Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
clearly none
A duel is technically competitive since it involves winning and losing, but...
I might agree to a duel just because a friend asks me to duel and I'm in a social mood - not because I care about winning... it's just something to do... so maybe that's, like, 5% competitive.
If I'm not in the mood for PvP combat, so I let my attacker gain Corruption, that's maybe 2% competitive.
If I kill my friend to help clear their Corruption, that's 100% cooperative.
Generally, PvP is competitive and PvE is cooperative.
Sometimes PvP can be cooperative. Sometimes PvE can be competitive.
And.... then.....???
What does that have to do with action combat??
I never said anyone claimed to be the best I'm simply stating how elitist are with ego, though people could be stating that for themselves that they are the best and do the hardest content or a top tier guild pve or pvp. I don't view elitist as being the best, those are simply the type I choose to hunt. They normally have a above average or higher skill and its satisfying to crush their ego.
Has absolutely nothing to do with action combat.
Now, this doesnt apply in WoW, and other games where people are treated as disposable, but WoW is - once again- the exception rather than the rule.
The biggest ego I have come across in a top end raiding guild would pale in comparison to a specific ego on display in this thread.
You finished that large pizza and made your next post?
The other thing Stephen has already said not every game is for everybody so if this isn't your cup of tea then this may not be the game for that person not being aggressive aggressive just stating a simple fact Also I was more targeting the "that you" d over what you said I was just too lazy to scroll backup to find it
Steven, not Stephen. If you can't even spell a person's name maybe you shouldn't be talking about or interpreting what he said.
Let's not fight over spelling errors.
Good to remember tho - SteVen not Stephen
When all the talk started about action combat my first reaction was negative because I saw it as an attack on what- to ME- made an MMO an MMO.
Now I'm curious to see how it plays in the end, and I'm still excited for the game.
I trust Steven and the crew because they are making a game they are passionate about, and I've always felt that if whatever you make, if you make it with passion, it'll be greatly valued by many. Not all. But many.. and that's fine.
I live in a small town (three intersections with traffic lights) and there's this BBQ place that bills itself as 'Texas BBQ'... it ain't. They owner has zero passion for it. Its crap.
I've been to Blacks, Louie Mueller, Franklins, and a few others. BBQ is not rocket science, but if you don't maintain passion for it the product is going to suffer.
Steven has passion for this project, and its showing. If in the end the game isn't for me, I'll be bummed, but I won't be salty over it because I know its a product that someone poured their passion into.
It'll simply be unfortunate, on my part, that I couldn't appreciate it.
The live stream is coming soon don't worry about more topics / arguing
What are you talking about? Gears matter the most in action combat. They are what provide passive and active skills that can increase your character's reaction speed. Just because you can see the attack doesn't mean your character is fast enough to react to it. Also, even if you are fast enough without good gears all it takes is one good hit to kill you.
I wouldn't mind this under the condition that abilities can't auto-track towards their target. So no ability curving mid-flight.
Action combat vs tab targetting....hybrid combat thrown in the mix as well.
https://youtu.be/7sIgCD1f5x0
Dodge rolling is probably one of the worst and most boring/dull aspects of action combat, imo.
A lot of people have just felt like that over time. Bunch of new guild members of mine feel the same. Its also why AoC got a lot of hype from the last combat showing, so it will be interesting to see how ranger is, and hopefully maybe they will talk about balancing between tab and action combat.
I think Intrepid might as well just ride the tide and do a Necromancer reveal livestream on October 31st.
That would be fire I'm not going to lie, but i feel we won't see full classes of mixes until next year (early). I feel this would be the most easy one to do though tbh.
Do they work in parallel on these classes?
yes.