There is a concern among some players that damage tracking addons/plugins, which announce results to the raid/party, are facilitating toxic behavior and deterring less-metric-minded players from participating in group content. Are there any plans to address these concerns in the design of the addon/plugin system?
Are there plans to release the character creator as a standalone free to access feature during A2, or at any point?
Seeing the hype for the game, and the player expectations, and seeing how players have responded to "let downs" previously, what do you think needs to be said to temper the community, and really prepare them for this next phase of the game, and the visibility on "rough spots".
Thank you for considering my questions! Looking forward to the stream, as someone who's been following the game for a while, and got early hands on (Pax 2017), but never was in a financial position to get access, I look forward to the stream-able content!
Spoils from beating my buddies in some super early ashes PvP:
How much of the Lore and Story can players expect to learn throughout Alpha 2? I know A2 is only expected to be feature complete by the end, and not content complete. Would still be interested in knowing how much content y'all do expect between the start and end of A2 though.
I'll tend to the flame, you can worship the ashes.
Most Modern MMOs tend to revolve around the Tank, Damage Dealer, Healer triad. With the reveal of Bard, it appears that Ashes of Creation is taking on the ambitious project of re-inserting a support-specific role into party balance; a role which was seen often in older MMOs but hasn't been commonly seen in more modern MMOs.
Will bard be the only support-leaning class and/or might we even see a possibility of multi-role classes in the future? (i.e. Hypothetically speaking, maybe a class archetype such as Summoner can play any party role depending on their equipment and what type of summon they're using.)
In terms of Safeguarding. Whether that's in A2, Beta or Launch. Will there be time pop-ups or alerts to indicate a player could benefit from a short break?
We all adore Gaming. And sometimes we lose track of time. Would be great to see Ashes lead the way in this regard.
In the spirit of being able to test every aspect of the game during alpha 2 - will we be given an option to reset various aspects of our character (professions/talents/levels/etc.) at will - or will we be restricted in a way similar to the intended release of the game? I'm concerned that we may have to recreate characters often to test new gameplay elements/changes.
P.S. Love the progress you've made - it's looking incredible!
What are your plans for server locations in Alpha 2? I know it's been previously stated that OCE servers would be up during the betas, but I was wondering if anything has changed.
Will the experience gain rate (e.g., from killing monsters or completing quests) be specifically accelerated during the testing phase? Personally, I prefer MMORPGs where experience is gained slowly, with a prolonged journey to the endgame, ideally taking at least 1-2 months for the average player. How quickly I can level up in Ashes of Creation will significantly influence my decision to play the game.
Thank you in advance for your response,
Taneroth
What's the deal with divine nodes? Last we heard was 3 years ago the superpower is the underground catacombs but nothing since then. Is this still the case? Will there be divine nodes in A2?
How many races are going to be playable at the launch of Alpha 2, including being fully customizable in the Character Creator? (male and female body types for each race)
What is the expected scope for the Node feature for the launch of A2, and what have you out-scoped for later development ( Node level range, racial aesthetics, amount of nodes etc ) ?
Is your team considering allowing the game to be supported by GeForce Now? Making the game more accessible would be a net win for both Intrepid and Players.
Comments
Are there plans to release the character creator as a standalone free to access feature during A2, or at any point?
Seeing the hype for the game, and the player expectations, and seeing how players have responded to "let downs" previously, what do you think needs to be said to temper the community, and really prepare them for this next phase of the game, and the visibility on "rough spots".
Thank you for considering my questions! Looking forward to the stream, as someone who's been following the game for a while, and got early hands on (Pax 2017), but never was in a financial position to get access, I look forward to the stream-able content!
Spoils from beating my buddies in some super early ashes PvP:
Blackrock Guard
Guild Forum Post
I'll tend to the flame, you can worship the ashes.
Will bard be the only support-leaning class and/or might we even see a possibility of multi-role classes in the future? (i.e. Hypothetically speaking, maybe a class archetype such as Summoner can play any party role depending on their equipment and what type of summon they're using.)
In terms of Safeguarding. Whether that's in A2, Beta or Launch. Will there be time pop-ups or alerts to indicate a player could benefit from a short break?
We all adore Gaming. And sometimes we lose track of time. Would be great to see Ashes lead the way in this regard.
Thank you 🫂
P.S. Love the progress you've made - it's looking incredible!
Huge congrats to the team with the bard showcase, the archetype looks fantastic!
Thank you!
Thank you in advance for your response,
Taneroth
(obviously not for A2, but for release/future).
I have a question about the servers. will there be voice-related servers? So in Europe also Spanish, French, German and so on?
Greetings Arne