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I don't like action combat, and it could very potentially stop me from playing

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Comments

  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    How about this, what tabs games don't have a GCD. Like i said I've played a lot of mmorpgs, to me in tab GCD is normal, if you don't have that it isn't normal. So then it wouldn't be part of the normal kinds of tab target mmorpgs.
    I dunno cause I haven't played those. But that's not even my main point here. My experience was unique in some way, just as yours or Noaani's or Azherae's. And I respect any of those experiences enough to trust those people when/if they say "to me this part of the game felt fluid". I mainly rely on their words exactly because I haven't played those games extensively myself. But they have.

    You seem to have not played those games either, yet you base your whole argument on completely different games you've played. This doesn't only show a very narrow-minded outlook on things, but, imo, shows disrespect to other people's experiences. By you saying "all tab games are literally same shit and are never fluid, you're literally telling Noaani that his years of playing the game were worthless and he should've been playing smth else". Obviously I'm sure that Noaani doesn't think that because, to me it seems, he has enough self-respect and confidence to not get hurt by someone else's opinion, but the underlying attitude of the discussion remains the same. You bring other people's experiences down just because you think that your opinion is the only valid one.

    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.

    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.

    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.

    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.

    Oh, well that's much easier to handle then.

    You gave your opinions for some reason and tried to back them up with things you think prove them.

    All you need to understand is 'no, the things that you brought as evidence are not proof to anyone else'.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • LudulluLudullu Member, Alpha Two
    Azherae wrote: »
    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
    The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them.

    But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    NiKr wrote: »
    Azherae wrote: »
    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
    The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them.

    But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.

    Right but even then, I'm not talking about 5-10. I'm talking about 'NebulousNumberThatMagUses' which by the fact that it is not even estimated, must be so high that it can only be referred to as 'lots'.

    You don't say "I've done that lots of times!" without either 'trying to bs someone' or 'the number being over 20 and you can't even keep count of it properly'.

    And Mag couldn't possibly be trying to BS us, I'm sure there was some post where an actual list was mentioned, and that list was most likely less than half of them, right?
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • Mag7spyMag7spy Member, Alpha Two
    iccer wrote: »
    Mag7spy wrote: »

    The three piece combo did not look like the same move over and over did you watch the video? Dark froward attack, circular attack and into a heavy jump slam attack. All with their own mix of motions.... Lets try another video lvl 30 and his moves don't feel different they feel all kind of the same. Movement helps a lot in making more of a impact on the feeling of your skills and flow of combat and not something that is normal to tab target.



    If i hear someone say something i feel is wrong like action can't do larger scale tab ya ill reply that is just how I am. You are missing the point though, they see the thread is up here and plenty of people could easily say if they dont like he direction and want it to be more tab focused and could voice their thoughts here as well. But its the same 5-10 people that prefer action, tab or both with a argument.

    Don't get me wrong, I'm not saying Rift has amazing combat, but showing low lvl gameplay isn't helping it either. And again, it's a game that's been released over 10 years ago. Though Rift has an amazing class system that's simply superior to most games, especially BDO.

    Rift and many tab-targeting games of that era look dated and overly simplistic in terms of combat, but on the other side you have BDO where there's simply way too much going on on the screen, way too flashy, dashy and slashy. Again, a nice balance between the 2 is the best.

    https://youtu.be/EIC6jIvj4yo
    https://youtu.be/g9dvc8XjvsM?t=68

    In both games I've had better experience than in BDO. GW2 is kinda in that upper limit when it comes to how "action-combaty" I want the game to be. That isn't to say those games have no issues, GW2 especially lacks weight and feedback on abilities, and it can often feel floaty. Then it has problems with "stacking" and perma boon uptimes which just ruin the endgame raiding for me. But combat in itself is a great mix of both, and it's something similar that Ashes is probably going for.

    This is more of a comment I can get behind, having played bdo as much as I did I 100% agree there is too much going on at the same time and it be much better combat if it was slowed down and aoes turned down to like 1/3 their size. I was mainly bringing that up comparing the moves chaining together compared to EQ2 and how I felt bdo was fluid where eq2 was not. I don't liek to argue head cannon id rather share videos and examples. And yes BDo had trash customization another weakness of that game.

    Its hard to bring up many mmorpgs as most ones that are talked about are dated, and im just going to have to be hard and honest comparing it to the new ones that are out there if the old ones are talked about being a pinnacle of combat being fluid.

    I played AA a bit it was cool, didn't play too long on it though as i was just messing around between mmorpgs and wanted to get a sense for it. And this si after me playing bdo and i had fun messing around with it for a bit, it has some good mobility from what I felt for it for it being tab based.
  • Mag7spyMag7spy Member, Alpha Two
    Azherae wrote: »
    Mag7spy wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    How about this, what tabs games don't have a GCD. Like i said I've played a lot of mmorpgs, to me in tab GCD is normal, if you don't have that it isn't normal. So then it wouldn't be part of the normal kinds of tab target mmorpgs.
    I dunno cause I haven't played those. But that's not even my main point here. My experience was unique in some way, just as yours or Noaani's or Azherae's. And I respect any of those experiences enough to trust those people when/if they say "to me this part of the game felt fluid". I mainly rely on their words exactly because I haven't played those games extensively myself. But they have.

    You seem to have not played those games either, yet you base your whole argument on completely different games you've played. This doesn't only show a very narrow-minded outlook on things, but, imo, shows disrespect to other people's experiences. By you saying "all tab games are literally same shit and are never fluid, you're literally telling Noaani that his years of playing the game were worthless and he should've been playing smth else". Obviously I'm sure that Noaani doesn't think that because, to me it seems, he has enough self-respect and confidence to not get hurt by someone else's opinion, but the underlying attitude of the discussion remains the same. You bring other people's experiences down just because you think that your opinion is the only valid one.

    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.

    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.

    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.

    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.

    Oh, well that's much easier to handle then.

    You gave your opinions for some reason and tried to back them up with things you think prove them.

    All you need to understand is 'no, the things that you brought as evidence are not proof to anyone else'.

    Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    Azherae wrote: »
    Mag7spy wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    How about this, what tabs games don't have a GCD. Like i said I've played a lot of mmorpgs, to me in tab GCD is normal, if you don't have that it isn't normal. So then it wouldn't be part of the normal kinds of tab target mmorpgs.
    I dunno cause I haven't played those. But that's not even my main point here. My experience was unique in some way, just as yours or Noaani's or Azherae's. And I respect any of those experiences enough to trust those people when/if they say "to me this part of the game felt fluid". I mainly rely on their words exactly because I haven't played those games extensively myself. But they have.

    You seem to have not played those games either, yet you base your whole argument on completely different games you've played. This doesn't only show a very narrow-minded outlook on things, but, imo, shows disrespect to other people's experiences. By you saying "all tab games are literally same shit and are never fluid, you're literally telling Noaani that his years of playing the game were worthless and he should've been playing smth else". Obviously I'm sure that Noaani doesn't think that because, to me it seems, he has enough self-respect and confidence to not get hurt by someone else's opinion, but the underlying attitude of the discussion remains the same. You bring other people's experiences down just because you think that your opinion is the only valid one.

    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.

    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.

    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.

    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.

    Oh, well that's much easier to handle then.

    You gave your opinions for some reason and tried to back them up with things you think prove them.

    All you need to understand is 'no, the things that you brought as evidence are not proof to anyone else'.

    Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.

    Yes, you are correct, to us, that is the type of person you are.

    Recognizing it is the first step toward solving it. I am happy for you. Please continue on this line.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.
    Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him.
    Mag7spy wrote: »
    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.
    Azherae already answered this.
    Mag7spy wrote: »
    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.
    And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong".
    Mag7spy wrote: »
    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.
    I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you".

    This is my basis for saying that you're disrespecting others' opinions.

    And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable.

    I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid.
  • Mag7spyMag7spy Member, Alpha Two
    NiKr wrote: »
    Azherae wrote: »
    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
    The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them.

    But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.

    Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.
    I'm curious and I don't remember if you've mentioned it before, but have you played WoW at all? It was literally the biggest mmo out there and I've heard countless people praise its combat for its fluidity and responsiveness. If you disagree with that, you'd be arguably objectively wrong because more people enjoyed that game's combat than BDO's one. And if you agree than you'd agree that tab games with gcd can be fluid.

    Seems like a bit of a catch 22 to me.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    NiKr wrote: »
    Azherae wrote: »
    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
    The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them.

    But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.

    Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.

    Given this amount, I can tell you that it is insufficient to convince me that you have played enough MMOs to hold the opinions you hold as strongly as you do.

    I'm not saying you're wrong to have those opinions, just that they don't convince me, so with that list, there is no point at which you will say "I played a lot of Tab Target MMOs they are all like X" and I go 'Oh that's fair I agree with your position'.

    Strengthen your position by increasing your understanding, and then talking will make more sense. Otherwise I, for one, am forced to ignore you simply because you take up too much time for no benefit to Intrepid.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.
    Ah, so you have played wow, now I'm definitely interested in the response. And if I remember combat in all these games correctly, this is roughly 50/50 tab to Action/hybrid. With most newer games being action. Now I think I understand the basis of your opinion a bit more.
  • Mag7spyMag7spy Member, Alpha Two
    NiKr wrote: »
    Mag7spy wrote: »
    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.
    Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him.
    Mag7spy wrote: »
    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.
    Azherae already answered this.
    Mag7spy wrote: »
    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.
    And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong".
    Mag7spy wrote: »
    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.
    I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you".

    This is my basis for saying that you're disrespecting others' opinions.

    And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable.

    I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid.

    Yes because the depth of a action mmorpg is different then a tab target mmorpg. The depth of the combat for EQ2 from a actions stand point is not going to change overall that much as i doubt GCD is going to get lifted as the videos did not show that I had linked for late game. If he wants to prove me wrong he can go ahead but he has refused to give any examples for all his arguments from game mechanics to of course the combat I'm sure as well. I don't just believe something cause someone says something, of course i have to be held to the same standard and it is why I give examples on how the game functions (ie GCD) and video reference as well from eq2 as well as a game that has good flow.

    The only thing I trust is i'll be given bias, even more so if you didn't take both tab target and a heavy action mmorpg to end game with pvp as well on top of it. If we are talking about tab target games without GCD they do exist but its a different discussion from there because they are not bound by the start then stop (repeat).

    Again I've said this before when i played swtor I thought it was sick, though over time perception and experiencing other games can change it and you can see where things can grow and where they are leading.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.
    Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him.
    Mag7spy wrote: »
    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.
    Azherae already answered this.
    Mag7spy wrote: »
    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.
    And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong".
    Mag7spy wrote: »
    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.
    I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you".

    This is my basis for saying that you're disrespecting others' opinions.

    And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable.

    I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid.

    Yes because the depth of a action mmorpg is different then a tab target mmorpg. The depth of the combat for EQ2 from a actions stand point is not going to change overall that much as i doubt GCD is going to get lifted as the videos did not show that I had linked for late game. If he wants to prove me wrong he can go ahead but he has refused to give any examples for all his arguments from game mechanics to of course the combat I'm sure as well. I don't just believe something cause someone says something, of course i have to be held to the same standard and it is why I give examples on how the game functions (ie GCD) and video reference as well from eq2 as well as a game that has good flow.

    The only thing I trust is i'll be given bias, even more so if you didn't take both tab target and a heavy action mmorpg to end game with pvp as well on top of it. If we are talking about tab target games without GCD they do exist but its a different discussion from there because they are not bound by the start then stop (repeat).

    Again I've said this before when i played swtor I thought it was sick, though over time perception and experiencing other games can change it and you can see where things can grow and where they are leading.

    You appear to be incapable of non-binary thought, so you're gettin' ignored.

    The reason I consider it important to tell people when they are getting onto my ignore list is because it apparently has an effect on whether or not I see messages when they quote me or @ me in threads.

    As per my usual you can assume that I'll still read any post you make that another person bothers to quote, since that might imply it is important. I hope your capacity to see nuance improves.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • Mag7spyMag7spy Member, Alpha Two
    Azherae wrote: »
    Mag7spy wrote: »
    NiKr wrote: »
    Azherae wrote: »
    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
    The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them.

    But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.

    Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.

    Given this amount, I can tell you that it is insufficient to convince me that you have played enough MMOs to hold the opinions you hold as strongly as you do.

    I'm not saying you're wrong to have those opinions, just that they don't convince me, so with that list, there is no point at which you will say "I played a lot of Tab Target MMOs they are all like X" and I go 'Oh that's fair I agree with your position'.

    Strengthen your position by increasing your understanding, and then talking will make more sense. Otherwise I, for one, am forced to ignore you simply because you take up too much time for no benefit to Intrepid.

    This has to be one of the most ignorant post I've seen you say lmao. This is exactly what I mean with bias sometimes it doesn't matter if you show actual videos and the person has played the game they will say something silly like this when at the moment the main discussion is Eq 2 is not smooth ok here are the reasons and videos.

    Honestly I can't take you seriously either thought you were a bit more level headed but i was sadly mistaken if you don't understand the weight of this list :/
  • Mag7spyMag7spy Member, Alpha Two
    NiKr wrote: »
    Mag7spy wrote: »
    Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.
    I'm curious and I don't remember if you've mentioned it before, but have you played WoW at all? It was literally the biggest mmo out there and I've heard countless people praise its combat for its fluidity and responsiveness. If you disagree with that, you'd be arguably objectively wrong because more people enjoyed that game's combat than BDO's one. And if you agree than you'd agree that tab games with gcd can be fluid.

    Seems like a bit of a catch 22 to me.

    Where is wow now compared to its golden age? Time and context matters, currently bdo is known to have the best combat out of any mmo from the feel and the fluidity of it.
  • Mag7spyMag7spy Member, Alpha Two
    Azherae wrote: »
    Mag7spy wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.
    Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him.
    Mag7spy wrote: »
    Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO.

    Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.
    Azherae already answered this.
    Mag7spy wrote: »
    As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.
    And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong".
    Mag7spy wrote: »
    Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.
    I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you".

    This is my basis for saying that you're disrespecting others' opinions.

    And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable.

    I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid.

    Yes because the depth of a action mmorpg is different then a tab target mmorpg. The depth of the combat for EQ2 from a actions stand point is not going to change overall that much as i doubt GCD is going to get lifted as the videos did not show that I had linked for late game. If he wants to prove me wrong he can go ahead but he has refused to give any examples for all his arguments from game mechanics to of course the combat I'm sure as well. I don't just believe something cause someone says something, of course i have to be held to the same standard and it is why I give examples on how the game functions (ie GCD) and video reference as well from eq2 as well as a game that has good flow.

    The only thing I trust is i'll be given bias, even more so if you didn't take both tab target and a heavy action mmorpg to end game with pvp as well on top of it. If we are talking about tab target games without GCD they do exist but its a different discussion from there because they are not bound by the start then stop (repeat).

    Again I've said this before when i played swtor I thought it was sick, though over time perception and experiencing other games can change it and you can see where things can grow and where they are leading.

    You appear to be incapable of non-binary thought, so you're gettin' ignored.

    The reason I consider it important to tell people when they are getting onto my ignore list is because it apparently has an effect on whether or not I see messages when they quote me or @ me in threads.

    As per my usual you can assume that I'll still read any post you make that another person bothers to quote, since that might imply it is important. I hope your capacity to see nuance improves.

    Its ok we can both ignore each other you have some weird takes anyway and you feel more personal then actually caring about any information presented and fairly talking about it. Toxic behavior at its finest.
  • LudulluLudullu Member, Alpha Two
    edited July 2022
    Mag7spy wrote: »
    at the moment the main discussion is Eq 2 is not smooth ok here are the reasons and videos.
    I don't see a gcd. I'd need @Noaani to explain this video a bit more, but I can't see the skills on the panel all refreshing together when one is used.
    https://www.youtube.com/watch?v=zR4qAR6RRN4

    edit: it seems that some of skills trigger smth similar to a gcd, but it's so short and doesn't seem to impact all the skills, that I can't see it being that impactful on the gameplay as a whole at that lvl.
  • Mag7spyMag7spy Member, Alpha Two
    NiKr wrote: »
    Mag7spy wrote: »
    at the moment the main discussion is Eq 2 is not smooth ok here are the reasons and videos.
    I don't see a gcd. I'd need @Noaani to explain this video a bit more, but I can't see the skills on the panel all refreshing together when one is used.
    https://www.youtube.com/watch?v=zR4qAR6RRN4

    It is doing GCD in a different way, notice how every time he uses a skill there is a bar that goes off akin to cast time. You sometimes have a few skills not affected by it or can be proced and you get more free attacks.

    Akin to dnd where you have your main action turn but then soemtimes you get more free actions you can do between.

    Also forgot to mentioned i played DnD online, a mmorpg not that many people know about i feel, it was pretty hardcore.
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    It is doing GCD in a different way, notice how every time he uses a skill there is a bar that goes off akin to cast time. You sometimes have a few skills not affected by it or can be proced and you get more free attacks.
    Aren't action games animation locked too? Or can you just spam 20 attacks at the same time if you have the fingers for it?
  • Azherae wrote: »
    Actually here's an interesting point I've just thought of, since I might as well talk even MORE, right?

    I personally feel that people who have played too many MMOs have generally played a lot of bad MMOs.

    Two reasons:

    1. Most MMOs are bad.
    2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not.

    So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.

    If in 12 years someone tells me 'I played only Ashes of Creation for the last 8 years so I don't know much about how $Random2022MMO works, sorry', I want to be able to think of that person as as Person Of Culture (TM) and not 'some MMO noob who doesn't have real experience'.

    Only Gordon Ramsay goes around eating other people's poorly prepared food on purpose.

    Well, how do you know an MMO is good? you have to play it.
    I played my first MMO many years ago, after it started turning to shit I had to jump from MMO to MMO to find a new home, which I didnt.

    As a result I played a crapton of MMOs and yes, most of them are bad.
  • Mag7spyMag7spy Member, Alpha Two
    NiKr wrote: »
    Mag7spy wrote: »
    It is doing GCD in a different way, notice how every time he uses a skill there is a bar that goes off akin to cast time. You sometimes have a few skills not affected by it or can be proced and you get more free attacks.
    Aren't action games animation locked too? Or can you just spam 20 attacks at the same time if you have the fingers for it?

    You have animations you can't skip (you can cancel some animations) and have to play the animation. But this is the point, it needs to feel fluid between those animations and that is where the term fluid actually matters else it would feel clunky. Compared to if you were doing like EQ2 for example you use your skill, then your CD comes off and you can use your next skill. They have no reason for any between animations or motions so there is none and no reason to say something is fluid else you are just saying it for the sake of saying it. Fluidly is how does it feel in-between skills and your movement motions like dodge abilities and such that move your character forward. Does that mean tab has completely 0 fluidity no, responsive controls, being able to que your stuff ahead of time is great but that is not what I'm talking about with things feeling fluid. Those would just be things I expect with tab target.
  • Mag7spyMag7spy Member, Alpha Two
    If I were to bring up shadowbane I would say that would be a clunky mmorpg for tab target as that also used click to move. But tab target mmorpgs have way evolved from that ages ago and have a proper responsiveness to them and better controls for movement.

    In theory a tab target mmorpg could be clunky and you would want it to be more fluid in movement but again we are far beyond that. At the time you could view at as more fluid but as time passes things change and the genre evolves. What might have been revolutionary in a older mmo, as now been around for ages. Where DnD online might have felt great at the time i'd view that as clunky now compared to more modern hybrid mmorpgs and action ones. So what im getting at is there might have been something big that made people be like this is fluid an amazing, but that changes over time as the benchmark moves up on player expectations.

    Hopefully didn't word that too badly in a rush atm.
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    You have animations you can't skip (you can cancel some animations) and have to play the animation. But this is the point, it needs to feel fluid between those animations and that is where the term fluid actually matters else it would feel clunky. Compared to if you were doing like EQ2 for example you use your skill, then your CD comes off and you can use your next skill. They have no reason for any between animations or motions so there is none and no reason to say something is fluid else you are just saying it for the sake of saying it. Fluidly is how does it feel in-between skills and your movement motions like dodge abilities and such that move your character forward. Does that mean tab has completely 0 fluidity no, responsive controls, being able to que your stuff ahead of time is great but that is not what I'm talking about with things feeling fluid. Those would just be things I expect with tab target.
    I think we're getting to the core of the discussion. It seems to me you just want actiony dodges in your gameplay, and that's it. That rogue from EQ2 video moves around his target. Seems to be trying to move to the back of the target (I assume it's to do more damage, cause that's how daggers worked in L2, but would need Noaani to explain). His skills flow from one to another w/o huge wait times, as a game with a proper gcd would have. And I dunno if you can cancel animations in EQ2, but if you can, then there'd be that too.

    So pretty much all the things an action game would have in its combat, except for the direct physical dodges. And outside of that single difference, the only way to really understand whether the combat is fluid and responsive is to play it. I could agree with a statement of "a tab game with gcd might feel clunky due to it", but as I see it, animation locking is not a gcd. It serves roughly the same purpose of preventing people from using 10 skills at the same time, but in a non-gcd system you use every skill one after the other as soon as you can, while in a gcd system you have to wait in-between skills, no matter how fast those skills are animated or executed.

    Yes, EQ2's overall combat is slower than BDO, but as you said yourself, not even all action games have to be fast. And if your requirement for fluidity is just "you gotta be able to do stuff in-between attacks, mainly dodging" then I'll consider that your opinion on fluidity of combat for any future reference. Though iirc, I think it was Noaani that said that in a perfect play of the class you needed to perfectly interweave plain attacks with your abilities (or maybe it was Azherae talking about ff11, I forget). And while that is not dodging, that sure seems to me like a mid-skilluse activity that you characterize as being fluid.

    Correct me if I misunderstood any of your points.
  • LudulluLudullu Member, Alpha Two
    Mag7spy wrote: »
    So what im getting at is there might have been something big that made people be like this is fluid an amazing, but that changes over time as the benchmark moves up on player expectations.
    Then I deem this whole discussion as yet another completely pointless one (aren't they all though), because this whole argument was about perceived fluidity and "objectivity of claims of that perceived fluidity". But even if that objectivity might move on with the times, the perception of fluidity at the time remains, so I'd say relatively speaking both can coexist.

    And on the topic of click to move being an old mechanic, doesn't LA have click to move? Maybe not as the main means of traversal, but it's still functional so it hasn't gone away completely. And that shit's an action game :D
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.
    It's also possible to absorb info, understand it and still disagree with your perspective and conslusions.
    Especially about subjective preferences such as, "I like Action Combat better than Tab Target."

    I'm still trying to understand the purpose of the continued discussion when Ashes has both Tab Target and Action Combat.
  • LudulluLudullu Member, Alpha Two
    Dygz wrote: »
    I'm still trying to understand the purpose of the continued discussion when Ashes has both Tab Target and Action Combat.
    It's because we can't really discuss how Ashes will be, while we still have an apparent need to discuss something, otherwise we wouldn't be on these forums. I'm sure there'll be a ton of productive discussions once Alpha2 comes out.
  • SirChancelotSirChancelot Member, Alpha Two, Early Alpha Two
    Mag7spy wrote: »
    Azherae wrote: »
    NiKr wrote: »
    Mag7spy wrote: »
    What about throne and liberty?
    Waiting to see what they show. If it's f2p and available to me - definitely gonna at least try it. I'm 99% sure it's gonna be a p2w piece of shit, even if the game itself is semi-decent, so if it costs money - I ain't supporting that shit. It was supposed to be L3 back in the day (along with several other games) so I hope they manage to have a good game, but I really don't trust NCsoft to make a well-balanced non-p2w game.

    Current information indicates the P2W element will be low, but that's just 'promises to make sure it's fair'.

    Other clearer information around it however does indicate there are structures implied where it won't be 'direct' P2W in any real way
    Mag7spy wrote: »
    Wish this guy was a higher level but its still fine you can see the cooldown bar going off, its staggering the moves so he can't spam them all at once as systems in tab are different then combat. And staggered with a global cool down so its like starting a car, stopping, starting a car and stopping again. Not as bad as even older mmorps but its still not smooth with flow.

    https://www.youtube.com/watch?v=2yp0ijP1T3g

    So, if a Tab game doesn't have Global Cooldown, is it fine?

    If tab doesn't have global cooldown it break because its designed differently. Action combat is more about the movements being the timeframe between your next attack, and then being able to use other skills that flow or cancel it so you aren't able to spam everything instantly.

    In theory if you removed cooldown bars and the character has to do a full animation and you could use your next skill after and there was no global cooldowns perhaps that would be a start for tab target. Where you could be like this game does have a flow to actually talk about with it. Some traits AA did have I believe when you transformed into the demon form as that felt a bit more hybrid to me though still more on tab target side.

    So short form no global cooldown would be a step in the right direction in having that kind of discussion if it has good flow to it.

    You haven't seen high end stuff from FFXIV have you?
    Half your rotation ends up being non GCD skills that you weave between your GCD skills

    Which thank God because the long ass GCD before you get any of those abilities was slow as hell 😆
  • AzrayaAzraya Member
    im sure its gonna be a nice healthy mix of the two. im fine with whatever.
  • Dygz wrote: »
    I'm still trying to understand the purpose of the continued discussion when Ashes has both Tab Target and Action Combat.

    Most likely because Hybrid is a spectrum that can lean more towards either side, some want it to lean more towards Tab others want it to lean more towards Action, in the end both sides will need to personally test it in A2 to reach a solid understanding to push this conversation further, as the usual tab vs action debate derails due to the lack of knowledge of how A2 combat will be for people to truly start comparing to predecessors.
    6wtxguK.jpg
    Aren't we all sinners?
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited July 2022
    Mag7spy wrote: »
    Fluid is NOT EQ2 cast spell, sit for global cooldown, cast another spell while moving back, buff since its not effected by global cooldown, and then cast another spell.....
    So, that doesn't sound very fluid at all - but it also isn't EQ2.

    For a start, buffs in EQ2 do trigger the GVD, but the bulk of then are also permanant. Those few buffs that are not permanently are things you would want to VERY specifically time, and you would not be moving back to cast them.

    Second, in a decade playing EQ2, I never once waited for the GCD. Just doesnt happen.

    Third, you are talking about casters, as I said earlier it is the rogue types that have fluid combat in EQ2, not casters. This is about as smart as me talking about Tera in relation to how slow action combat is, as opposed to BDO - classes in EQ2 have more of a different play feel to them than BDO and Tera have between them.

    Fourth, you cant move back while casting in EQ2.

    Once again, you literally have no idea about tab target.
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