Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Oh my
I enjoy crafting a lot, i would like to see a crafting system that is not just >>find the recipe and gather the materials to create this epic two handed axe<< but more a >>do a quest that teaches you to craft a generic two handed axe. Then read a text in a library about a way to process iron to steel. Then visit the forest faeries to enchant some magic jewels. after you get back to your forge, you realize the way you have to add the jewels to the pommel instead of the blade. Because you know that the magic jewels socketed in pommels increase magic powers instead of brute physical force.<<
I'd like to get lost in a system like that. a fluid, creative system. A system that reward you for trying new things, exploring the world and being invested.
sry bad englado, no native speaker
God characters get avatars that act as their character in the mortal world.
That would be fucking cool.
Oh and great lore of course, nothing beats great lore.
I can be a life devouring nightmare. - Grisu#1819
Yes in all of its glorious sparklyness c:
This is definitely an interesting route to go down, @MatzeO - and I can think of a few ways that might work within Ashes of Creation! For example, one of the "unique buildings" that a Scientific Node gets is the Library - while it may give you access to server history and different crafting methods, what if it also secretly contained other bits of info you had to read more into to discover hidden techniques?
First-Person support like ESO
VR support
Undead races like WOW
Vampirism
Whip weapons like Dark Souls
@teyloune And stomach rub at the same time?? I can back that.
yes please!
I'd really like this too!
Formerly T-Elf
He's a phantom | twitch.tv/dphantomtv
Frankly AoC has a lot of systems I had been plotting out for my dream MMO already in it. So I've given the following system a ton of thought.
Renown/Infamy. A system where a player creates a noble bloodline and essentially becomes a lord over a small type of guild called a house. That player and members of his house gain renown in addition to the experience they get for completing quests. The more renown they aquire, the more they can purchase with it. This leads to the house obtaining an estate and a even a village of their own.
Assassination would be the counter to this. A player wishing to be an assassin would attempt to kill the lord or any member of his family, and earn infamy by essentially stealing the house's renown. Infamy would be used to buy items in a sort of black market, as well as be a badge of honor.
Bounty Hunters would then be able to track down assassins and kill them to convert that infamy into simple gold. They could potentially be hired by the house wronged by the assassin and get double the gold while returning some renown back to the house (blood for blood style). If a member of the house does the work themselves, more renown is recovered.
Did you just become my favorite person?! :O
STAPH BEING SELFISH!!! I already gave up being cute and small...LET ME HAVE THIS!!!! T_T
Would love to have that added or the option to turn it on and off.