Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Otherwise I might go full support with cleric+bard.
That, or he's scouting for potential future "volunteers"....
I just had to relook at the 8 classes and the initial descriptions given in the kickstarter to figure out what fighters did.
It looks like they will probably be fulfilling the primary role of DPS along with Rogues, Rangers and mages.
Bards and Clerics fulfill a support Role,
Tanks are well.. tanks...
and I'm not sure where summoners go. DPS?
Of course this is before the secondary classes kick in to to grey out the roles a little more.
In most games the population of fighters aka dps classes out number pure tanks and healers. They are more versatile and soloable usually. Lack of healers and tanks are usually the cause of long waits in queues for dungeons.
No, seriously, I have this nifty mirror image spell that lets me send out copies of myself. So there will be a few Ghyx mages running around to manipulate the environment for everyone
Why do you think one of my forum threads was repeated 9 times yesterday?
...... magic, that's why
I dunno...looks like there are a good number so far. The only class that has higher numbers are clerics. I'm actually more surprised about the low fighter numbers. There usually exists a large number of people that want a straight-forward melee dps that can absorb a decent amount of damage and don't have to worry about the pressures of tanking:
13% - Tank
12% - Rogue
Edit: Actually....what I'm even MORE curious about...is where the other 5% disappeared to, lol. Those % only add up to 95%, but the vote count totals the entire 140 that the poll says it collected....
Then I realized that since I spend a huge amount of time crafting and harvesting and managing inventories that I don't like to muck about when I am fighting. I just want things dead, quickly and without using the parts of my brain that are wondering if the iron market is going up or down.
So yah.
Sozia Kill