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Please don't force us to be victims of PvPers!

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Comments

  • Hate to break the bad news for you all. But Lord @nagash has decreed all will be victims of pvpers. Even if you win the round, he will devour your soul, essentially making you a victim anyway. I don't make the rules. That's just the way life is. 
    Since the corruption penalty doesn't really apply to @nagash, I think the dev's will be applying the opposite effect to him as punishment.

    Proposed corruption skin applied to already corrupt undead lords:



  • lexmax said:
    Hate to break the bad news for you all. But Lord @nagash has decreed all will be victims of pvpers. Even if you win the round, he will devour your soul, essentially making you a victim anyway. I don't make the rules. That's just the way life is. 
    Since the corruption penalty doesn't really apply to @nagash, I think the dev's will be applying the opposite effect to him as punishment.

    Proposed corruption skin applied to already corrupt undead lords:



    Seems legit. All in favor? Say I. 
    I
  • I wonder if you use the wand of many things on @nagash if it has any effect? What happens if it turns him into a cookie as was discussed in a previous thread. Who would win the epic battle between the @ReaperOfCookies?
  • I wonder if you use the wand of many things on @nagash if it has any effect? What happens if it turns him into a cookie as was discussed in a previous thread. Who would win the epic battle between the @ReaperOfCookies?
    Well unless he keeps his powers as a cookie, I don't think there will be much of a battle lol
  • I hope you name yourself Stabby in game so I can endlessly /emote your corpse after it's been slewn by my blade.
  • We do have new people looking in all the time at the game. Lots of them have concerns about PVP and lots of them need to see what sort of things, so far, AoC is planning for PVP. After they get that info, it could be good to read both about what hardcore PVP players say, what PVP averse players say and finally what players kind of thinking like @Isende have to say. (not meaning to pigeonhole you, Isende)

    It might help them to think about whether PVP is really a big enough deal to make them decide to NOT PLAY a game that actually offers so much more than the occasional discomfort of unwanted PVP.


    Not a'tall worried about being pigeon-holed, and actually quite agree with you. I've come to an accommodation with the fact that I won't be "protected" by being immune to attacks, my counter to this is corruption. But you're right, it is certainly one of the things that must be factored in to the game; your willingness to play, your willingness to support it, so on and so forth. For me the "so much more" is enticing enough to *sigh* accept the ganking I know will be in the game, at least in the beginning.

    I do hope that's one of the things that gets filtered out, over time. 
  • Dygz said:
    That is p4p. 
    Resistance is futile.
    Winter is coming.
    I think you and I watch the same TV channels.
  • OP Don't be a party pooper. I personally don't know how so many people can play a PVE only game.

    I enjoy the challenge of having to outsmart high level gankers and getting past them. Lets not forget teaming up with people to accomplish tasks. 

    Doing OPEN World content is also exciting as it adds a new variable onto the field.

    Just some thoughts on this. 
  • Stabby said:
    I understand and appreciate everyones point of view on PvP. But there's nothing I hate more than logging in with a plan and being killed while working on PVE stuff. I don't want to be a victim anymore! ArcheAge and BDO sucked because I can't play MY way. I want EverQuest 3. I want a game when I can do my thing and not be bothered by anyone. I want anonymity. I want to raid 4 hours every night. I want to blow up contested world bosses without looking over my shoulder to see if some guy is taking my health down to 1% so the boss kills me.

    I want to spend a small fortune on a game that doesn't make me some assholes victim.
    Stormblood is a great expansion, FFXIV is that way
  • ZenWorld said:
    I personally don't know how so many people can play a PVE only game.
    I get it. I personally don't know how so many people can play a PvP only game, or even one that is dominated by PvP. 

    Takes all kinds, eh?
  • Probably not offering any new insight, but I personally like the idea of being afraid of more than just the environment while outside of a town. It feels more real. If you don't wish to participate, Intrepid's idea seems to be satisfactory in theory.

    We'll just have to see :smile:
  • Dygz said:
    That is p4p. 
    Resistance is futile.
    Winter is coming.
    Indeed, winter is coming
    Winter is here
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Kratz said:
    Dygz said:
    That is p4p. 
    Resistance is futile.
    Winter is coming.
    I think you and I watch the same TV channels.
    I'm sure a lot of us watch it. I think @Dygz was more going off of our previous conversation where I was explaining how much PvP I partake in and how I plan to have players saying "Winter is coming"
  • Kratz said:
    Dygz said:
    That is p4p. 
    Resistance is futile.
    Winter is coming.
    I think you and I watch the same TV channels.
    I'm sure a lot of us watch it. I think @Dygz was more going off of our previous conversation where I was explaining how much PvP I partake in and how I plan to have players saying "Winter is coming"
    I not only watch it, I read the books long before there was ever a show. (The ones that were released at the time anyway...takes him forever to complete a book. Ugh
  • SaeyoPrayers said: (The ones that were released at the time anyway...takes him forever to complete a book. Ugh
    Kinda like Robert Jordan in that, yes?
  • Isende said:
    SaeyoPrayers said: (The ones that were released at the time anyway...takes him forever to complete a book. Ugh
    Kinda like Robert Jordan in that, yes?
    Lol yes, exactly 
  • ArchivedUserArchivedUser Guest
    edited June 2017
    I bought the first book of Wheel of Time, tired of trilogies and wanting a stand alone.
    Seemed thick enough...
    Realized about 100 pages before the end that it wasn't feeling like it could wrap up.
    !@$#%#&!
     >:) 

  • I get it, @Dygz. Truly do. But ... back on topic -- sorree!! (not sorry!)
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Everyone go look at the BDO forums and see what happened. Just look at the forum titles about yesterdays changes and it speaks for itself. Yesterday BDO doubled the amount of karma loss a player gets from killing another player. This WILL happen in Ashes if there are no separate PVE servers. BDO has lost so many PVE players as a result of PKing and PVP players as a result of karma loss and karma bombing. I really hope the Ashes dev team learns from Pearl Abyss' mistakes.
  • Stabby said:
    Everyone go look at the BDO forums and see what happened. Just look at the forum titles about yesterdays changes and it speaks for itself. Yesterday BDO doubled the amount of karma loss a player gets from killing another player. This WILL happen in Ashes if there are no separate PVE servers. BDO has lost so many PVE players as a result of PKing and PVP players as a result of karma loss and karma bombing. I really hope the Ashes dev team learns from Pearl Abyss' mistakes.
    You can't compare Ashes to BDO or any other game.  
    Just because one person jumps of a cliff  it  doesn't mean the next person also jumps.
    Ashes is still quite aways off in the future.  Give it a chance to be it's own game and not a shadow of others.

    Many times I have chosen the PvE only sever when offered. I came to Ashes knowing they were NOT going to offer a separate server.  But I like their plans so far and the idea that both PvP and PvE will depend on each other in this game. 

    You can argue all you want for a PVE only sever, but it isn't going to happen as that is not in the design and mechanics of this game.
  • Stabby said:
    Everyone go look at the BDO forums and see what happened. Just look at the forum titles about yesterdays changes and it speaks for itself. Yesterday BDO doubled the amount of karma loss a player gets from killing another player. This WILL happen in Ashes if there are no separate PVE servers. BDO has lost so many PVE players as a result of PKing and PVP players as a result of karma loss and karma bombing. I really hope the Ashes dev team learns from Pearl Abyss' mistakes.
    Part of the mistake the folk at BDO made was not having heavier penalties to begin with. The game has been out, what, nearly two years now? And now, all of a sudden, they're saying "Hm. Maybe IS is on to something, maybe we should emulate that."

    It's like taking a nearly-eaten lollipop away from a child and saying "No, that's too sticky, I've let you eat it thus far, but you can't have it anymore."

    PA completely disregarded their PvE community, multiple times. We left. Now, they're changing stride mid-stream. Yes, their hangers-on are going to flee like rats from a sinking ship. Duh! 

    Start out as you mean to go on is not just a cliche, it's a very important concept. I don't foresee the same thing happening with Ashes, mainly because there are so many of us saying, flat-out, "This is what they're saying it's going to be. If you don't like it, then this is not your game." We are, in fact, echoing what the devs are saying. 

    If people come into this game with expectations that do not match what the team is saying will happen, then that falls on those people, not on the dev team, to make right. If making right means they come in, play the game a couple of months, throw down the game in disgust and walk away, then that's what it means.

    Education must be the basis on which decisions are made. If I make a decision without educating myself about something, then I bear the responsibility for that fall-out.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    I guess we also have to see if doubling the PK penalties actually ends up as the deterrent the PvErs have been hoping for.
    Doesn't sound like BDO has a separate PvE server, yet.
  • ArchivedUserArchivedUser Guest
    edited June 2017
     sipped...
    I played mortal online as well, there are several differences between the way mortals flagging and ashes flagging works. In mortal the Stat loss is applied after the killer dies, in ashes the Stat loss happens before the killer dies, in mortal there was no bounty hunter system, ashes has a bounty hunter system that can/does assist in tracking the corrupt(how it does this is yet to be announced). mortal is full loot, ashes is not.  in mortal there is no rewards for being the "white knight", in ashes hunting down that corrupted player can yield rewards.

    The flagging system in mortal is broken in so many ways it is not funny, even the RPKs in the game will tell you that. Though I will say that the way pvp is handled in mortal online is a contributing factor it is not the only reason that game has population problems
  • Eragale said:
    Cyn said:
    @Eragale " What message did you want to send me....?
    About the Action-combat being affected by Lag more than Tab-target.. Yeah, Lag affects everything, But Action-Combat sometimes require you to be strategical in Placement, Spacing, Skill Chains ( if applicable ? ) , and a lot more.

    In short, Lag will have more " emphasis " on Action-Combat ;  it'll affect it more " heavily " than Tab-Target - in which case, you'd have to just press a Keystroke 
    ( a simple-cick )

    I'm not saying that Tab-Target is better ( and vice versa )
    I'm saying that I'm glad they're doing a Hybrid - because I like the idea of:
     a Skilled Player VS.  a Geared Player 

    Other than having to aim slightly better I don't really think action combat is affected by lag more than tab targetting. Positioning, spacing, chains, etc still need to be considered. In my last main MMO that used tab targetting, and had severe lag issues, the skills would go on queues, which would then cancel if you clicked them again or clicked another skill (which would normally be off CD if it weren't lagging). This often would screw up potentially good fights. How often are skills cancelled in action combat due to lag?
    nagash said:
    nagash said:
    Ok Ok can we please stop beating the dead horse now, please. The devs will do what they want with the game, as its "their game". If you don't like what they are planning to do with the game, you can ether except the game as it is and adapt or you can leave if it not your cup of tea, In the end, it's your choice if you play or not

    Meh, let them get it all out of their systems. It is important and cathartic and actually a human drive to make sure that everyone understands your point of view to exactness on any really important issue, ATM.

    It's just discussion that anyone can choose to read or bypass at their whim.

    I would love to, but this has been going on since the start of the new forum and its alway on the recent activity, and it's still not over. We have not enough info for any of this, yet people impose what they want from the game *sigh*
    I think it's safe to say the initial topic of discussion has branced into other [related] topics of dicussion. As should be expected. Is there something wrong with this? No one is being rude or rehashing the same conversation, so I'm not sure what the problem with it constantly being on recent activity is.
  • Has anything changed in their PvP ruleset / ideology?
  • Stabby said:
    Has anything changed in their PvP ruleset / ideology?
    They have clarified that corruption will be able to be reduced through a quest chain, probably religious in nature, not just through death to another player. Other than that no.
  • @Stabby
    hey, been awhile
    Might want to be more specific m8
  • @eragale Hi. Whatcha mean? I was just curious if they pivoted or decided on alternative options. Thanks systemerror for the reply.
  • Oh look, an old PvP thread!

    It's a good thing this got bumped, we haven't talked about PvP is ages!
  • ArchivedUserArchivedUser Guest
    edited July 2018
    Stabby said:
    Has anything changed in their PvP ruleset / ideology?
    Nope and that is an amazing thing. Keep the PvP alive at all times.
    NocarebearQQzone


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