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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
You make some amazing points sir so lets break it down
1) Why would mastering every class and every profession mean something to me. Because my character is my roleplay identity and the culmanation of skills and masteries of that characters progression is the representation of the pride and love I have for this game. Its something I've wanted in every mmo I've ever played and its been a source of great sadness that the idea was never implemented
2) If someone wants to play Roleplay on alts or have more then one character they should absolutely be allowed to do that. I completely understand and support that mindset completely. Roleplay is the spice of life and should always be embraced and protected
3) Family name is great and all but it isn't your character. My name is my name. No one else can ever use it. Everyone will see it and know me. Family names can be stolen and impersonated. Also, I don't want to separate all of my accomplishments across alts. I want it conveniently housed under one massive account as a showcase of my love and dedication to this game
Well you appear to have the basic metallurgy side covered but who is going to make your armor and weapons? And what about cooking? I assume you will want those food buffs. What about sailing? You will still need someone to build all your boats. What about Jewelry making? You will need those trinket stat bonuses no? And I haven't even mentioned them all.
So if you want to be truly independent in crafting it's going to take many more than just 3 buy why when you could sell/trade what you are good at to someone else for what you are lacking? And there we have the need for a player driven economy with everyone working together (just like it real life ) Yes, you CAN do it all yourself but it will be a hell of a lot of work.
I agree. It would take a LONG time to level up all those classes to be a solo player. It'll be faster to go trade with someone who has already puts the hours in to max out their profession. But you should have the choice to spend the hours to max out all your characters if you want. There's still advantages and disadvantages to both play styles which I believe makes it fair.
I'm glad you agree. Thank you for saying so. One character that can meet your every need to so infinitely superior to a boat load of alts. Its always been a massive peeve of mine. It feels like all that time I spend on alts is disconnected and wasted. People will ask why I'm not around or not recognize me robbing me of making a positive role play impact on the world because that reputation wasn't there. Its just so many missed little things and opportunities that I always wish I could have had. People are happier when they see my name just as I am happier when I see peoples names that I recognize instantly. There is a love and a connection that gamers share when they play enough to have that recognition. Its like, oh hey Vash what are you up to today. Vash - "Well brother today I am delving into the arts of Necromancy" It makes gaming truly special. Nothing makes me happier then seeing a Role player whose name I instantly recognize
You are correct. Playing alts is not at all what I want. I want the choice to have all of my power and reputation known on a single name. Every role player will understand my position even if its not their preference
EvelynChills gets it. Thank you for the back up brotha
The point is that I don't want to play alts. It presents a pile of problems I addressed in the opening post
Thank you so much for the support brotha. I appreciate you speaking up. As you probably know, people are much more likely to speak up when they disagree. Lineage ][ was my first mmo and I've been playing them ever since. There is a MASSIVE amount of support for this idea. Game after game I've talked with countless people wishing for the same thing. Hopefully people will start to speak up. In the meantime I edited the opening post to address all of the silly counterpoints to this idea. If I didn't believe in this idea and the people are merit behind it I wouldn't waste my time passionately promoting its merit. I believe
Not to mention if they weave the crafts into each other enough so you need wood materials or leather for weapon and armor crafting, and other wider spread connections.
Thank you so much for your comment. I appreciate people disagreeing with kindness and proper debate. You may be correct but I respectfully disagree. I absolutely think that there is a good chance Steven hasn't thought about this idea and I truly believe that this idea integrates itself so completely into the hardcore community based Role Play experience and the value he has for players and personalities mattering within this incredible world he's created. I have no idea for what % of the population I truly speak for and neither do you. What I do know is that my idea hurts no one and benefits everyone so why would anyone deny it. I added to the opening post to better dispute some of the fears that people have and I think you will like what I had to say
I heard a bird ♫
All that matters is that we speak up and say hey... This systems should be in the game. The game needs this. it doesn't matter that you think it won't happen. Speak up and say that it should. Support a fantastic idea and make your voice heard
but the game doesn't need this
https://knightsofember.com/forums/members/winner909098.54
I don't agree with taking alts away from people but my god do you make some insanely good arguments for it. I read your entire post multiple times and I absolutely love every idea you had to share. You are clearly also a veteran gamer
I just want to note something about the part you said:
"I absolutely think that there is a good chance Steven hasn't thought about this idea and I truly believe that this idea integrates itself so completely into the hardcore community based Role Play experience and the value he has for players and personalities mattering within this incredible world he's created."
With all due respect, Steven has played and tried a lot of MMORPG's. That doesnt mean he knows everything, but lets just say he's been around the block just as much as any other MMORPG fan (if not more).
The idea you are pitching isn't new. Far from it even. FFXI had it, and FFXIV has it. And both have been around for a while and XIV is even one of the most populair MMO's right now. There is no way Steven hasn't heard of it.
That said, i don't agree with your standpoint. I like the stance Intrepid takes right now. But no harm in voicing your wishes.
Hey Waffles, thank you for the warm welcome! As for the numbers I'm not to worried about the different builds. Usually I'm only interested in maybe 3 builds per class at most. Any veteran player looks at a loadout and knows which ones are going to be the god builds. The nice thing about it is that skill points and everything can be changed around so I'm not to concerned with that end of the system. It allows for change which I like. I did edit the opening post to more clearly clarify dispute some of the fears which I think you will like
I think we are actually 100% on the same side here. I updated my opening post to clarify and explain some of the fears that I think you will like because I totally get and agree with what you are saying
Ah yes, I actually thought about that point but forgot to include it while I was writing. Good catch
Exactly. We are actually on the same team here. I updated my opening post to clarify and dispute some common fears that I think you will like
I do like the clarification and synopsis for new reader to this thread . Very far off into the weeds from this thread but I also thought it'd be easy to classify a few builds as superior but there is just no way with AoC. No player is that clairvoyant with this many possibilities. IS even states their Rock Paper Scissor augment system is to avoid this. And if there are some elite few that deem their build "Best" I look forward to countering it on my many many alts (had to lol)
Because its already going to happen whether you like it or not. Alts already do that
I wouldn't mind this at all. One name making all your alts essentially the same character. I'm not opposed to that idea at all honestly. In fact I love that idea Mr Warth
Your leveling issue isn't an issue. If you change your class you go to level 1 and have to start over again. Imagine creating an alt except you are doing it on the character you are already playing. You still have to level up, find gear and master the class the same way if you were to create an alt which is what people are already going to do now.
Second problem isn't a problem. People who focus will master, people who don't won't. People like me will master absolutely everything and the game gives every type of player base what they need to play for years keeping the game healthy and alive. Everyone wins
I think you are confusing the issue. The point is that my system isn't creating new problems. Any issue that my system has already is an issue. People creating 64 alts to master every class and every profession is going to happen. Its only a matter of time. Is that a problem? No its not. Its just the nature of hardcore gamers. No lifers need more to challenge and entertain them because they have more time to invest and that is what makes them happy. The fact is that none of this matters. People who organize will blow the lone wolves out of the water. Everyone gets to play the way they want to play and be happy with their amazing gaming experience. As long an idea isn't hurting anyone then there is no problem
I don't think the problem is wih the (hardcore) players who use alts.
The problem is other types of players who frame their play style based on what the game permits/teaches them or don't necessarily like/want to use alts. I don't think this is a trivial number of players. Normally they would engage in an interdependent economy but many likely will not if the game mechanics allow them to be self-sufficient and master all professions on one character.