Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
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I do hope that's one of the things that gets filtered out, over time.
I enjoy the challenge of having to outsmart high level gankers and getting past them. Lets not forget teaming up with people to accomplish tasks.
Doing OPEN World content is also exciting as it adds a new variable onto the field.
Just some thoughts on this.
Takes all kinds, eh?
We'll just have to see
Seemed thick enough...
Realized about 100 pages before the end that it wasn't feeling like it could wrap up.
!@$#%#&!
Just because one person jumps of a cliff it doesn't mean the next person also jumps.
Ashes is still quite aways off in the future. Give it a chance to be it's own game and not a shadow of others.
Many times I have chosen the PvE only sever when offered. I came to Ashes knowing they were NOT going to offer a separate server. But I like their plans so far and the idea that both PvP and PvE will depend on each other in this game.
You can argue all you want for a PVE only sever, but it isn't going to happen as that is not in the design and mechanics of this game.
It's like taking a nearly-eaten lollipop away from a child and saying "No, that's too sticky, I've let you eat it thus far, but you can't have it anymore."
PA completely disregarded their PvE community, multiple times. We left. Now, they're changing stride mid-stream. Yes, their hangers-on are going to flee like rats from a sinking ship. Duh!
Start out as you mean to go on is not just a cliche, it's a very important concept. I don't foresee the same thing happening with Ashes, mainly because there are so many of us saying, flat-out, "This is what they're saying it's going to be. If you don't like it, then this is not your game." We are, in fact, echoing what the devs are saying.
If people come into this game with expectations that do not match what the team is saying will happen, then that falls on those people, not on the dev team, to make right. If making right means they come in, play the game a couple of months, throw down the game in disgust and walk away, then that's what it means.
Education must be the basis on which decisions are made. If I make a decision without educating myself about something, then I bear the responsibility for that fall-out.
Doesn't sound like BDO has a separate PvE server, yet.
The flagging system in mortal is broken in so many ways it is not funny, even the RPKs in the game will tell you that. Though I will say that the way pvp is handled in mortal online is a contributing factor it is not the only reason that game has population problems
I think it's safe to say the initial topic of discussion has branced into other [related] topics of dicussion. As should be expected. Is there something wrong with this? No one is being rude or rehashing the same conversation, so I'm not sure what the problem with it constantly being on recent activity is.
hey, been awhile
Might want to be more specific m8
It's a good thing this got bumped, we haven't talked about PvP is ages!
NocarebearQQzone