Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
https://www.youtube.com/watch?v=eCvcB4S-tZM&feature=youtu.be&t=43m05s
From the Wiki
Open World
Flagging System[4]
[5]
(Image credit to Lexmax for his OC on the AoC forums.)
Death Penalty
Bounty Hunter
While they have added the removal/reduction of corruption through a quest mechanic yet to be announced, the link after this to the transcript of the livestream interview very clearly states that greens indeed do drop resources, and purples drop resources at half the rate of greens. Corrupt (red) drop at least double the rate of greens and higher levels have a chance of gear drop. Think of the percentages as such <speculation> Green 40% Purple 20% Red 80-100% and chance of gear. <speculation ended>
https://docs.google.com/document/d/1Fvr9KYT104i8WYppCup1v6SUTZFJTobVz8uRHDas4YM/edit
i guess I'll come across it eventually
As USE stated, no benefit for corruption.
It is designed as a deterrent, you can't add an incentive to a deterrent and expect it to deter.
" ... If you die while in a noncombatant stage, the death penalties are mitigated, they are less. So we wanted to incentivise players to fight back ... "
" ... But if you want to fight back, the added benefit of fighting back and going purple, is that you do not suffer as much of death penalties associated with death ..."
" ... Generally we want to incentivise consensual PVP through offering lessened death penalties in fighting back. "
I'm sure there's a contradiction somewhere in here ... but i ultimately see the Top-Quote as Intrepid's Goal
EDIT: Quotes are from this link :
https://docs.google.com/document/d/1Fvr9KYT104i8WYppCup1v6SUTZFJTobVz8uRHDas4YM/edit
Some people...
BDO karma system didn't work. PvPers hated it, PvE players hated it. This will be even worse. That's my opinion. I will buy and try regardless.
I don't understand the logic. It seems like a huge reason to come play Ashes is because it's different. Everyone is excited because it's different and they want it to be great. They also, apparently, want it to be the same.
So what do you want,
-No PvP?
-PvP both sides have to talk about before engaging in first?
-More harsh PvP penalties when a player doesn't fight back?
-Segregated servers?
I thought that existed elsewhere, in games that are still around. I don't understand why those games aren't options for that play style. If those games are non-playable because they suck, then these might be reasons they suck. People still play WoW, so "they're old" doesn't seem like a reasonable excuse not to play them.
Note, I am not saying don't play Ashes go play another game, I am saying you could play more than one game at a time. You know, variety, to help really get the experience that you want when you want it.
@Stabby
This thread is old, but that wasn't the point made in the quote you posted. The point was, this is an ongoing debate that occurs in multiple threads and a sarcastic comment about it being something that hasn't occurred in ages.
...and a good jumping board for new trolls.
Well that all depends on many things - Gear may not have that much of an emphasis as the " end result " . If Gear is to be treated as #1 priority ... then it'll just be a "Numbers Game" ... via
Yeah but my point is, once I'm content with my character, what's left to do? Victimize people for sport..
This is kind of what expansions and the dynamic world is for. You might get the best gear for a spec but then server changes and suddenly there is something better.
Passive-aggressive sarcasm aside, this thread is ridiculously old considering the activity on the forums. If you want to find modern, more updated discussions, bump a thread that was created more recently. Or you can create your own so that your concerns can be answered by veterans of those old threads.
@Stabby
As a former player of BDO, I can agree that the Karma system rarely was punishing on stronger players. A killing spree would mean a couple hours grinding mobs - which is basically the entire game anyway. Sure, you'd be vulnerable to ganks, but chances are, you wouldn't have to actually deal with that unless you go to a highly contested area. The penalty was more of an inconvenience, and for the most part, avoidable. Ashes' Corruption is a lot more punishing to players who attack the innocent.
Most of those " Modern Threads about PvP " ... yeeeeaaaah ... i don't think so. nearly ever single topic that was brought up in those " more modern threads " ... were already brought-up here.
As painful as it might be, read-up on the Pages in this Thread.
And it not just this thread either, multiple threads too - even some of the Questions thats been asked in the LiveStreams are questions that was already answered before. Its really Mind-boggling when you think about it
Old threads are great for reference, but they contain a lot of outdated questions, many of which have been answered on a Live-Stream or in some update by developers and are no longer relevant. Repeatedly bumping old threads creates conversations over months of clutter and other issues that can easily get confusing. And like you said, more often than not, the question has already been answered in the thread. This conversation has long moved past defining what Corruption is. The thread doesn't need to be bumped to answer that - it just needs to be read. The thing is, it has become so large and convoluted that finding specific information in it is almost impossible, so people just end up bumping it more and continuing the cycle.
I'm a bit confused as to why you are so combative, but the only thing I can think of is that my word choice of "informed", was a bit more ambiguous than I'd like it to be, so I'll edit that to "updated".
- Sikuba
I'm sorry, I thought the node system was different.
Also, I work a solid 40-50 hours a week and can only game for 8 hour at the most any given Fri/Sat/Sun. As invested as I will be in Ashes, I will be playing other games to suit other desired purposes, like puzzles, shooters, etc.