Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Besides, I personally think the Current Open-World PvP Loot System is fine as it now. But, at the moment, its technically a " PlaceHolder " - it'll only be definite after Alpha & Beta testing. In which case, if its either lacking or too lenient , then they might propose to alter the Loot Drop for Combatants (Purple) , but not as severe as Corruption.
At this point, the biggest difference between the Corruption (Red) & Combatant (Purple) ... i that the Corrupted Player Combat-Effectiveness will decrease based on the Corruption Score - which so far seems reasonable.
We fed it so much, it appears it spawned another.
I vote for a "full loot" - it's better then nothing. If anything goods will drop by a chance from any player - it will be rather balance choice!
PS: full loot_mode_on -5000 Casuals +10000 PvP players from other projects!!!
That being said, the developers already said there won't be a full loot system.