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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Ground Targeted AOEs are not skillshots.
Solvryn
Member, Alpha One, Alpha Two, Early Alpha Two
You don't shoot Divine Flare, you place it on the ground.
Skills shots, require that you shoot them.
Skills shots, require that you shoot them.
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Comments
Divine Flare skill... eh.
Sevarog Subjugation... I can miss, partially due to startup.
Fey Brambles line? Skillshot.
Ground Target AoEs are not hard. Its not a skill shot because there no aiming component required.
And if you're talking about hitting stunned/CCed characters - the same is true for "skillshots" as well.
Also, quite often those aoes don't have a huge single hit dmg application and instead are either DoTs or a one-time application of the debuff/effect if an enemy enters the ground aoe at any point of its duration.
Also also, not all action abilities have to be skillshots. And Steven is usually talking about general action abilities rather than skillshots, so I'm not really sure what this thread is even about.
you have to aim...
Their latest tweet about how Divine Flare is an AoE skillshot heal.
I'd say it's a good feedback thread for that.
It's actually not a semantic debate, a skillshot is something you aim not place.
Literally a semantic debate that's been going on for years. You thinking that it's not, while me thinking that it is IS in fact a debate and it's about semantics. Which makes this whole discussion an argument about semantics
Show me where the fuck do you aim that ability? Placing an ability is not the same as aiming, no matter how many people want to argue.
They can all be wrong too. Aiming is aiming, placing is placing.
It's a skill for sure. Skillshot typically means there is a decent chance that your aim might be off or your target dashes away causing you to miss. These are reticle skills.
AOE telegraphs are the antithesis of skillshots.
If the telegraph radius is tiny - that might be a skillshot. But, that's not the case for Divine Flare.
If it were a damage telegraph, Divine Flare could be a skillshot - because the damage would be delayed and the caster would have to try to time the moves of the targets to so they won't dodge.
With Divine Flare, you don't really use the caster's player skill to be sure your allies don't miss the delay heal.
Not that it matters.
Calling Divine Flare a skillshot is a nitpick.
Sometimes people are not precise with their terms.
What is aiming? Is it not the movement of your mouse across the screen to find your target and use your ability in their direction?
What do you do when you want to place the ability on the ground? You fucking move your mouse across the screen to find your target and use your ability in their direction.
And as both my and your screenshots point out - it also requires timing. You know what you'll need to hit someone with a placeable delayed aoe? FUCKING TIMING.
Semantic bullshit all day every day ffs
You don’t aim placed AoEs.
Placing and Aiming are not the same.
Smite, Predecessor, Valheim, Apex Legends, Conq Blade, New World have abilities that demonstrate a proper skill shot.
I don’t like enhanced tab being marketed as a hybrid.
true. the game reads your mind and places the aoe on the ground after you press the skill
Kind of feel like we are getting a little particular here.
I don't mind them but I prefer autocast features on AoE target skills. Demon hunter in WoW does it decently. Either way I just kind of find them a pain in the ass. Doesn't feel good for me.
You point, you click. It's the same thing. I think your real argument is types of skill shots which could be by how they are delivered
Much love ❤️
They're not the same the same thing.
I prefer we just not mislabel things.
Especially when there are many other games for juxtaposition.
I just don't like labeling an apple, a cherry.
If I go to eat an apple pie and I get cherry pie, I'm going to spit it out. I love cherries, but I dislike cherry pie.
If we're going to get a hybrid. I expect it to have half the elements of action combat, half the elements of tab.
I rather have a high skill ceiling game and the flower pickers pick the flowers.
By OP logic if you activate a ground target spell, turn around and place it somewhere far away, it should still hit the enemy cuz it is not a skillshot and you placed it on the ground thereby satisfying all the conditions for the spell to hit.
Skill ceiling has nothing to do with a spell being a skillshot or not. Apple or cherry doesn't matter here. Facts are facts.
The OP logic neither explicitly nor implicitly conforms with your interpretation of the logic.