balr0g wrote: »
Will there be character unique quests, weapons, armor? Maybe not "different" quests, but for sure a unique reward.
I'm sure other have had this idea before, but...
Tiered Heirloom (think WoW) type armor/gear that only scales up as you complete increasing difficult quest (common, uncommon, rare, epic, legendary, mythic).
The unique aspect is that every item is cosmetically unique and cannot be altered. Stats might differ from account to account, but should always be balanced in total stats.
These items would be account-bound. However, players may trade their bound items with other players who have an item at the same tier. In otherwords you wanted green on the hilt but got purple and you find someone that wants the inverse. You may trade the item to inherit the cosmetic differences while retaining any enhancements, slotted gems, runes, etc.
Additionally, the quest lines at the tiers should scale sufficiently in difficulty. Mythical level should require legendary gear and expert rotation of skills to succeed. Perhaps each account is allowed only one of these account bound items and a user needs to strategically choose which quest line to pursue to complete their build.
Just some evening ramblings....