Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What is left of the game for a PvE player?
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Comments
If titles are a thing I want one saying "I won't fight back" to put up whenever I'm out exploring and not guarding a caravan or my hometown.
I said 'unfortunately' because it prevents being flagged green from indicating not wanting to fight back. Not because PvP players will sometimes be green, they should be allowed to flag however they choose just like PvE players.
Having a title indicating you wont fight back might be a big green light to someone looking to gain more from fighting a coward.
You flag purple by attacking someone.
I haven't seen a dev quote about flagging purple any other way than by attacking someone or participating in a battlegrounds siege/raid.
If everyone can manually flag purple, attackers should gain Corruption from attacking greens, not only from killing greens.
It sounds as if, you are against the "risk" part of the "risk / reward" system. If you don't want to risk anything, then you should get no reward. That would leave you sitting in town talking to people, witch you can do for free here on the forum. That's a lame ass game (IMHO at least, and probably IS as well).
If this is how you feel, this game is not for you. Flat out, no stops, in a non offensive manner. WoW is probably more your speed. I don't like saying that, because I want millions of people to play AoC.
For this, I am labeled a coward.
Just lovely.
have you not read my the post i made in thread ? Scroll above and read it
Its on Page 10
- At the end of the day, the Corruption System / Penalty System is a Prototype. In Alpha 1 and 2 ( and partially Beta ) Players will test this Corruption - we are going to purposely find any Loopholes in the Corruption in order to fix it.
- If not " we " ... then " i " will. To ensure there won't be any actual Problems after Launch.
- In addition to many other Prototype Systems that will also be tested
So just trust the Corruption System for now- https://youtu.be/s0ylTruBhL8?t=2m40s
- you can stop watching at 3:40
In other words, the pacing of Combat can slowed down, but to compensate that, there could be other things you'll have to pay attention tohttps://media.giphy.com/media/r8JyxWt76WcRa/giphy.gif
Players that kill you anyways might be jerks, they might not, that will be for you to decide at that time. While doing PvE activities you will likely be attacked by a mob that you missed, had sneaked up behind you, spawned on top of you, or otherwise caught you off guard. Why is there not a case against Non-Consensual Mobs?
From what i remember, Players will not be allowed to manually Flag for Open-World PvP via on-&-off like a Light-Switch.
I was told that everyone will be default Green name. The only times when a Player's Name is turns Purple is when they enter a Node-Siege ( the Name remains Purple after that Siege for quite some time after the Siege - whether its successful or fails ) .
Plus, when a Green-named Player attacks a another Green-named Player, the Attacker's Name turns Purple. The Green-named Player will not turn people ONLY if the Attackee doesn't attack back
Please take the time to read the community guidelines and code of conduct if you need more information.
Please try to keep discussion lighthearted and focused on the wonders of Ashes
The EULA is about agreeing to the rules of conduct only on your own behalf. The permission/right to act within those rules to affect other players is bestowed by the legal entity behind the EULA - not other players. Thus, acting to affect another player does not mean that player has given you their permission or consent to do so. If they're an unwilling participant in the act, then calling it non-consensual seems pretty straightforward.
Many people remain highly skeptical about the mechanic.
We won't have sufficient evidence to allay the concerns until we're able to play.
It's just a waiting game for now.
Unfortunately there are those who like to argue and tear things apart just for the fun of it. It's a game to them.
Then there's the child who turns his nose up at a food he or she has never tasted before.
If they try it they might like it. If not they can spit it out and walk away.
The absurdity is those people who claim they are tired of the discussion yet continue to read these threads.