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Corruption system = anti pvp system

24

Comments

  • SmaashleySmaashley Member, Alpha Two
    Its_Me wrote: »
    Smaashley wrote: »
    I actually think that non-consensual PvP shouldn't exist. It's like non-consensual sex, it's not allowed. You don't touch somebody that doesn't want to be touched simply because it's not fun.

    This described a pve game.

    No, it's still a PvX game because there are still areas that we must PvP, like caravans, Guild Wars, Node sieges, open world bosses and, possibly in the future, Points of Interest. Open world PvP isn't consensual because you have no idea if somebody will attack you for whatever reason. In the systems mentioned above, the player is notified that it is an open PvP field.

    You should check back your definition of a PvE server. A PvE server doesn't have any form of PvP element in it.
  • WethionWethion Member, Alpha Two

    I attempted to PvP someone 2 levels higher then myself only to find them to run instead of fight. i chased and killed them.

    i then lost all of my weapons for this.

    Well, then you got what you deserved. Fight people who want to fight, not people who don't want to fight.

  • Its_MeIts_Me Member, Alpha Two
    edited November 12
    Smaashley wrote: »
    Its_Me wrote: »
    Smaashley wrote: »
    I actually think that non-consensual PvP shouldn't exist. It's like non-consensual sex, it's not allowed. You don't touch somebody that doesn't want to be touched simply because it's not fun.

    This described a pve game.

    No, it's still a PvX game because there are still areas that we must PvP, like caravans, Guild Wars, Node sieges, open world bosses and, possibly in the future, Points of Interest. Open world PvP isn't consensual because you have no idea if somebody will attack you for whatever reason. In the systems mentioned above, the player is notified that it is an open PvP field.

    You should check back your definition of a PvE server. A PvE server doesn't have any form of PvP element in it.

    It was a purposeful sarcastic over-emphasis of a point (cann't be touched without permission = pve) for effect. ;)
  • Its_MeIts_Me Member, Alpha Two
    Its_Me wrote: »
    Smaashley wrote: »
    I actually think that non-consensual PvP shouldn't exist. It's like non-consensual sex, it's not allowed. You don't touch somebody that doesn't want to be touched simply because it's not fun.

    This described a pve game.

    almost like you need a server for people who think this way ... hmmmm what could that be ?

    oh ... ya.... a PVE server and a PVP server

    I would not mind pve and pvp servers as it would keep all the whining snowflakes off of servers they have no business playing on. Oh wait..... they will still insist on playing on them and whining when pvp happens on a pvp server.... 🤣
  • IF PVP WAS A PART OF THIS GAME WHY ARE THERE ONLY 2 AREAS OUT OF THE ENTIRE ALPHA AND WHY ARE THE END GAME?!?!?! This game had one instance of asmongold getting camped and u respond with such over kill that it ruins the game for anyone else who enjoys fair pvp. .

    this is a game in alpha 2. nothing is set in stone, nothing is fine tuned. Your example is of someone getting camped/griefed and they can't play or do anything now. You killed someone then got killed yourself unprepared (im guessing as you lost stuff). yes its a bit extreme right now at this moment in time but again you did something full knowing the weight of your actions and wasn't prepared for the case of you getting caught.

    people have right to test in a peaceful environment without lunatics running around pvping every second of every day making it hard to get testing done and making sure stuff gets tuned outside of bloodthristy players
  • ratbaitratbait Member, Alpha Two
    PVP/PVE servers are fine for a few months till the PVP servers population is so low its players are transfered to a merged server,where those players eventually eat each other to the point even half of them get sick of it cause now they are the sheep for bigger and better wolves and all left your left with is a minuscule population scrapping it out with 2 main guilds, sometimes 1 rules everything and smaller guilds just leave.
    And you left with a server thats not even worth the cost to maintain it because population is so low.
  • PresentPotatoPresentPotato Member, Alpha Two
    ratbait wrote: »
    PVP/PVE servers are fine for a few months till the PVP servers population is so low its players are transfered to a merged server,where those players eventually eat each other to the point even half of them get sick of it cause now they are the sheep for bigger and better wolves and all left your left with is a minuscule population scrapping it out with 2 main guilds, sometimes 1 rules everything and smaller guilds just leave.
    And you left with a server thats not even worth the cost to maintain it because population is so low.

    This is the exact opposite problem in WOW in every shape and way currently the only servers left are PVP which the PVE andies flocked to due to player loss on their servers because its boring to have zero conflict.
  • PresentPotatoPresentPotato Member, Alpha Two


    It was a purposeful sarcastic over-emphasis of a point (cann't be touched without permission = pve) for effect. ;) [/quote]


    He does NOT understand that everything he just said is PVE... oh you silly PVE Andies
  • ratbaitratbait Member, Alpha Two
    True wow has alot of pvp server population In the US,not abroad but thats because alot of the wow pve crowd went to final fantasy and other games,was not always like that.But wow is IMO the go too game for MMO pvp right now,no one is really doing it better so theres that,New World is functional tho as a pvp game.
  • PresentPotatoPresentPotato Member, Alpha Two
    New World has awful PVE in every way shape and form and has no end game loop worth mentioning
  • PresentPotatoPresentPotato Member, Alpha Two
    ratbait wrote: »
    True wow has alot of pvp server population In the US,not abroad but thats because alot of the wow pve crowd went to final fantasy and other games,was not always like that.But wow is IMO the go too game for MMO pvp right now,no one is really doing it better so theres that,New World is functional tho as a pvp game.

    The issue is really simple just allow players to drive. this corruption system will never be right for anyone. why not let bounty hunters do their jobs and make the game truly player driven. they want that for all the other systems why not this one. who is to say it wont make the game even better allowing people to live out their fantasy together instead of insisting PVP is bad.
  • ratbaitratbait Member, Alpha Two
    BTW just so it I'm not misrepresenting myself,I have pvped since Ultima Online in every MMO to release in the last 27 ish years,my thoughts are from years and years of playing MMOs,DAOC,Warhammer Online being my 2 favorite and the ones I did for years each and EQ pvp servers I did a long time also but never felt it was ever good.
  • PresentPotatoPresentPotato Member, Alpha Two
    ratbait wrote: »
    BTW just so it I'm not misrepresenting myself,I have pvped since Ultima Online in every MMO to release in the last 27 ish years,my thoughts are from years and years of playing MMOs,DAOC,Warhammer Online being my 2 favorite and the ones I did for years each and EQ pvp servers I did a long time also but never felt it was ever good.

    Thats because the node systems and individual standing in those nodes and guilds didnt matter in this game they will and you could be black listed unless an outlaw guild came up who would constantly be at war with everyone.
  • ratbaitratbait Member, Alpha Two
    My issue I think is just the financial health of the game long term,I want a strong player population to generate funds to allow the Devs the keep all there employees and hire more to make more content and thrive,to that the need money,I dont want to see people fired because there isnt enough people to sustain the game,anyone who is enjoying this game right now should be praying for that.
  • PresentPotatoPresentPotato Member, Alpha Two
    the player base would self manage just like they are trusting them to manage entire towns why should this be the only thing governed by our over load dev team. imagine if the community self police and bounty hunters hunt outlaws I.E. red players how much more free time they dev team would have to make better content. and instead of loss of players you gain more because instead of only pandering to the one side you now have an entire eco system of PVP and PVE players clashing making conflict and resolution.
  • PresentPotatoPresentPotato Member, Alpha Two
    The bounty hunting prof is the answer to greifing players everyone
  • ratbaitratbait Member, Alpha Two
    What your suggesting is fine,bounty hunting was great in UO they even had a board showing most wanted,Archage had similar stuff alot of games have tried that it just doesn't really work long term,or hasnt worked yet,I would love it if it did, problem is it takes players who want to kill other players to be on one side or the other,is there enough of those types of players to sustain and have the game grow long term ?
  • PresentPotatoPresentPotato Member, Alpha Two
    Well then make it worth the time and make a large quest reward.
  • ratbaitratbait Member, Alpha Two
    Too many would kill swap multiple accounts and profit that way.
  • PresentPotatoPresentPotato Member, Alpha Two
    Ok thats an issue of exploiting the system as a whole and now falls under a Dev problem which is why GM's are a paid position.
  • PresentPotatoPresentPotato Member, Alpha Two
    also you've taken a logical argument and changed direction and made a problem that does not even exist currently
  • PresentPotatoPresentPotato Member, Alpha Two


    Well, then you got what you deserved. Fight people who want to fight, not people who don't want to fight.

    [/quote]

    whats you are describing is a PVE game. Someone wants to PVP and you do NOT = PVE with opt in PVP. this game claims to be a PVX meaning player vrs everything but then there is a punishment ritual from hell if u do the X part
  • PresentPotatoPresentPotato Member, Alpha Two
    The system is buggy and not finished.

    Sounds like you PK'd a guy and got corrupted,died and lost gear. Acting as intended.

    Welcome to a real alpha TEST. It does need to be completed and tuned. Fortunately they have time to finish and tune the system.

    The system is extremely broken and is a PVE game with opt in PVP. its NOT a PVX game. if it were truly a PVX game they would not be dis incentive behavior just for PVP
  • PresentPotatoPresentPotato Member, Alpha Two
    Its_Me wrote: »
    Smaashley wrote: »
    I actually think that non-consensual PvP shouldn't exist. It's like non-consensual sex, it's not allowed. You don't touch somebody that doesn't want to be touched simply because it's not fun.

    This described a pve game.

    Then you want a PVE server or game sir. I.E. OPT in PVP so your PVE andy feelings cant get hurt unless you say so
  • CaerylCaeryl Member, Alpha Two, Early Alpha Two
    At least you made a new thread this time instead of whining in a years-old necro.

    It's still whining though.

    Corruption is purposefully ramped up in Alpha to prevent trolls and murderhobos from making it an untestable experience, because no one is going to give a shit if their temp characters get corrupted while they work against the purpose of this phase of the game.

    Get over it, farm new mats, buy new gear, cry less
  • PresentPotatoPresentPotato Member, Alpha Two
    Caeryl wrote: »
    At least you made a new thread this time instead of whining in a years-old necro.

    It's still whining though.

    Corruption is purposefully ramped up in Alpha to prevent trolls and murderhobos from making it an untestable experience, because no one is going to give a shit if their temp characters get corrupted while they work against the purpose of this phase of the game.

    Get over it, farm new mats, buy new gear, cry less

    If the game is to be tested ALL systems need be accounted for you insufferable scrub including systems too harsh to people who want a more balanced approach to an area of the game clearly over turned just like you admitted.
  • CaerylCaeryl Member, Alpha Two, Early Alpha Two
    Caeryl wrote: »
    At least you made a new thread this time instead of whining in a years-old necro.

    It's still whining though.

    Corruption is purposefully ramped up in Alpha to prevent trolls and murderhobos from making it an untestable experience, because no one is going to give a shit if their temp characters get corrupted while they work against the purpose of this phase of the game.

    Get over it, farm new mats, buy new gear, cry less

    If the game is to be tested ALL systems need be accounted for you insufferable scrub including systems too harsh to people who want a more balanced approach to an area of the game clearly over turned just like you admitted.

    The instruction was 'cry less', but if you want to be infantile, don't let anyone stop you.

    If you want to actually understand how corruption is planned to work, rather than raging like a small child that got sniped in CoD, the wiki is freely available. Corruption exists as it does for a reason. Alpha is temporary, there's no reputation to care about, gear is plentiful from mobs, and ultimately all those 'lasting consequences' of corruption just don't exist yet. The obvious result is heavily frontloaded and immediate consequences.

    And even then, you clearly aren't that good at PvP if you died right after. Sounds more like you chased an easy kill and then when actual PvP happened, you flopped.
  • mainedutchmainedutch Member, Alpha Two
    edited November 12
    Its_Me wrote: »
    Smaashley wrote: »
    I actually think that non-consensual PvP shouldn't exist. It's like non-consensual sex, it's not allowed. You don't touch somebody that doesn't want to be touched simply because it's not fun.

    This described a pve game.

    almost like you need a server for people who think this way ... hmmmm what could that be ?

    oh ... ya.... a PVE server and a PVP server

    PvE/PvP servers is a braindead idea.

    Give them time to adjust the feature.
    Presently there is no reason to ever PvP in any case outside lawless zones. The system is too punishing and there is no incentive to PvP I.E. reward for the HUGE risk it presents. for (balance to exist ) the risk needs to match the reward. currently there is no reward enough to do any amount of PvP in a reg zone so why even bother having it at all ?

    You should never be incentivized to attack another player. That's the point entirely. You're literally murdering them. Your reward is what you make of it, whether it's the gatherable you wanted or the farm spot, or even just blood if you're that type. If that reward isn't good enough for you, then don't attack. That's the point.
    Even so first time offenses should not be so harsh.

    This is the only thing you've said that I agree with. I think you should get 1 kill chalk-free, but it flags you for like 10 minutes or something. If you keep killing past that, then you should be severely punished.
  • KotakoKotako Member, Alpha Two
    edited November 12
    Dear Potato. Thank you for explaining the same principle in so many different ways; your projection and view might make sense under certain assumptions. However, there’s also different perspectives from the developers with statistics in their hands worth considering. Unfortunately, the reality of today’s mmorpg’s suggests that your perception is basically rejected by a great number of players (Take a look at how many people in this chat think you are an entitled spoiled brat wanting to get away with suggestions for your own benefit, no offense intended) You also have not taken in consideration the casual players (which by far exceed the hardcore player base). What do you think these people will do if they get murdered most of the times? That is easy to deduct. They will leave. Now, is that good for the game and for Intrepid? Nope. The alternative which is to create a system were the innocent and pacific player has a way to survive people like you and enjoy the beauty of the game has shown to be more effective.
    Going out there and killing people that do not want to fight is plain and simple wrong. Killing them when they are running away is even worst. What part of they did not want to fight is not understandable? The system is working as intended and now that you have learned the lesson you probably won’t do it again and if you do … well now you know the consequences. And if after all of that you still refuse to understand then maybe this game is not for you and you can reconsider your options or simply go join your fellow comrades in arms in WoW.
    Ultimately, this is alpha and they will keep this open and the methodology adjusted to a balanced gameplay which will yield the best results for both parties PvP and PvE players.
  • EndowedEndowed Member, Alpha One, Alpha Two, Early Alpha Two
    It's currently too big a penalty.
    So it doesnt/wont entice conflict and resolution.
    It entices griefing and going around pvp.
    And I have zero interest in PKing.
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