Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
If you can use a BP and make someone spend additional money (on level ups) that is a whale trap. You play gotcha games so I'm guessing your bias against BP is kicking in to not see it.
Again you wanting a higher price is not everyone else, on top of different inflation of currencies which further increase the price. Essentially what you are saying is you don't care if less people play the game do to a increased barrier to entry. Or you are purposely ignoring the bigger picture.
Why are people still making argument BP is P2W. This is how you know people are reaching to saying something that has 0 effect gameplay is p2w because there isn't actually a argument against a BP.
BP has the same value as the rest of the market is gaining from it and why it shifted directions. Companies use it because it works and makes profit to the point then can reduce the barrier to entry allowing everyone to play the game.
The real question is something that has 0 effect on you that you can ignore, how are you making up a argument that it is abusing you. That is like saying a tree fell down in the distance in some random town is abusing you.
DLC is not a Pillar. The closest Pillar to DLC is No P2W.
I'm expecting Ashes will have a Battlepass but I'm confident it won't be P2W.
Yep. And Battlepasses typically have quarterly updates.
But, also, the new content that comes with the Seasonal Battlepass could very well be free.
It's the premium Cosmetics path that would be paid for.
Just because the in-game content/story arc and the Premium Cosmetics share a theme does not mean the in-game content/story arc can't be free.
And I don't hate BPs as a concept. I hate them in mmos (especially sub-based ones). And I hate them even more when there's already features that completely and directly replace what a BP does.
I've been paying for a BP in genshin for 4 years w/o missing a period. I've paid for one in Star Rail as well for a year. But both of those games are f2p and I see the purchase of BP and another monthly daily login feature as "the sub to the game" ($18/m). But Ashes will already have a sub.
And as I said before, I'd be way more willing to spend a few $ here and there if Intrepid simply directly sell their cosmetics, but I don't want a BP because no matter how they implement it - it's gonna be a chore-like money bait and I'd much rather simply have better rewards for already-existing in-game features.
Provides players with organized stuff to do without needing to write dialogue or mess around with NPCs.
Also provides the same monetary value as a Cosmetics Market.
Yep. But Battlepasses don't have to be P2W to be of value in an MMORPG.
Honestly i don't comprehend how you are looking at IS and holding them to a higher standard than any other business when it comes to making money. Trying to feel you can dictate tot hem what is moral or not mortal to you.
If someone decides they want to rush all levels an buy it, that is on them falling into a trap. That is not on the company. By this logic everyone should still be raging since IS was not moral and put their A2 access behind a large pay wall where you had to buy tons of things first.
There isn't a feature to replace BP, the point of battle pass is to make additional money / have people more committed to the game. Any feature can be used on top of battlepass.
You literally DO NOT NEED to buy the battle pass and ignore it. It has 0 impact on your gameplay and experience. If you don't like it in a mmorpg do not do it, it is that simple. A battlepass in a mmorpg will not be chore like you can also ignore dally task and play the game and any element you do gets you XP. (Even though you are going to have daily task in AoC with or without battle pass). Level up your characters, kill stuff, craft, etc would all give you xp to the battle pass without doing any kind of chore.
Legit confusing how you keep bringing up points that are not even relevant to BP or really affect the experience.
I dunno why you say people have to work to get the rewards. You earn points towards the rewards just by participating in the gameplay. It's just organized into Tasks in a way that makes the stuff you do in the game feel very similar to Quests.
You don't boost the BP levels very much w/o doing gameplay.
You just get different rewards on the BP - and the way those rewards are organized are different than in-game Quests and Bulletin Board Tasks. All three of those can overlap.
Eat Food 3/3 is a Battlepass Task. It's not work to complete that Task. And you're probably going to eat food three times during a play session anyway if you're playing.
So you both want people to get additional rewards for just doing random shit. Sounds like "everyone gets a reward" to me. And this kind of reward would probably be kinda shitty as well, cause otherwise there's no point in buying the premium BP.
And then if BP is "just leveling up on its own", then how is it "keeping people playing" if they were already doing their own gameplay. And even if it does influence those players, this simply means that they care about the rewards, so why wouldn't the same rewards in other systems keep those players playing?
And as for "just don't do it" (cause you both have brought it up at some point) - I want to play the game to its fullest. I'm gonna do all quests. I'm gonna play all classes. I'm gonna interact with all npcs. Etc etc. Judging by how Intrepid have been designing stuff so far, I'd assume that even cosmetics will have lore tied to them, so I'd want to learn/experience that lore as well, because it's a part of the game.
This is why I want those items to be tied to in-game activities, rather than a random UI window, that might even be outside of the game. And when I see a buyable cosmetic item that I wanna get - I want to just buy it, instead of grinding for days just to get the BP levels for it.
This is why I keep saying that directly selling cosmetics would make Intrepid more money, especially if they price their stuff well enough. Cause if even I am willing to buy cosmetics, then a TON of other people will definitely buy them.
Do you expect Embers to not exist then? And if you do think they'll still exist, then do you expect the BP to be on top of a direct purchase shop for cosmetics?
Cause if you think that the BP will be the only way to get cosmetics with irl money - to me that sounds like Intrepid would've kinda lied that we'll be able to purchase cosmetics with them.
Unsure why are you talking about task when i didn't mention that about commitment, That is irrelevant to the bp with what I'm talking about. You don't get rewards from a bp from doing quest, all actions give you xp to increase BP levels which than gives you rewards. (I'm feeling like you are trying to use a very particular BP example that most likely is made in a gotcha way. And using that as reference for your example which would be a pretty bad take and no one knowing what you are talking about assuming we are talking about what you are. When you should be going based off what we are talking about with a BP which is normal and not gotcha level
Nikr you are clearly not understanding a BP, this is how bp works. YOU playingt he game you get levels on your battle pass and than your get the items. Honestly what the hell are you talking about, you honestly are bringing up something that is clearly not the general BP almost all games use....
Can we not muddy the conversation and just use a general BP, i don't want this post bloated with random confusing elements.
Use the Destiny BP as an example, all content you do in the game gives you xp for it (you can add onto it having daily and weekly things that give bonus xp)
Nikr saying you want to do everything isn't relevant to a bp, you don't get new quest or anything special from it. You aren't getting new content from a battle pass, ignoring it doesn't change anything. If you are trying to make a argument that "I want to do everything" And you are including the battle pass saying do 5 board missions as you aren't doing everything, its a pretty silly take. Ignoring a daily from a BP doesn't mean you aren't playing the game to the fullest.... you are reaching to make up a argument.
Again you can have both systems buying cosmetics (which the game is obviously going to have) and a BP. Fail to see any issue as all this has 0 impact on you. You are making up thin air and refusing to be reasonable. No p2w, not forced to play the game different, can pick the monetization you want to support or ignore it all together with any effect to you.
Never said they had to be that was why I was asking the questions.
If they only add cost to the studio in the form of people's time to set up and keep going and it gives nothing more then what you get in the market. Whats the point?
Modern Battlepasses have Seasonal items.
I don't think the WoW Season Pass has much fomo - you'd basically have to not play for the entire Season to have any fomo. The Fortnite Battlepass could be completed in about 3 weeks of play out of 3 months for the Battlepass.
The WoW Battlepass - you do get Cosmetics Coins and you buy the items you want. I think they are available for 2-3 months.
The Fortnite and NW Battlepass are on Paths. You gain points as you play and those points send you down the path to acquire new rewards.
There are no "items of the day".
Again, you are just making things up in your own head that have no basis in reality and then letting that trigger you as if it's true.
There's nothiing close to "getting fucked over".
Both you and Dygz have said that BPs keep people in the game. But you both say that BPs level up from random activities that players already do. This means that the only thing in the BP that matters is the reward. And I'm saying that this reward can be moves to several other systems, instead of having it in the BP.
I literally said "I want to get the items from the BP because they might be related to lore, and I want to know that lore".
Mags, please read my comments fully.
I was not the one who brought up the "item of the day", so go argue with Mag about that, cause even though you're both on the BP side - it's super obvious that you both have wildly different concepts for how a BP works, even though it might seem that you're talking about the same one.
Also, seasonal BPs are still fomo
I spend way more money in the LEGO Fortnite Shop than I do for the Battlepass - almost 10x.
The LEGO Fortnite Battlepass saves me money.
I really don't spend any money in NW. I might buy something from the Cosmetic Store twice a year. And I play the free path for the Battlepass.
In WOW, I did not pay for the Battlepass. And it's possible to earn a free Battlepass just by playing the game.
I don't really care who might have spent big money on Cosmetics, so I have no skin in that game. Pardon the pun.
Why would we not be able to use Embers to purchase the premium/paid Battlepass path??
I already addressed how I see "BP vs direct purchase", so you'll get across that in another comment.
Yes because you still need to level it up and paly the game to get the rewards. Why would they move it to other systems when the point is to create a cheaper option for people to play the game and get cosmetics so they can make MONEY. You tried to make a point you just wanted to buy one thing for a dollar in your earlier post lol? Point is people know its there every month and they can earn the rewards as they play and buying it for a cheaper price.
You can use the same argument abut anything on the market than, you want to get the market items because they could be related to the lore. You just need to buy the items while they cycle on the market or every item on it for 5000$. This isn't a argument you are making things up and saying all these items are lore related, rather than just cool outfits people can buy (like every other bp). Lore related stuff is going to be earned in game with anything that is relevant.
It's better than dailies for that player type, because it's more varied. It's explicitly for 'people who don't generate their own impetus'.
The main reason Ashes wouldn't need one, would be that players would get their 'daily quests' from their Guild Leaders and Node managers, so a Battlepass is a substitute for that leadership structure, for those who don't have such a person yet.
Also Intrepid doesn't pay quite that much (even considering their payroll tax requirements/contributions and such), so their requirements for profitability are less.
That is, in fact, the exact reason. I can call some team members who don't generally manage on their own very well, since it's Friday, but forums are a slog for them, ofc, so if you don't really need it...
Issue is what we are talking bout has 0 impact on you as there is no p2w. That is the part you refuse to understand..
You know its true that is why you don't have an argument for it.
It's also a fun way to earn Cosmetics. Which is why I expect to see it as the form of the Cosmetics Market in Ashes.
Ashes doesn't need a Battlepass. I expect the Cosmetics Market will be in the form of a Battlepass.
(I would not allow a guild leader to dictate what I'm going to do during my play sessions.)
Ashes will have a Cosmetics Market. I expect the form of the Cosmetics Maret will be a Battlepass.
Battlepass doesn't impact your gameplay that is why you don't have an argument lmao.