iccer wrote: » Depraved wrote: » it wasnt being sarcastic. i didnt say why archeage failed. i never said it was because of what you said or something else. i simply said it closed and l2 didnt. also just saying l2 is more p2w than aa Okay and what's the point of saying that? How is it relevant to anything?
Depraved wrote: » it wasnt being sarcastic. i didnt say why archeage failed. i never said it was because of what you said or something else. i simply said it closed and l2 didnt. also just saying l2 is more p2w than aa
Depraved wrote: » iccer wrote: » Depraved wrote: » it wasnt being sarcastic. i didnt say why archeage failed. i never said it was because of what you said or something else. i simply said it closed and l2 didnt. also just saying l2 is more p2w than aa Okay and what's the point of saying that? How is it relevant to anything? same point and relevance of you saying you could do all that in AA, a completely different game, with different design, etc. just because it was possible or good in one game, doesn't mean its a good fit for another game
Fantmx wrote: » I'm still looking for the person that is asking to be able to max everything on their own.
Sathrago wrote: » Dhaiwon wrote: » @Sathrago Buying the gear only works if you craft only to get the gear. For someone whom the crafting-aspect is the main-draw of the game, that is not going to work. I feel like people are getting processing with crafting confused here. im looking at the wiki and as far as I can tell, you dont need to have a freehold to be a max level crafter. Its only for processing, and they probably let you put the crafting benches down just for ease of access. Feel free to prove me wrong with any links or quotes though.
Dhaiwon wrote: » @Sathrago Buying the gear only works if you craft only to get the gear. For someone whom the crafting-aspect is the main-draw of the game, that is not going to work.
George_Black wrote: » it's designed for scarcity in order to bring people together, I would add. How many times people in ESO have said to me "can I craft something for you?" and I "said no. I can craft anything I want. Everybody that played for more than 2 months can craft anything they want." And that was it. No real need for true interaction.
iccer wrote: » Depraved wrote: » iccer wrote: » Depraved wrote: » it wasnt being sarcastic. i didnt say why archeage failed. i never said it was because of what you said or something else. i simply said it closed and l2 didnt. also just saying l2 is more p2w than aa Okay and what's the point of saying that? How is it relevant to anything? same point and relevance of you saying you could do all that in AA, a completely different game, with different design, etc. just because it was possible or good in one game, doesn't mean its a good fit for another game But have you even read the post I was replying to? If they keep bringing up Archeage constantly, saying Ashes will be similar in some regards, and if you haven't played/liked those games, you won't like Ashes, I'm also going to bring up Archeage. If it's not a good example of what Ashes will be like, then they should stop mentioning Archeage, and I won't have to reply to those comments.
NiKr wrote: » Yes, some people might sell their family access. At least that's what Steven wants them to do. But I'd be very interested in seeing how many people will actually do that in the game.
Liniker wrote: » I'll keep saying it: Palia is the game you guys are looking for, not AoC
Liniker wrote: » avoid future frustration because soon you will find out that high tier crafting is even more limited, you will find out open world bosses and legendary bosses will be best-guild-only content, and you will find out that ashes is not for everyone this is the reality: if you never played L2, AA, EVE, or you don't like those games, there is a gigantic chance that you don't know what to expect from AoC and you probably won't enjoy it
Dygz wrote: » NiKr wrote: » Yes, some people might sell their family access. At least that's what Steven wants them to do. But I'd be very interested in seeing how many people will actually do that in the game. Hmmn. I think Steven said people could do that. I don't think Steven indicated he wants people to do that. If he wanted people to do it, he would design a UI for it.
Depraved wrote: » Dhaiwon wrote: » @Sathrago Buying the gear only works if you craft only to get the gear. For someone whom the crafting-aspect is the main-draw of the game, that is not going to work. you can only max 2 professions of the same type with a character. if you decide to be a processor, even if you own a fh, you cant craft. you can craft with an alt for sure, but maybe only 2 things? since you cant process everything. so if you want to have 4-5 alts so that you can craft every single thing in the game, you still need other players because you can only process 2 things on your fh. also, we dont know how many alt you can have... so people complaining that they wont have access to every artisan profession because they dont have a fh makes no sense because you wouldn't have access to them anyways even if you had a fh...and im glad it is like this. i dont want to feel like im forced to spend 39475475 hours in different professions to master everything to craft everything, like in new world or eso. and then no one will sell anything at some point because everybody can make everything. also, you can do up to t3 in everything wether you have a fh or not. so there you go, you can still farm your tomatoes.
Kionashi wrote: » Depraved wrote: » Dhaiwon wrote: » @Sathrago Buying the gear only works if you craft only to get the gear. For someone whom the crafting-aspect is the main-draw of the game, that is not going to work. you can only max 2 professions of the same type with a character. if you decide to be a processor, even if you own a fh, you cant craft. you can craft with an alt for sure, but maybe only 2 things? since you cant process everything. so if you want to have 4-5 alts so that you can craft every single thing in the game, you still need other players because you can only process 2 things on your fh. also, we dont know how many alt you can have... so people complaining that they wont have access to every artisan profession because they dont have a fh makes no sense because you wouldn't have access to them anyways even if you had a fh...and im glad it is like this. i dont want to feel like im forced to spend 39475475 hours in different professions to master everything to craft everything, like in new world or eso. and then no one will sell anything at some point because everybody can make everything. also, you can do up to t3 in everything wether you have a fh or not. so there you go, you can still farm your tomatoes. The issue is not that I wont be able to make everything, If Im a farmer I don't mind I can't make boats...but at least since I decided I want to be farmer I want to be able to plant every seed, not only T3 and lower seeds...
Sathrago wrote: » Oh no! The entire argument crashes to the ground with the force of a thousand suns! He accidentally said freehold instead of node. Our English teachers weep and Dygz poses triumphantly above the desiccated corpse of Ravicus' posts. But seriously you didn't need to post that, We have been talking about freehold this and that for what feels like weeks now.
George_Black wrote: » Dygz wrote: » NiKr wrote: » Yes, some people might sell their family access. At least that's what Steven wants them to do. But I'd be very interested in seeing how many people will actually do that in the game. Hmmn. I think Steven said people could do that. I don't think Steven indicated he wants people to do that. If he wanted people to do it, he would design a UI for it. Why? How can you be so conditioned in doing what's scripted, and actually LIKE those types of mmos? Anything is possible in mmos with Gold as the suprime currency. Anything is possible when /trade between players is allowed. Scripted gameplay prohibits player agency and player driven content.
Depraved wrote: » DrDefault wrote: » Depraved wrote: » the gamer dad with 5 wives isnt gonna get most things in games where there is competition Translation: I don’t have a full time job, a significant other, nor a higher education I’m pursuing. I sit at home all day and do nothing. Translation: im a whiner with victim mentality who needs daddy to fix my life for me and other people to adapt me and my whims. i actually have all those things, but i can play at work. in fact, im working right now i cant play 10-15 hours everyday like i could before at some point, i can play maybe 3 hours a day with the rest of the time playing semi afk at work, and and maybe i can play a little bit more on some days and you never see me complaining here that casuals wont get to the top or that i wont get a fh, etc. stop crying
DrDefault wrote: » Depraved wrote: » the gamer dad with 5 wives isnt gonna get most things in games where there is competition Translation: I don’t have a full time job, a significant other, nor a higher education I’m pursuing. I sit at home all day and do nothing.
Depraved wrote: » the gamer dad with 5 wives isnt gonna get most things in games where there is competition
Sengarden wrote: » George_Black wrote: » Dygz wrote: » NiKr wrote: » Yes, some people might sell their family access. At least that's what Steven wants them to do. But I'd be very interested in seeing how many people will actually do that in the game. Hmmn. I think Steven said people could do that. I don't think Steven indicated he wants people to do that. If he wanted people to do it, he would design a UI for it. Why? How can you be so conditioned in doing what's scripted, and actually LIKE those types of mmos? Anything is possible in mmos with Gold as the suprime currency. Anything is possible when /trade between players is allowed. Scripted gameplay prohibits player agency and player driven content. "There is an outstanding question on whether or not we should provide permissions to members who are not a part of a social structure. And what I mean by a social structure is not just that, Hey, you know, I found Joe Blow on the side of the street, and he needs access to this thing, I'm just going to open the permissions to public. Personally, I don't think that achieves the goal of the system. I don't think that's a desired quality. I think that we need to have a more formalized structure in place which is given through the family system and/or through guild systems." - Steven Sherif Steven goes on to say that this is likely the way that the testing version will be rolled out, and they'll take feedback on it, but I don't need to tell you that they'll have their way (and their reasons) in the end. As always, there's a sliding scale here between entirely player driven content with no scripted systems, and a totally on-rails system where there's no player agency. Having scripted systems that try to curb certain types of behavior, if done well, should be done in order to prevent behavior which is antithetical to the wholistic systems which support the overall gameplay experience. Yes, you can still trade someone gold for a place in their family or a place in their guild to get FH access, but what if IS then makes it so you need to be a member of the family or the guild for two weeks before you can use another member's freehold equipment because too many players are getting rich off selling FH access to other players several times a day instead of the more time-gated (seemingly intentional) design of only making money off your freehold via the products you produce on it? Are we going to turn FH owners into full-time equipment rental agencies because they have to compete with each other in order to not be left behind in this new and exciting equipment rental market game? If IS makes design decisions that gate certain behaviors, I would hope they've done it intelligently in such a way that prevents gameplay trends which players feel aren't necessarily fun or even an intended feature of the game just so that they aren't being left behind.
DrDefault wrote: » Translation: I don’t have a full time job, a significant other, nor a higher education I’m pursuing. I sit at home all day and do nothing.
Dygz wrote: » Which doesn't mean I will never, ever, ever...under no circumstances set foot on Verra after launch. I expect to pop in sometimes to socialize, attend parties and events... but it will be more of a cosplay thing than pursuing any of the progression paths. If Fantmx asked me to milk some of the cows on his Freehold or harvest some hay - I might do that for 20 or 30 minutes, but...