Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Tfw -679k points on your reply so you give yourself reddit gold on alts to look "good". But I hardly think the Team here is as **** as EA, come on.
I don't remember what they said about dyes but I hope they are obtainable in-game with the option to buy them from the cash shop and they are permanent and not one time use.
Its not considered content since its not part of the game and doesn't influence your stats or lore, or increase your character. The only thing it does is it might make you stand out a bit. Its not content is a premium cosmetic option, so in my opinion Intrepid is fine to charge whatever the seem fit for such items.
Anyways its way to early in development for anyone to really bash the cash shop since we have no idea what will be in it. They have already stated No pay to win items will be in the game. So if they have cool appearance items I don't see why not charge a little extra, that goes back to intrepid.
Will AoC take the same road as BDO? Who knows, however there is a lot of questionable verbage coming from Steven about the CS and cosmetics. One need not look any further than the KS and Summer crowd funding to make an eye start twitching.
Its a lengthy read in some places but this theme has been discussed a lot during the course of this thread. I would recommend you broaden your understanding.
"Its not content is a premium cosmetic option, so in my opinion Intrepid is fine to charge whatever the seem fit for such items. "
Your opinion and you are entitled to it. This way of thinking is literally destroying the games industry from what it used to be and ducking over the vast majority of gamers. Despite the many holes in your post, you might be ok with accepting micro transactions. I for one am not.
And sometimes Extremely good artists get hired lets say make an armour set that you could buy that otherwise would not be in game.
One more point I would like to add is that if there is a legendary looking item. Well it would not be a common drop in game most likely a very rare drop which is what every one wants so that if you have it you feel special that one you have one and two very few players would have one.
Point and case No cash shop means you will likely never get that legendary looking item cause drop chance is too low of course there would be exceptions like quests and achievments and bought through in game currency other than gold.
You guys are saying we are paying for the game already we should GET those items in game, Truth is you would probably never get those items in game cause they are to rare so.....
Plus the cash shop is a good way to support the game if you want. Could be looked at as a donation in which you get something in return. But the truth is that there are so many millions to make through a cash shop we are getting one.
Lastly I would like to add that cash shops do not make money off players that spend hundreds of dollars on it. More like half the player base will buy one item from the cash shop ounce a year for 10 dollars and if you have a one million player base then that is 5 million a year.
There is an obvious conflict of interest.
There is a definitive compromise between engaging game content and profit generating assets.
Before it's repeated for the umpteenth time.
I personally Trust* Intrepid to deliver on their base product.
But I do not Respect* them for sacrificing the integrity of their game for current industry standard trends in income generation,
however I cannot blame them for doing so, I just wish it wasn't a perceived necessity.
having participated and observed the crowd funding assets* it's a tell tale sign of things to come regarding the cash shop. I think the RP'rs are the most impacted by having cosmetics* behind a paywall.
I will not be supporting the cash shop, that is just my personal stance.
If i want to further support the game development, other than subscribing or actively playing and attracting more players to subscribe too, then I'll purchase physical merchandise.
Perhaps intrepid can set up or collaborate with 3d printing to allow production of an in game character model miniature (a physical micro transaction if you will). You can have that suggestion for free intrepid, however the next suggestion will cost a small cosmetic fee.
(best valley girl) But this one is soooo 2010 when micro transactions started becoming mainstream. (/best valley girl)
Its 2017 now, 2019-2020 on game launch and a lot of us are tired of seeing this shit in all of our games.
This thread needs to be bumped and updated to stay on the first page of most recent activity until launch or it goes away. I personally want the cons of micro transactions rolling around in the back of every mind working at IS, every second of everyday.
...provided that cash shop takes a hike.
I have no doubt they will creep back in once everything simmers down after launch.
This is why those micro transactions got removed. The Belgian gambling commission is investigating them over loot box gambling. Could be a good start, might get the ball rolling.
Jim Sterling piping in on it as well.
https://www.youtube.com/watch?v=eU6xgX-byPQ
Maybe today on the Live Stream he might.
End of the day it comes to you should be able to get great looking gear outside of the store through normal means within the game. Having unique look items in store is fine so long as they are the only gear that looks cool.
What are the Developers doing with the money earned. Let's face it people make games to make money, the question is will they be too greedy. Will they use some of the money earned through the cash shop to help further develop game content that is based on game mechanics not just appearance. Once again EA / SWTOR would just keep pumping out cosmetics but refused to work on the things players actually wanted. Instead of spending money to help make the game better they just kept pumping out superficial cosmetic gear. Now if AOC ends up using some of the money to actually improve the game this wouldn't not be such a bad thing. So long as they do not get to greedy with it.
Especially with subscription being paid some people may feel that a cosmetic shop is a bit much but as they are just cosmetic they are not needed to progress in the game.
The biggest concern I have with the store is the fact I heard mounts were going to be sold in the game store. Now if these mounts have stats that effect the game play such as speed, atk, deff skill, and such I think this is a no go and falls into bought advantage an is PTW. I sincerely hope this will not be the case cause as a subscription game this is a no no. Having cosmetic skin for mounts in store I can live with but things you get for mounts should not effect any stats.
If AOC holds to it's integrity and follows though with it's goals it has a potential of making a lot of money especially if they stick to the no PTW format which so many people are tired of. IF they do micro transactions for cosmetics that is not too greedy and is balanced following some of the condition I listed above I think most people would be fine with that. If they hold true to being a company with integrity then as more people play and spread the word it has the potential of making a lot of money just through subscriptions let alone Micro transactions. If they stick to the no PTW and do not go crazy with Micros they will keep pulling people away from the games like SWTOR where companies like EA are too stubborn and will be slow to stop their greed tactics till they lose too many players. It's in AOC best interest to actually follow through with integrity cause it will lead to its success so long as the game is fun to play.
If how ever they end up getting too greedy, which I hope and do not think will happen, it will instead turn out like most games these days where people will get fed up and move on.
Let's hope for the best and ultimately only time will tell.
Hard to justify 'integrity' and cash shop in the same sentence.
<sarcasm off>
Also please god no dye lootboxes. Just let me get the dye in-game or at least buy the dyes themselves on the cash shop instead of having to spend 100+ [bleep]ing dollars to dye one [bleep]ing outfit nicely.
I question the notion of replay-ability* (pay-ability perhaps), and value* is yet to be determined....
I'd much prefer the Skins* be living in game entities adding to dynamic world vibrancy rather than amputated out of the game for profit...but that's me.
The only clarification or perhaps change of stance is that ALL cash shop content be viably obtainable via in game currency methods.
Pretty Good Gaming
https://www.youtube.com/watch?v=feZ-DahZqjY
Forbes
https://www.forbes.com/sites/insertcoin/2017/11/22/from-belgium-to-hawaii-potential-battlefront-2-loot-box-legislation-would-be-complicated/#397bca997cbc
and of course Jim Sterling's take
https://www.youtube.com/watch?v=28K6GkkaTik
I think the cash shop will not be that bad since the company is being ran by a gamer that has played many MMORPGS.
On another point would like to add that the chance of you liking every item in the cash enough to buy is low. Even if they were all in game you would not grind all of them cause some of them would not be worth it. So most people would just buy a few cash items over the course of one year not a big deal and if you think that is to much money maybe you should go and play a free to play mmorpg so it will fit in your tight budget.
Your way of thinking has brought us micro transactions to start with.
However if you take away the "grind" as you put it, then whats left? Everyone has everything and rarity will have no significant meaning.
Tack on to that a cash shop and then you have a situation where everyone has everything, rarity will have no significant meaning, and everyone will have less real $$.
Makes the game worse... not better. Your posts give the impression you feel entitled to be able to obtain everything you want with little to no effort.
Your post here is just a complete rehash of one of your earlier posts, which were largely discounted on my part for incomplete thoughts, self contradictions, ranting over RNG which lead to some very wild speculations and repeating the same nonsense repeatedly.
I get the impression you are using WoW as your base line example metric.
I quit WoW after they implemented the cash shop* so my WoW base line experience does not equate the cash shop existence. Because for me personally the cash shop in WoW ruined the game, so I quit among other reasons.
Now circumventing RNG is a bad system for a cash shop and is barely even a solution to a cash shop/CASINO based on RNG itself. This is a flawed core game issue not a cash shop issue, whether intentional or not. Paying to skip RNG is disgusting.
the only 'respectful' cash shop proportionally circumvents time* aka grind. So by isolating cosmetics* that had just as much potential to be part of the core game experience but are now 'sold separately batteries not included'
So now you can work/grind, earn currency in either of your preferred RL/ingame environments and occupations and achieve your goal/outcome based on your amount of commitment wherever that may be.
What is lost with the (cosmetic only cash shop) is the potential for Story, lore, adventure, gathering , recipes, crafting and socioeconomic game interactions.
The risk is that the instant gratification will lead to a collapse in game play longevity.
With that the player base migrates to the next flavour of the month game, populations die out, servers merge, less subscribers so more cash shop reliance and inevitably another dead MMO with a diehard fan base clutching their digital cosmetic items in denial.
Let's not forget that there is going to be an Asia/OCE server and any price difference between a P2P with no cash shop vs a P2P with cosmetic only cash shop will be felt in some Asian countries. Yes, $5 will be felt.
Certainly if the monthly fee is high enough, I won't play it. But if they could bring that monthly fee down to a range I am comfortable with the help of a cosmetic cash shop, then I am all in favor. I see it as being able to play without having the looks that won't affect gameplay vs not playing at all.
The same way they would lose players who don't agree with their model, IS will lose players if it's too expensive or the game is not worth it.
And I feel there should be a difference between a cosmetic only cash shop and a P2W cash shop and should not be ignored in these discussions. We can't just bunch them all up together. Any item that offers time, convenience or even pseudo P2W advantages should not be in a cosmetic only cash shop. If they can commit to that, I'm fine with it.
Perhaps it will help if there's a review system before they introduce an item in the shop where the community can determine if the item will have any P2W effects at all.
I never thought the WoW shop had any real impact on anyone, so more than a little curious.