybe 40 days or less, there's always an exploit to be found or some trick to level super fast.
    So if the hardcore guilds are really that many then they will fight to max level and start spreading. Once all the freeholds are taken, it doesn't really matter where you go.
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    BlackBrony wrote: »
    Veeshan wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    People failing to relise how population desinty gonna be in AoC i garantee about 70% of the server population will end up within relativly close vacinity to the metro nodes that form the further you go out the less demand for freehold will be so this OP might be bale to get a freehold if he goes to a R3 node out in the middle of no where and enjoy a rather quite life farming :p
    Also less pvp you have to watch out for the further away from the node u are, due to lack of fast travel most players will pick a node and stay relativly close to it and generaly player will congerate around higher rank node so im pretty certain there be a bnunch of quite corners where freehold wont be taken with R3 nodes

    Well, they talk about 50k players in a server with 10k concurrent. The map is huge, but not that huge.
    Depends on how large guilds are, since you need to be level 50 to claim a freehold it means only those really hardcore will get it in maybe 40 days or less, there's always an exploit to be found or some trick to level super fast.
    So if the hardcore guilds are really that many then they will fight to max level and start spreading. Once all the freeholds are taken, it doesn't really matter where you go.

    17 days to level 50 at 16 hours a day. Of course, it might take longer due to node development speeds.
    2a3b8ichz0pd.gif
  • BlackBrony wrote: »
    Caww wrote: »
    Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses.

    That is a good point, you might want to have the same services always and so you defend your node. Maybe you want to keep that and your instanced house, I guess.

    Does the higher level content unlocked as the node progressed gets locked back if a node fall? If so, that would be an even greater motivation to defend the place you're currently leveling or dungeoning.
    Be bold. Be brave. Roll a Tulnar !
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Just own a player house of some sort and don't take citizenship. No taxes are due that way.
    2a3b8ichz0pd.gif
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Percimes wrote: »
    BlackBrony wrote: »
    Caww wrote: »
    Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses.

    That is a good point, you might want to have the same services always and so you defend your node. Maybe you want to keep that and your instanced house, I guess.

    Does the higher level content unlocked as the node progressed gets locked back if a node fall? If so, that would be an even greater motivation to defend the place you're currently leveling or dungeoning.

    It does, but as long as there is content of the appropriate level somewhere on the server, it's all good.

    I dont think anyone is saying you wont potentially need to move, just that there is no inherent reason to want a node to survive a siege.

    I assume Intrepid are looking in to this to try and create something. A reason for players to want to become a citizen AND a reason for players to want to protect their node.
  • KingDDDKingDDD Member, Alpha Two
    BlackBrony wrote: »
    KingDDD wrote: »
    BlackBrony wrote: »
    KingDDD wrote: »
    BlackBrony wrote: »
    KingDDD wrote: »
    All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun.

    Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens.
    That's why I am asking why should I defend it.

    If you are attacking you cannot get rewards if the siege is defensed successfully likewise, the inverse is true. You will want to defend/attack for a variety of selfish/communal benefits based off a swath of motivations. In addition, sieges are just fun. Folks will be lining up to join or leave nodes to participate in sieges simply for that.

    Not from the war itself, but you can benefit by having potential access to bid on a house or freehold. Plus the more nodes are destroyed, the more money the large guilds are spending

    What is not from the war itself?

    Static housing and freeholds are lost when node is destroyed.
    Tons of materials are lost when a node is destroyed.
    Those things create opportunities for selling goods, materials and many things.
    Even carrying shit around will be a service. Someone could pay you to transfer max inventory of materials. Yes, you could die, but would only lose X% if you fight back.

    So those are all incentives to fight for your node, no? You could be a rebel and fight against hoping to move up the social/housing ladder, which leads to one of the complex social relationships ashes is looking to be built around.

    I guess I just don't get what the issue is for you.
  • daveywaveydaveywavey Member, Alpha Two
    Neurath wrote: »
    17 days to level 50 at 16 hours a day. Of course, it might take longer due to node development speeds.

    "Erm, Boss - I need an extended leave of absence."

    "Erm, Kids - I'll see you in 3 weeks."

    "Erm, Darling - I can spare you 20mins at about 03:30 tonight?"
    This link may help you: https://ashesofcreation.wiki/


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  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    Neurath wrote: »
    17 days to level 50 at 16 hours a day. Of course, it might take longer due to node development speeds.

    "Erm, Boss - I need an extended leave of absence."

    "Erm, Kids - I'll see you in 3 weeks."

    "Erm, Darling - I can spare you 20mins at about 03:30 tonight?"

    That's based on solo levelling. Not sure how fast a group can do it.
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  • KingDDDKingDDD Member, Alpha Two
    Noaani wrote: »
    Depraved wrote: »
    daveywavey wrote: »
    Depraved wrote: »
    you probably dont want a metropolis to be destroyed since you will lose access to its perks

    The point the OP was making was this:

    - They wanted a Freehold
    - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction
    - They still want a Freehold
    - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village

    Their options are:
    - Defend the node and lose the opportunity of getting that Freehold
    - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level

    For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.

    i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that.

    No there aren't.

    I fail to see how you could think there are.

    You cant be upset at someone for doing what is best for them. If the best thing for them to do is to let the node get sieges in order to have a shot at getting a freehold, then obviously that person wasnt a good friend of yours.

    If they were a good friend, they would have access to your freehold. If they are just a friend but not a good friend, you would assist them in getting access to another freehold.

    If you have done neither of these things, expect nothing from the player.

    People will most definitely be upset with others for doing what's best for themselves vs the node, and people will most definitely do what's best for themselves over the node. Isn't the whole point of the game choices and social interaction wrapped in fun gameplay?
  • FantmxFantmx Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    KingDDD wrote: »
    People will most definitely be upset with others for doing what's best for themselves vs the node,

    Why?

    Not defending the node is in their best interest. You need to be a fairly unreasonable person to be upset at someone for doing what is in their best interest.

    A reasonable person that would like that player to assist in defending the node would find a way to make it worth that players time and effort to defend.
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