Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
If you have a PK alt - you wouldn't care that its PK count influences your main because you wouldn't be PKing on your main. And if you're PKing on both - you're avoiding the punishment.
This is why I dislike "family" names on characters. Each alt should be its own thing.
gameplay > meta rp
Meta rp is game play. I bet I could play a stale game twice as long through rp than you could through standard gameplay.
How would BH "share" penalties? The whole point of the BH is that he doesn't PK and instead hunts those.
its more important that people dont abuse alts than having someone rp "ruined' because the pk count is account wide. if you want to rp, you can always not pk on that character? no one will know
But if someone does permitted gameplay on a character, like going red, then the punishment (the PK count) ought to only relate to that character/toon.
If the playing community knows the main character of the PK toon, then the community can treat the main character as it decides to.
That's what I don't understand. What do you mean when you say corruption penalties should be shared? It sounds like a carpet dynamic to me which I disagree with. Also, the amount of time it will take to level 8 toons to an appropriate level to gank is like a year...deleting these toons means each year you have to relevel. That is a huge waste of time and investment for little pay off. This is coming from an old ganker by the way.
Except you don't need to spend a year at all. Even if low lvl characters or casuals seize to exist in the game and gear scaling is so damn bad that lvl25char can't even do dmg to a lvl50 char - leveling up to, say, 35-40 on a fully established server with known routes will most likely take a week or so, if not less. And throughout that leveling process, any lowbie that you see could be a potential target as well.
For a griefer that IS the content, so it's not as if they're wasting time.
Either way, we've got no clue if BH system even exists rn. And as Steven said, if the system gets abused enough - they'll change it to prevent that abuse. And one of the biggest current abuses, imo, is PK alts.
mmorpg are a marathon, not a sprint. you are investing a year to reap the rewards for the next 10
I'm not investing anything mate. I might not even be able to play if my Mrs throws a fit. I've cut back on the games just to be able to slink into aoc. However, family life is more than tolerable.
i meant you as in people in general xD
yeah in darfall some people ran around naked with a couple of regs to cast like 20 spells before running out so they didnt even loose those
I would agree with that. It would reflect the player's personality behind the characters. That is more important if the game tries to bring players together and create bonds.
Jepp. Because for People who want to do like : only AND ONLY PK'ing, the PK'ing is the whole Content.
I bet for them, it doesn't even matter at all if they get flagged Red with ALL of their Characters for a certain Time, in which one gets flagged Red/corrupted for repeated Playerkillings. 😅 . 😁
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
Personnally I'm fine knowing this system has already existed in the past (L2). Sure it won't be perfect and maybe it will need some tuning at first, but it looks good enough for the purpose of this game
PS: I've discovered the meme thread, and it seems to be a recurring topic. Sorry community
I think YOU don't understand the practice of PK dicks in a pvp game Because I've experienced it from pretty much all sides of the conflict throughout my L2 gameplay.
I'm not asking for corruption on all characters. I'm simply asking for PK count to be account-wide.
That way, you can still PK once on your alt, but if your overall PK count is smth like 20++ - you won't be able to kill more because your stats will be in the shitter, especially if you're on a low-mid char with a weak gear build.
My suggestion should, in theory, prevent the exact abuse I'm talking about with Neurath. If someone decides to level up a full account of alts and then gear them all up in semi-good gear and then be willing to remove their PK count to do their PKing all over again - I'd be fine with that, because that takes a muuuch bigger investment and would have much bigger periods of downtime in-between PKs.
Also, my suggestion includes requirement of "only your highest lvl character can reduce PK count", so the costs are super high too.
Yeah. I had 1783 kills by the time I left the starting zone in Age of Conan. I was still one shotting lower levels in my blue gear at lvl 20. I made a lot of people rage quit. I also had a lot of threats which were never actuated lol.
I mentioned punching up only in the case where the game has 0 lowbie players (which is a problem on its own as well). Though I've had a few situations where my friends and I would go to a higher lvled location to just fuck with people there. Majority obviously just hit back, but some didn't. And if Intrepid manages to hold passive/casual players' attention for long enough - there'd be enough people who don't hit back for the bad actors to prey upon.
An account-wide PK count would change that 80 into 18, because any subsequent kill would stat dampen that character and then the amount of death you'd need to go through would also stat dampen the character even in a non-red state.
I still see no damn reason why this shouldn't be the case. The only people who'd be, in any way, affected by this are the exact people you'd want to stop.
Being a "pk player" is not supposed to be a thing. It's not a gameplay style and the system is supposed to prevent it from happening. But even if you do have an alt for that exact purpose - your main is still completely fine. Just don't PK on your main.
Certainly don’t need to apologize. This has been a frequent debate over the last six years, since the corruption system is THE linchpin for Ashes’ PvX. Worthy of the conversation - particularly for new folks. I just think A2 testing is going to put years of speculation to rest and finally give us something concrete to mine ad nauseam.
Welcome to the boards btw.