ILLPeonU wrote: » Slower, I'm not gonna lie I will be playing at least 10 hour sessions and I'm sure some will be far exceeding that. I want it to really feel like a accomplishment when I get there.
Saabynator wrote: » I would generally like a slow level speed. Althoui ILLPeonU wrote: » Slower, I'm not gonna lie I will be playing at least 10 hour sessions and I'm sure some will be far exceeding that. I want it to really feel like a accomplishment when I get there. Shit. I will probably use a weeks vacation, a couple of days after launch.
Flanker wrote: » ILLPeonU wrote: » Slower, I'm not gonna lie I will be playing at least 10 hour sessions and I'm sure some will be far exceeding that. I want it to really feel like a accomplishment when I get there. Only 10-hour long sessions? You are what... 97 years old? Your enemies are grinding while you sleep, you can't let that happen. No less than 20 hours per day, that's an order!
ILLPeonU wrote: » Lol not 97, but a old fart none the less at almost 52. Consistency will win in the long run, as a friend of my always refers to it as "Old Bull" When people burn themselves out, and move to the next game I'll keep chugging along making my mark in Verra!
AnimusRex wrote: » Slower. I think a lot of players are seeing Ashes as the game that will restore their faith in well... games. And so intend to maximise it's value and enjoy every moment. And the longer that takes, the better.
Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower?
ILLPeonU wrote: » AnimusRex wrote: » Slower. I think a lot of players are seeing Ashes as the game that will restore their faith in well... games. And so intend to maximise it's value and enjoy every moment. And the longer that takes, the better. Not only that, but it will give them a bit more time to keep adding content, and start to see problems arise as people start to reach max level in waves due the slower progression. when the first group of try hards reach max level, they will start to see any issues that might arise, better to have that happen with a smaller group of players then over 50% reaching max level near the same time.
Sauronplay wrote: » I had an unpleasant experience with NW on this topic.