WillyG wrote: »
Will the game incorporate dragon eggs for starting players to nurture until their dragon hatches? and will each dragon be unique unlike anyone else’s?
Would love to see this making everyone stand out and not having the same dragon model.
Kerik wrote: »
I know that there is going to be a race that lives underground. I know we've been told about general map size, but how big is the "under realm" going to be compared to the overworld? Will there be nodes underground as well?
SoggyBandaid wrote: »
Just wanted to give a general thanks to @Asgerr for answering so many questions, and citing the AoC wiki for reference. AoC is an evolving game with an evolving community. I found it helpful to see some questions answered in real time. Thanks!
Darkfuria wrote: »
Big HI to all the team :-).The bosses in raids ,will always have the same abilities ,or if we facing them on a high progress node they can have more skills or maybe some new phases ?ty
Sago65 wrote: »
I really liked the disintegrating to ash animation we saw last stream, looks amazing for a first pass.
My question is: Do all living things on Verra disintegrate to ash upon dying?
Justin wrote: »
Having played games like WoW, when I see chat boxes above the characters head, it seems more convenient and the game seems more alive because of that.
Will there be live chat boxes above online players heads, or will chat just be designated to a box in a corner of your screen?
K1ng0fW4r wrote: »
What use have stables, when your mounts are an item in your inventory?
FastLoaf wrote: »
My understanding is that PvP marked player can be killed no matter what with no penalty. If a player is marked for PvP, what keeps that player from being griefed by higher level players?